Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Library of Enlightenment > Thread: Scouts
Thread: Scouts
Pig
Pig


Disgraceful
Known Hero
unstopable
posted November 25, 2003 01:17 PM

Scouts

Well, actualy mostly in MP game in beginning of game is very important to choose and equip scout well. What scout is best, and how to equip him? (with creatures, artifacts, whatever).Think well, cuz if you lose scout-vs-scout battle, you will need rehire hero and lose 2500 bucks.

I think its good to take Dungeon hero with metor shower speciality, he has scouting also and he can do some damage for main enemy's army , if he will be atacked. Equip with harpies, and as much spell power amplifiers.

Your suggestions? (would be great if you suggest for every race of h3)

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
IRh
IRh


Famous Hero
Lizard
posted November 27, 2003 06:05 PM

Dragon Flies rulezz!

Damn, I saw smth good about it, but I could not find it in the TOC...

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
milamber
milamber


Adventuring Hero
Magician of the greater path
posted December 11, 2003 04:09 AM

i reckon that dwarf dood who has scouting and logistics as his specialty, equipped with the compass and grand elves and dwarves and centaurs, or even sharpshoters.
____________
"....student of black robes and friend of Valheru...."

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
csarmi
csarmi


Supreme Hero
gets back
posted December 11, 2003 08:26 AM

Shouldn't the scout be fast?
____________
Yes, I play the game only on the forums.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
milamber
milamber


Adventuring Hero
Magician of the greater path
posted December 11, 2003 11:40 AM

YEAH HE IS

yeah this dwarfdood is the only fast dwarf, and he has a specialty of logistics, and starts of with advanced logistics, and basic scouting. so he is very fast at expert logistics and can see further into uncharted territory.
so he's a pretty good scout. espesially if you give the compass of movement which increases his movement on land and sea by 25%.. i think.
____________
"....student of black robes and friend of Valheru...."

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
LordZXZX
LordZXZX


Famous Hero
Overfished
posted December 12, 2003 10:59 PM

Best scout:
Csatle : Mullich or Edric
Rampart: Kyrre
Tower  : I guess Piquedram, but he has no gremlins so i wouldn't pick him. Maybe Astral?
Inferno: Fiona
Necropolis: Aislinn
Dungeon: Deemer
Stronghold: Shiva
Fortress: Korbac
____________
...

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Goass
Goass

Tavern Dweller
posted December 15, 2003 10:13 AM

Isn't that compass from HOMM2?
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Milamber
Milamber


Adventuring Hero
Magician of the greater path
posted December 15, 2003 01:28 PM

Quote:
Isn't that compass from HOMM2?


no it's from HOMMM3, it increases the movement of your hero on land and sea.
____________
"....student of black robes and friend of Valheru...."

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Xarfax111
Xarfax111


Bad-mannered
Supreme Hero
The last hero standing
posted December 15, 2003 02:29 PM

@ milamber: I wish that Kuma would come and delete your spamming here. You are writing total nonsense.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted December 15, 2003 03:19 PM

Quote:
Quote:
Isn't that compass from HOMM2?


no it's from HOMMM3, it increases the movement of your hero on land and sea.


This compass is from HOMM 2.
There´s no artefact in HOMM 3, which increases your movement on land and on sea!

necklace of ocean guidance = movement on sea
boots of speed = movement on land
gloves = movement on land

The only way to "increase" your movement on land and on sea is the "admirals hat" in HOMM 3 SoD, which allows you to ride further on land on the same day after you have landed with your boat on the shore.....

So.........play it again, Sam....

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
tigris
tigris


Supreme Hero
Supreme Noobolator
posted December 17, 2003 01:28 PM

indead deemer is the perfect scout when equiped with harpies and some power. also the logistics guys. i particulary like kirre.
____________

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread »
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0377 seconds