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5 Oct 2016: Heroes VII development comes to an end.. - read more
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17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
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31 Oct 2015: First H7 patches are out, End of DoC development - read more
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HC UserName: Send citrusmind an Instant Message. If you have the HC Messenger window open, the message box will appear right inside it. Send E-Mail to citrusmind citrusmind
Date Registered: December 31, 2008
Status: Hired Hero,
Quality Count: (FAQ) 0
Post Count: 21
Supporter: (FAQ) -
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Additional Information: Stats - Threads - Posts
Posts 0 to 10 of 21 made by citrusmind.

Untitled Post in Damage calculation challenge (Library)
you haven't taken calc 2 on the college level then. When there is a possibility of variability you...

Damage calculation challenge in Damage calculation challenge (Library)
so I was pondering how to make an equation that could graph the health of two combating stacks of tr...

Untitled Post in so about those templates... (Library)
[quote]Which links don't work?[/quote] the table of contents topic that has the link to template...

Untitled Post in so about those templates... (Library)
got it thx

Untitled Post in so about those templates... (Library)
I did just as you said. For some reason the maps don't come out right. it's weird b/c I got thes...

so about those templates... in so about those templates... (Library)
the links angelito made don't work, can someone give me a link to a place to get the different temp...

Untitled Post in Hero map movement help!??!? (Library)
I'd have to agree from the experimenting I did. I was able to take a full one with having two unic...

Untitled Post in Hero map movement help!??!? (Library)
I was practicing last night and I was able to take imp caches pretty well with day 5 unicorns and up...

Untitled Post in Hero map movement help!??!? (Library)
I would assume that same principle works with other crypts and treasuries as well?

Untitled Post in Hero map movement help!??!? (Library)
I like that poor man's town portal, I never would have thought of that. Though I might call it a r...

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