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Heroes Community > Library of Enlightenment > Thread: The 8 skills of a hero
Thread: The 8 skills of a hero [ This thread is 20 pages long: (1) 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 ]
Mikai
Mikai


Adventuring Hero
A Wise Warrior
posted November 04, 2001 01:57 PM
Edited By: Hexa on 26 Jan 2002

The 8 skills of a hero

Which is your favourite combination of the 8 skills you would like your main hero to have?
Yes, I know it depends of map size and the castle you start with, if it is a might hero or a magic one etc. but generaly what is your option?

Edit: revived!@
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Mik a'El

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Thunder
Thunder


Responsible
Famous Hero
posted November 04, 2001 02:05 PM

Here`s mine.....

Not in any order.

Wisdom
Logistics
Magic
Magic
Tactics
Resistance
(Those skills I try to get with any hero. Rest two are little harder.)

Ballistics, Armorer, Offense, Magic, Archery.
Ballistics, Armorer, Offense, Magic, Archery.


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rogue
rogue


Promising
Famous Hero
Prosecutors Will Be Shoplifted
posted November 04, 2001 02:41 PM

Eagle Eye
Navigation
Luck
Mysticism


...and then I get killed and lose before I can pick any more skills.

*laugh*

Or:

Offense
Logistics
Wisdom
Earth Magic
Armorer
Tactics
another spell school
Ballistics or Artillery
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Answers to Everything
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Mikai
Mikai


Adventuring Hero
A Wise Warrior
posted November 04, 2001 06:38 PM

These are the skills I try to get:

1.Wisdom (can't live without it...)
2.Logistics (Everybody wants this)
3.Pathfinding (for not to get stuck in the swamp...He-He)
4.Earth Magic (Town Portal, Mass Slow, Implosion, Resurect...very good reasons...)
5.Offence ( to strike better)
6.Armorer ( less damage)
7.Water Magic (Clone, Prayer, Water Walk, etc.)
8.Air Magic ( Lightning, Chain Lightning, Forgetfulness...)
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Mik a'El

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Gixxer
Gixxer

Tavern Dweller
posted November 04, 2001 07:29 PM

Wisdom
Logistics
Pathfinding
Earth Magic
Offense
Armor
Leadership
Tactics
____________
I used to be concerned about my apathy, but now I don't care anymore.

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Lith-Maethor
Lith-Maethor


Honorable
Legendary Hero
paid in Coin and Cleavage
posted November 04, 2001 07:33 PM
Edited By: Lith-Maethor on 4 Nov 2001

my 8...

Wisdom -- 5th level spells, nuff said
Fire Magic -- expert spells
Air Magic -- ditto
Earth Magic -- same here
Water Magic -- here also
Logistics -- not a word Shae
Armorer -- oooo... scary army, so what!!!
Magic Ressistance -- yeah right, nice spells...
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Dreams of Darkness nWoD IRC Chronicle, set in Edinburgh

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attila
attila


Known Hero
Young Warrior
posted November 04, 2001 07:51 PM

Wisdom
earth magic
air magic
luck (if i am necro)
logics
offence
armor
reistance
intelagence (over luck)


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Attila

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rychenroller
rychenroller


Promising
Supreme Hero
posted November 04, 2001 09:18 PM

Earth Magic
Logistics
Offense
Wisdom
Armourer
Air Magic
Leadership
and Diplo sustituted for any of the above depending on the map
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Myctteakyshd

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Gimmickless
Gimmickless


Promising
Known Hero
Cannon Maker
posted November 04, 2001 09:31 PM

And the Top 8 Reasons you want to surrender to my hero...

Wisdom
Offense
Leadership
Logistics
Tactics
Ballistics
Diplomacy
Earth Magic
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Lyricist's Lounge Champion Wanna test your skills?

Johnny The Ball:... too long to display...

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rychenroller
rychenroller


Promising
Supreme Hero
posted November 04, 2001 09:41 PM

interesting, ballistics before earth, and exp earth gives you mass slow, and permanent res, why?

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Myctteakyshd

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Shae_Trielle
Shae_Trielle


Honorable
Famous Hero
of Heroes
posted November 04, 2001 09:59 PM
Edited By: Shae_Trielle on 4 Nov 2001

Here we go....

Leadership - at least I can use other troops without penalty
Offense - 30% extra damage, lol! Need I say more?
Armourer - anything to protect my poor troops
Archery - an offence skill for my shooters never goes astray
Logistics - Nuff said!
Wisdom - any hero is useless if he can't cast magic arrow!
Earth Magic - slow, ressurrection and implosion...
Luck - double damage from level 7's!


PS: Lith, I still reckon you're a beginner. No idiot chooses three magic schools let alone FOUR.

*smile*


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Gimmickless
Gimmickless


Promising
Known Hero
Cannon Maker
posted November 04, 2001 10:01 PM

Quote:
interesting, ballistics before earth, and exp earth gives you mass slow, and permanent res, why?



Well, if you want them in order of importance, then here goes...

Logistics
Wisdom
Leadership
Earth Magic
Tactics
Offense
Diplomacy
Ballistics

All better now?

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Lyricist's Lounge Champion Wanna test your skills?

Johnny The Ball:... too long to display...

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rychenroller
rychenroller


Promising
Supreme Hero
posted November 04, 2001 10:08 PM

Wasnt having a shot, just thought that was your order of importance, sorry for misunderstanding
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Myctteakyshd

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David_Ryan
David_Ryan


Adventuring Hero
posted November 05, 2001 06:21 AM

Interesting, you call pick up Resistence

My 8 skills:

wisdom
Earth Magic
Water Magic
Air Magic
Intelligence
Logistics
Diplomacy
Offense


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Preserver
Preserver


Promising
Famous Hero
Elemental Druid
posted November 05, 2001 09:13 AM

Not sure about the order, but...

Logistics
Archery
Armourer
Wisdom
Earth Magic
Offense
Resistance
Leadership
____________
- The only alert the invaders had was the rustling of leaves on a day without wind -

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Zune
Zune


Adventuring Hero
of Tatalia
posted November 05, 2001 09:51 AM

Not in any particular order:

Wisdom
Earth Magic
Intelligence
Logistics
Leadership
Ballistics
Offense
Armourer

And on some maps, Navigation, Pathfinding and Diplomacy are good.
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You can have as many hit points as you care,
you're dead when facing the Mighty Stare!

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Zonekill
Zonekill


Adventuring Hero
Wiedzmin
posted November 05, 2001 10:08 AM

My fav 8 skills

1. Armorer
2. Offence
3. Logistic
4. Wisdom
5. Earth Magic
6. Water Magic
7. Resistance
8. Pathfinding/Ballistics - depends on map

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Zud
Zud


Promising
Famous Hero
box worshipper
posted November 05, 2001 11:25 AM

guess I'm an idiot at times :)

Quote:


PS: Lith, I still reckon you're a beginner. No idiot chooses three magic schools let alone FOUR.

*smile*




Wisdom
Earth Magic
Offense
Armorer
Logistics
Air Magic and/or Water Magic (Depends on castle Type and Spells)
Pathfinding or Diplomacy (Depends on Map)

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Dajek
Dajek


Known Hero
Psychedelic Knight
posted November 05, 2001 12:53 PM

1.offense
2.wisdom
3.earth magic
4.air magic
5.sorcery
6.armorer
7.archery
8.logistics

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David_Ryan
David_Ryan


Adventuring Hero
posted November 05, 2001 02:46 PM

Dear Shae Trielle

Quote:
I still reckon you're a beginner. No idiot chooses three magic schools let alone FOUR.
No lady has called me an idiot so far. Thank you that you remedied the situation! ;O

We have a saying here but since it's a way too vulgar to say on the board, here goes the most important of it: everything is a matter of taste.
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