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Heroes Community > Other Games Exist Too > Thread: Steam Workshop now lets modders sell their Skyrim mods for real money
Thread: Steam Workshop now lets modders sell their Skyrim mods for real money This thread is 8 pages long: 1 2 3 4 5 6 7 8 · NEXT»
Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted April 23, 2015 08:13 PM
Edited by Adrius at 20:21, 23 Apr 2015.

Steam Workshop now lets modders sell their Skyrim mods for real money

I see this as a VERY important moment for the future of modding communities in gaming. This, like many other things Valve does, is likely an experiment. The outcome of this will likely affect the future of access to user created mods in gaming to a large degree.

Microtransactions are at this point an absolute no-brainer to include in your game, the potential for profit is simply too large and combined with the rising cost of large game productions it's essential for the company to be able to keep doing what they're doing. Making tiny DLCs for people to pay for is simply profitable as all ****, and in this experiment the devs don't even have to make the "DLC" themselves.

I checked in, mods I've seen for free ages ago are now locked behind payment walls. Donations are fine, you can already give that to users on free modding sites like the Nexus sites... requiring payments to try mods out however... can you feel the danger? You will not even be able to experiment with different combinations without paying, something I see as absolutely essential in games like Skyrim or Fallout New Vegas. I fully expect to see at least some modders pulling their mods of free sites like the Nexus to maximize profits in the Workshop, and some new ones will of course be workshop paywall exlusive from the start.

This is the time when the integrity and love for the craft of the authors is put to the test, and that of the mod-users as well. I DON'T want this experiment to succeed, I don't ****ing want to see this greed get into the modding scene.

This needs to be ****ing fought, imo.

Related material:
Creator of the Nexus discussing this topic, very important arguments
Boogie discussing the inconvenient truth of the need for microtransactions in the video game industry
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kipshasz
kipshasz


Undefeatable Hero
Elvin's Darkside
posted April 23, 2015 08:30 PM

hold on a minute. isn't it illegal to sell fan created mods in the first place?

unless the mod is "approved" by the company which makes the mod into a commercial product, like it happened with the original Counter-Strike and Team Fortress.

or something like that.
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"Kip is the Gavin McInnes of HC" - Salamandre
"Ashan to the Trashcan", "I got PTSD from H7. " - LizardWarrior

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xerox
xerox


Promising
Undefeatable Hero
posted April 23, 2015 08:31 PM

I think it's a great way tn encourage people to make more and better mods. I'm sure there will still be free alternatives but if you don't think people should get paid for their work than you're probably going to be able to just download them anyway,
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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted April 23, 2015 08:32 PM

Oh Bethesda's in on it too.

Clicky
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Stevie
Stevie


Responsible
Undefeatable Hero
posted April 23, 2015 08:34 PM

Feels more like a slippery slope than anything else. I hope it doesn't survive for long.
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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted April 23, 2015 08:37 PM

Listen to Bethesda ranting about freedom and supporting the creators and all that while grasping at your wallets.

Makes me sick.
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Fauch
Fauch


Responsible
Undefeatable Hero
posted April 23, 2015 08:37 PM

I guess Valve gets a fraction of the profits (probably 99%? ) since it is hosted on their platform.

would it be more of an attempt to limit the spread of free contents, which is probably one of the biggest threat to the industry?

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Stevie
Stevie


Responsible
Undefeatable Hero
posted April 23, 2015 08:43 PM

Go on Steam's Skyrim page, click on recent comments, enjoy the bad reviews due to paid mods.
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Darkshadow
Darkshadow


Legendary Hero
Cerise Princess
posted April 23, 2015 08:47 PM

And the creators only get 25% of all sales anyway

Absolutely disgusting on all levels
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xerox
xerox


Promising
Undefeatable Hero
posted April 23, 2015 08:48 PM

I wouldn't mind paying some euros or dollars if it meant hours of new high-quality content. People are so greedy. They only want things for themselves. With that sort of reasoning, how are artist expected to survive? Living off scraps? Modding takes time and perhaps this will allow us to get full-time modders creating mods of higher quality and a greater scope than we've ever seen.
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Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 23, 2015 08:53 PM

I see this as a very needed forward step. When you see the quality of some Skyrim mods, you can even feel guilty such work is released for free. Or when I see the HoTA town for Heroes III, I am certain that if they were remunerated, we would have 5 extra towns, not one. The thing is: the common gamer has now access to very expensive and exhaustive both programming and graphical tools, he can be very creative, some have a lot of free time, so this could be considered as a parallel gaming industry.
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Fauch
Fauch


Responsible
Undefeatable Hero
posted April 23, 2015 09:03 PM
Edited by Fauch at 21:10, 23 Apr 2015.

xerox said:
I think it's a great way tn encourage people to make more and better mods. I'm sure there will still be free alternatives but if you don't think people should get paid for their work than you're probably going to be able to just download them anyway,


no, I don't think it's a good idea. it's just locking all the potential the technology has. internet is probably the greatest tool for sharing, people give away their ideas for free, allow people to use them, improve them, etc...
by making them private properties, it is the end, only a handful of people will have the right to say how they may be used.
seems kind of like an attempt to kill what the modding community represents and possibly to align their values on the values of the industry.


I'm not against modders getting payed, but maybe public funding would be a better way, it would allow it to remain free, and out of the control of private companies. the contribution could be mandatory or voluntary, like it is already sometimes the case.

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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted April 23, 2015 09:03 PM
Edited by Adrius at 21:05, 23 Apr 2015.

The potential for greater projects is great, sure. If it's just about that though I'd rather see Bethesda creating a dev-team of experienced modders to create official content however. Less damage.

Think of all the small mods. A skin for a weapon behind a 3$ price tag, not exactly uncommon within official microtransacations and already available on this new project. You can't download it and try it out, you can't combine it with other mods without paying for those as well, it will just build up.

What's more, introducing rivalry will limit modding by making authors not share their resources, many free mods are built on resources from other free mods. See a mod like COBL for Oblivion for an example of how shared content can make amazing results.

I really think this is hurtful and if the devs wanted to support great modders there's so many other ways to go about it without hurting the free spirit of the community.

Fauch said:
seems kind of like an attempt to kill what the modding community represents and possibly to align their values on the values of the industry.


absolutely.
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Darkshadow
Darkshadow


Legendary Hero
Cerise Princess
posted April 23, 2015 09:05 PM

Yeah, some mods are money-quality even

But do you guys also think it's fair that modders get only a fourth of the money their product generates while steam and the devs get the rest for...pretty much no reason at all?
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 23, 2015 09:10 PM

Well, depends on games. If a game offers a very nice and comprehensive range of modding tools, then I think is realistic that the owner gets a part of mods income.

But I think that panicking is a bit exaggerated. What motivates a good modder is the feedback, because the money issue will anyway be ridiculous compared to time invested. If nobody buys, the mod will go free again.
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Era II mods and utilities

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Stevie
Stevie


Responsible
Undefeatable Hero
posted April 23, 2015 09:13 PM

Nothing good comes out of passion turning into business. Love and greed produce entirely different results. You don't have to look too far to see that, an overview of what the gaming industry has become should suffice.
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Guide to a Great Heroes Game
The Young Traveler

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xerox
xerox


Promising
Undefeatable Hero
posted April 23, 2015 09:24 PM

Darkshadow said:
Yeah, some mods are money-quality even

But do you guys also think it's fair that modders get only a fourth of the money their product generates while steam and the devs get the rest for...pretty much no reason at all?


I don't think it's unreasonable that the owners have a share. Most of them work belongs to the creators of the mod though.

I have a hard time seeing 3$ weapon skins seing as how it's a simple thing to make so there will be a lot of competition (another great tool of innovation which this allows).
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Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Fauch
Fauch


Responsible
Undefeatable Hero
posted April 23, 2015 09:27 PM

Adrius and I (though adrius said it better I think) already said why it would rather limit innovation instead.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted April 23, 2015 09:42 PM
Edited by Stevie at 21:43, 23 Apr 2015.

http://steamcommunity.com/app/72850/discussions/0/611704531887404252/#p1
http://steamcommunity.com/groups/BoycottSteamWorkshop

Well, people are enraged.
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Guide to a Great Heroes Game
The Young Traveler

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted April 23, 2015 09:46 PM

I wonder how long this scheme will take to extend to other games?  I will be unhappy if Civilization: Beyond Earth follows suit since the mods are the only reason I play the game.
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