Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Library of Enlightenment > Thread: Combos?
Thread: Combos? This thread is 2 pages long: 1 2 · NEXT»
IveGotThePower
IveGotThePower


Adventuring Hero
ninjasuperkingheromutantsnail
posted December 29, 2004 09:04 PM

Combos?

Ok to start off.. I'm a noob to this game and this is my first post here so no stupid spamming!......

What do you think is the best of the combo artefacts for SoD... Personally i'd say Armor Of The Damned, but Power Of The Dragonfather is kinda nice too and Cloak Of The Undead King will give ya lots of Liches in no time. Also Angellic Alliance is a good way to avoid morale penalty. Anyways what do you think?
____________
"Dear Humanity, we regret being alien snows, we regret coming to earth, and we most certainly regret the Corps destroying our raggedy ass fleet!" HOO-RAH!!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
greek_god_su...
greek_god_superman


Famous Hero
Bringer Of Light
posted December 29, 2004 10:53 PM

AA gives you the most primary skill bonuses.
____________
After all, marriage and murder are not too different - one ends your life and the other is a crime

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
IveGotThePower
IveGotThePower


Adventuring Hero
ninjasuperkingheromutantsnail
posted December 30, 2004 12:13 PM

Yes indeed, but i still think Armor Of The Damned is better. It casts like 5 spells at the beginning of the battle. And i belive this includes Slow, Misfortune and Curse. Correct me if i'm wrong.
____________
"Dear Humanity, we regret being alien snows, we regret coming to earth, and we most certainly regret the Corps destroying our raggedy ass fleet!" HOO-RAH!!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
greek_god_su...
greek_god_superman


Famous Hero
Bringer Of Light
posted December 30, 2004 06:09 PM

Yes, those spells are included. Misfortune though, is a very useless spell. Slow is the most important of those spells.
But AA casts expert prayer on your troops which pretty much decreases the effect of AoD against AA.
____________
After all, marriage and murder are not too different - one ends your life and the other is a crime

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
IveGotThePower
IveGotThePower


Adventuring Hero
ninjasuperkingheromutantsnail
posted January 01, 2005 02:33 PM

Well... I get your point, AA is pretty nice indeed, and yes misfortune is very useless. but even though AA might be better than AoD when confronted directly i still would choose AoD over AA and i dont agree that slow is the most important of those spells. Curse is just as good if not better, though i believe that it depends on the situation.
____________
"Dear Humanity, we regret being alien snows, we regret coming to earth, and we most certainly regret the Corps destroying our raggedy ass fleet!" HOO-RAH!!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
IveGotThePower
IveGotThePower


Adventuring Hero
ninjasuperkingheromutantsnail
posted January 01, 2005 02:35 PM

Well... I get your point, AA is pretty nice indeed, and yes misfortune is very useless. but even though AA might be better than AoD when confronted directly i still would choose AoD over AA and i dont agree that slow is the most important of those spells. Curse is just as good if not better, though i believe that it depends on the situation.
____________
"Dear Humanity, we regret being alien snows, we regret coming to earth, and we most certainly regret the Corps destroying our raggedy ass fleet!" HOO-RAH!!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted January 01, 2005 04:48 PM

I don´t think AoD is that good, coz u will have lower stats, especially attack and defense, and the opponent can negate ALL actions from this combo with ONE spell....expert cure...
____________
Better judged by 12 than carried by 6.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
FireSpirit
FireSpirit


Famous Hero
with warm hands
posted January 01, 2005 07:16 PM

Yes, angelito, but the opponents might just have killed a big part of your army by then.
  But Angelic Alliance is much better than Armor of Damned.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Consis
Consis


Honorable
Legendary Hero
Of Ruby
posted January 02, 2005 02:27 AM
Edited By: Consis on 1 Jan 2005

Best Artifact Combination = Armor of the Damned + Elixir of Life + Pendant of Courage + Recanter's Cloak + Orb of Firmament

Put these artifacts on a Hero whose secondary skills are as follows:

1. Air Magic
2. Tactics
3. Offense
4. Armorer
5. Intelligence
6. Sorcery
7. Resistance
8. Logistics

If opposing army has relatively similar army strength then this hero will be the most difficult to defeat.
____________
Roses Are RedAnd So Am I

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
zsa
zsa


Famous Hero
posted January 02, 2005 06:12 AM
Edited By: zsa on 2 Jan 2005

ok, on a random game situation, i'm usually looking for combo possibilities if i can make any.

The most probable ones you can get are wizard's well, ring of the magi, elixir of live, the cloak of the undead king, the bow of the sharpshooter and armour of the damned.

The others i don't even consider.

The ring of magi and wizard's well are the most probable ones cause they are made of treasure artefacts only. Of course the ring of magi isn't really that a big of a deal, so i don't really look for it much.
However, the wizard's well is beautiful, especially if you have a magic hero and use a lot of spell points each turn.

The elixir, cloak and bow are in the same stew (a treasure, minor and major). Since the necro combo really shines when playing necro (1/8 chances of that happening) and since necro is disabled on a couple of random map templates i play I don't look for it.

My friend made the elixir of life a couple of game backwards and it's pretty neat. All of these artefacts are doable but it usually happens once in a blue moon.

It's really hard to make a 4 artifact combo, but since the armour of the damned has 3 minors and a treasure in its composition, it is doable.

Most important thing for all these combos is to check the black markets for possible combinations you could make.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
isomittari
isomittari

Tavern Dweller
posted January 02, 2005 09:50 AM

Could someone give url for all combo arties or list them here please? I'm such a newbie that I only know few. :-(
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
FireSpirit
FireSpirit


Famous Hero
with warm hands
posted January 02, 2005 04:31 PM
Edited By: FireSpirit on 2 Jan 2005

Here they are.

Angelic Alliance
In addition to all of the bonuses the Angelic Alliance grants the wearer to mix good and neutral town creatures without morale penalty.  At the beginning of each combat the Angelic Alliance will cast Prayer.
Requires the following artifacts to create:
+Helm of Heavenly Enlightenment
+Celestial Necklace of Bliss
+Sword of Judgment
+Armor of Wonder
+Sandals of the Saint
+Lion's Shield of Courage

Cloak of the Undead King
In addition to all of the bonuses the Cloak of the Undead King will raise 30% of the battlefield dead as Skeletons.  If hero already has the Necromancy skill then the percentages are added to the skill and the level of skill determines what type is resurrected.  
Basic: Walking Dead
Advanced: Wights
Expert:  Liches
Requires the following artifacts to create:
+Amulet of the Undertaker
+Vampire's Cowl
+Dead Man's Boots

Elixir of Life
In addition to all of the bonuses the Elixir of Life will give all creatures in the Hero's ranks a 25% bonus to their health and gain the regeneration ability.  Does not work on the undead or unliving creatures.
Requires the following artifacts to create:
+Ring of Life
+Vial of Life Blood
+Ring of Vitality

Armor of the Damned
In addition to all of the bonuses the Armor of the Damned casts these spells at the beginning of combat on all of your opponent's creatures: Slow, Curse, Weakness, and Misfortune.
Requires the following artifacts to create:
+Skull Helmet 
+Blackshard of the Dead Knight 
+Rib Cage
+Shield of the Yawning Dead

Statue of Legion
In addition to the regular bonuses the Statue of Legion gives you +50% creature growth based off of the Castle creature generation level for all towns.
Requires the following artifacts to create:
+Legs of Legion
+Hips of Legion
+Torso of Legion
+Arms of Legion
+Head of Legion

Power of the Dragon Father
In addition to the regular bonuses the Power of the Dragon Father gives you +6 to all primary skills, and the hero's troops become immune to level 1-4 spells.
Requires the following artifacts to create:
+Crown of Dragontooth
+Necklace of Dragonteeth
+Dragon Wing Tabard
+Red Dragon Flame Tongue
+Dragon Scale Shield
+Quiet Eye of the Dragon
+Still Eye of the Dragon
+Dragonbone Greaves
+Dragon Scale Armor

Titan’s Thunder
In addition to the regular bonuses the Titan's Thunder gives the hero the Titan's Lightning Bolt that causes 600 points of damage and does not cost any spell points.  If the hero does not have a spell book, then one will be permanently added.
Requires the following artifacts to create:
+Thunder Helmet
+Titan's Gladius
+Titan's Cuirass
+Sentinel's Shield

Admiral’s Hat
Admiral's Hat will remove the Boarding and Unboarding ship penalty, converting the hero’s movement points, in addition to the other bonuses.
Requires the following artifacts to create:
+Sea Captain's Hat
+Necklace of Ocean Guidance

Bow of the Sharpshooter
In addition to the other bonuses the Bow of the Sharpshooter will remove all ranged penalties, obstacle penalties, and melee penalties.
Requires the following artifacts to create:
+Bow of Elven Cherrywood
+Bowstring of the Unicorn's Mane
+Angel Feather Arrows

Wizard’s Well
In addition to the other bonuses the Wizard’s Well will regenerate all spell points each day.
Requires the following artifacts to create:
+Mystic Orb of Mana
+Talisman of Mana
+Charm of Mana

Ring of the Magi
In addition to the other bonuses the Ring of the Magi will add 50 rounds to spell duration.
Requires the following artifacts to create:
+Collar of Conjuring
+Ring of Conjuring
+Cape of Conjuring

Cornucopia
In addition to the other bonuses the Cornucopia will generate 4 of each precious resource, each day.
Requires the following artifacts to create:
+Everflowing Cloak of Crystal
+Everpouring Vial of Mercury
+Eversmoking Ring of Sulfur
+Ring of Infinite Gems

WoG only:

Barbarian Lord´s Axe of Ferocity
In addition to the regular bonuses, the Barbarian Lord´s Axe of Ferocity gives all non-shooting creatures in a hero´s ranks an additional strike with each attack. This extra strike is added to the number of strikes the creature normally makes--if a creature already strikes twice, it will now strike three times. Note: Even if making a melee attack, shooting creatures won´t receive this bonus.
Requires the following artifacts to create:
+Ogre´s Club of Havoc
+Targ of the Rampaging Ogre
+Crown of the Supreme Magi
+Tunic of the Cyclops King
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
IveGotThePower
IveGotThePower


Adventuring Hero
ninjasuperkingheromutantsnail
posted January 03, 2005 03:33 PM

Your all right about the difference from AoD to AA. AA is clearly better. However we must take into concideration that AA is considerably harder to make, actually its extremely hard to make and most of the times AA isnt even worth the effort. AoD is not nearly as difficult to create and therefore i would say that AoD is better.
____________
"Dear Humanity, we regret being alien snows, we regret coming to earth, and we most certainly regret the Corps destroying our raggedy ass fleet!" HOO-RAH!!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
guitarguy
guitarguy


Responsible
Supreme Hero
Rockoon.
posted January 03, 2005 04:05 PM

Just a thought...

As one would guess, larger maps with lots of room for artifacts would be the best bet for assembling the artifacts. But it's often very disappointing when your opponent's main hero is carrying the last item you need, forcing you to push on the entire rest of the game to get it. I rarely get to assemble any of them at all during my experiences. It appears to me that it takes some luck for the computer to generate all of the needed items on the map to make the good combos possible. For me, I've found myself cleaning the entire map only not to find what is needed. To this end, I usually don't even hope to combine anything on a small to medium size map, even for the lesser combination artifacts. Further, the artifacts you would find on a smaller map should be sufficient for you to win. In addition, it's also junk when you finally assemble something and you're that close to winning already. Takes a lot of fun out it. But that's just my experience (or should I say luck?).

-guitarguy

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
gpalin
gpalin


Hired Hero
posted January 04, 2005 03:11 AM

I very infrequently get all the artifacts necessary to assemble a combo artifact.

However, I seem to recall that I've gotten combo artifacts from Dragon Utopias a couple times before...
____________
Grant Palin

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
zsa
zsa


Famous Hero
posted January 04, 2005 04:17 AM

well yah it's hard, i look mostly for the wizard's well cause it's the easiest to make and useful.

I never made cloak of the undead king or elixir and i made bow of sharpshooter once like 3 and a half years ago.

So yah, it's not only you, it's hard to make them on random mediums.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
guitarguy
guitarguy


Responsible
Supreme Hero
Rockoon.
posted January 04, 2005 04:25 AM

You got a point there, to bring up the Dragon Utopia. In fact, I did manage to get the AA and Dragonfather combos completed from there one time. I just wish there was more game time to have fun using them, though.

-guitarguy
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
zsa
zsa


Famous Hero
posted January 04, 2005 05:53 AM

i wish i never see them on a random map anywhere. It will unbalance the game so badly it won't even be funny.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
guitarguy
guitarguy


Responsible
Supreme Hero
Rockoon.
posted January 04, 2005 06:20 AM

The presence of a combo artifact is nice for gameplay once in a while. Every single game might be too much, although too little can upset, as well. I'm still playing the campaigns, but it's junk since you often start the map with a combo already.

-guitarguy
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
IveGotThePower
IveGotThePower


Adventuring Hero
ninjasuperkingheromutantsnail
posted January 04, 2005 03:22 PM

Quote:


I never made cloak of the undead king or elixir and i made bow of sharpshooter once like 3 and a half years ago.




Are you kidding?? As i said earlier im a noob but it seems to me like Cloak of The Undead King is the best combo at all if ur playing necro?!! How come you never use this? The artifacts needed for it is not hard to find at all and once you've got it it will take you no time to gather up 300 P liches or so!...
____________
"Dear Humanity, we regret being alien snows, we regret coming to earth, and we most certainly regret the Corps destroying our raggedy ass fleet!" HOO-RAH!!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 2 pages long: 1 2 · NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0496 seconds