HC UserName: |
MegaNix |
|
Date Registered: |
October 24, 2010 |
Status: |
Tavern Dweller, |
Quality Count: (FAQ) |
0 |
Post Count: |
13 |
Supporter: (FAQ) |
- |
Personal Info: |
|
Location: |
|
Occupation: |
|
Current Email: |
popokola@hotmail.com |
MSN Profile: |
|
ICQ Number: |
|
Additional Information: Stats - Threads - Posts |
Posts 0 to 10 of 14 made by MegaNix.
Untitled Post in Official VCMI Thread - 116 (WOG) yes that is very true Your maps proves that. The idea was more to force people to spread out their a...
Untitled Post in Official VCMI Thread - 116 (WOG) How difficult would be to implant something like this? I guess it's not easy
Untitled Post in Official VCMI Thread - 116 (WOG) I have think about how you can solve the "problem" with one hero with one huge army always win ove...
Untitled Post in Hero of Light mod v3.0 (DOWNLOADABLE) - 51 (WOG) Do I need to Wogify Tutorial or campaign maps? I get 2 completely different town creature layout if ...
Untitled Post in EMPIRE of the WORLD IV, play - 97 (WOG) [quote]That battle is even possible without even casting slow once. Cursed ground, a big obstacle in...
Untitled Post in EMPIRE of the WORLD IV, play - 97 (WOG) sorry.. should have read the WHOLE text before asking stupid question.. I can see i have to restart ...
Untitled Post in EMPIRE of the WORLD IV, play - 97 (WOG) is it on porpoise that my units can't evolve in rank? I have waited over 3 month and i still get be...
Untitled Post in Official VCMI Thread - 116 (WOG) i could start doing that. unfortunately my english isn't perfect but i'm ready to give it a shot. ...
Untitled Post in Official VCMI Thread - 116 (WOG) In the creature info screen there should be a brief description of the different features the creatu...
Untitled Post in Official VCMI Thread - 116 (WOG) yes i copied the files from "Backup" It is working now
Load Next 10 Posts |
|