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Heroes Community > Heroes 4 - Lands of Axeoth > Thread: Cyclops underestimated?
Thread: Cyclops underestimated? This thread is 2 pages long: 1 2 · NEXT»
raycid
raycid

Tavern Dweller
posted December 19, 2003 05:04 AM

Cyclops underestimated?

I have recently learned that Cyclops can kick some serious butt.
Especially during a seige combat and you have Arrow Towers.
They are also excellent for protecting your town against wondering heroes, while your main heroes are out powering up.
Their area attack can take out 3 troops at once from the arrow towers, plus they get a attack and defense bonus from the towers.
Also if your a Might hero and you have a no range penality item your cyclops will be deadly.

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LordZXZX
LordZXZX


Famous Hero
Overfished
posted December 19, 2003 06:14 AM

Was the cyclops ever underestimated?


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Lich_King
Lich_King


Honorable
Supreme Hero
posted December 19, 2003 01:12 PM

Cyclops are bad units, in a view of balance. Ogres were never chosen, because, they was to weak and useless. In Equilibris, however, Ogres gain more spells and better stats, so they're not useless anymore. Cyclopes are one of the best shooters in the game and this is the first time I hear, that they are underestimated...
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Delfontes
Delfontes


Known Hero
Sorcerer Extraordinaire
posted December 19, 2003 04:14 PM

I agree with the other replies... how do you underestimate them?  They are fargen awesome.

Anything that can hit 3 troops for major damage from range is just awesome...

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Damacon_Ace
Damacon_Ace


Famous Hero
Also known as Nobris Agni
posted December 20, 2003 01:57 AM

Cyclopes are deadly, but risky and expensive, and, when the enemy is adjacent, pretty weak.

I normally choose Ogre Magi.
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raycid
raycid

Tavern Dweller
posted December 20, 2003 02:10 AM

Yeah I guess saying cyclopes are underestimated is pretty stupid.  I just never see much people playing them, mostly Orge Magi.  I love Ranged troops especially early in the game due to less loss of meelee troops.  I used to go with Orge Magi, but they are slow and a ranged troop can pick them apart before they get across the battle field.
Simply put 10 Cyclops will rape 10 Orge Magi anyday !

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dale
dale


Known Hero
posted December 20, 2003 06:42 PM

Quote:
I just never see much people playing them, mostly Orge Magi.


Is that real people or the AI when you are playing.  Much of the time the AI selects which type of structure to build simply by what it has the resources for and can build *NOW*.   It does no looking ahead to figure out that it does not yet need that fifth level mage tower with a 2nd level hero and that if it waited a turn or two it could build a more crucial structure.

You'll often find that AI will select Ogre Magi for that reason.  They will also often select golden golum and nagas for the same reason.   IMO, all of those choices are wrong:-}}

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raycid
raycid

Tavern Dweller
posted December 20, 2003 09:11 PM

Quote:
I just never see much people playing them, mostly Orge Magi.


Quote:

They will also often select golden golum and nagas for the same reason.   IMO, all of those choices are wrong:-}}



I disagree about golden golums I always build golems instead of weak magi.

Golums make great blockers for you ranged troops or heroes.
They are also decent meelee troop, plus the have 75% magic resistance and mechanical, only thing bad about them is they are slow.

Only thing magi are good for is poison.
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silx87
silx87


Supreme Hero
posted December 20, 2003 09:54 PM

I also disagree with the golems thingy!

I sometimes too take golems,but never ogar magi!
as for the golems,it doesn't matter much actually,cuz once u get dragon golems and genies u can race around the map and u can't bring either magi or golems anyway...
but golems are a lot more useful early on...


but seriously,ogars over cyclops?ur kidding,right?
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csarmi
csarmi


Supreme Hero
gets back
posted December 23, 2003 01:40 AM

Quote:
Quote:
I just never see much people playing them, mostly Orge Magi.


Is that real people or the AI when you are playing.  Much of the time the AI selects which type of structure to build simply by what it has the resources for and can build *NOW*.   It does no looking ahead to figure out that it does not yet need that fifth level mage tower with a 2nd level hero and that if it waited a turn or two it could build a more crucial structure.

You'll often find that AI will select Ogre Magi for that reason.  They will also often select golden golum and nagas for the same reason.   IMO, all of those choices are wrong:-}}



Golems are actually a good and obvious choice.

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blu
blu


Hired Hero
The Ultimate Party-Pooper
posted December 30, 2003 01:33 AM

Wow, saying Golems and naga are wrong choices. It's all a matter of opinion. If someone bashes you for choosing orge magi over cyclops then they don't have their priorities strait.
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One time I hurt sat but down really fast. Now my butt down hurts when I say down.

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terje_the_ma...
terje_the_mad_wizard


Responsible
Supreme Hero
Disciple of Herodotus
posted January 21, 2004 10:23 AM

Not only do I always choose the Cyclope when playing Might, I also always wait to attack stacks of Cyclopes on the adventure map until I have enough creatures so I won't have to fight them, just let them flee. Same with Water Elems, Genies and similar. I just hate loosing troops. I do the same thing with weaker shooters early in the game, and some flyers. Walkers I can defend against, but it's harder to fight ranged creatures, esp. if you don't have any spells, fast flyers (Angels, BDs) or powerful shooters yourself...
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"Sometimes I think everyone's just pretending to be brave, and none of us really are. Maybe pretending to be brave is how you get brave, I don't know."
- Grenn, A Storm of Swords.

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doomnezeu
doomnezeu


Supreme Hero
Miaumiaumiau
posted January 21, 2004 10:39 AM

I do not think Cyclops are such bad units, especially considering their ranged abillity and their siege abillity. As said before, I will certainlly prefer to fight other same level units on the adventure map (like unicorns, or nightmares) than to face up a bunch of angry one eyed tall men who don't wish me the very best. They are very good as support units, also. Behind a wall, they can do wonderful things, such as kick the enemy's arse with minor losses. And, especially when, in the same town, the other option you have when picking cyclops is Ogre Magi (jesus man, who would have belived that they will regress so much from heroes 3 to 4), then all your questions are answered.
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BURCUSH
BURCUSH


Known Hero
Blood Captain of the Vampires
posted January 21, 2004 11:23 AM

As a matter of fact I also choose Ogre Magi. Cyclops are too expensive...(especially when you do not have money). Cyclops' ranged attack is good, but i stiil prefer Ogre Magi's "Bloodlust"
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Dingo
Dingo


Responsible
Legendary Hero
God of Dark SPAM
posted January 21, 2004 08:52 PM

Quote:
I normally choose Ogre Magi.


I hope your joking
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The Above Post/Thread/Idea Is CopyRighted by, The Dingo Corp.

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regnus_khan
regnus_khan


Responsible
Supreme Hero
[ Peacekeeper of Equilibris ]
posted January 23, 2004 09:38 PM

Quote:
I have recently learned that Cyclops can kick some serious butt.
Especially during a seige combat and you have Arrow Towers.
They are also excellent for protecting your town against wondering heroes, while your main heroes are out powering up.
Their area attack can take out 3 troops at once from the arrow towers, plus they get a attack and defense bonus from the towers.
Also if your a Might hero and you have a no range penality item your cyclops will be deadly.


Speaking of which version: h3 or h4?

P.S. Speaking of h4, there are no arrow towers in h4.
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solmyr_ibn_b...
solmyr_ibn_barad


Adventuring Hero
Supreme God of Order
posted January 28, 2004 09:26 PM

Whenever i get my arse kicked by a load of cyclopes and then fight the same amount of oger magi and kick their arses with little difficulty it strikes me, CYCLOPES KICK ARSE, they really do!

'And then the sword of frost and armageddon's blade clash, a blinding flash. Another turn of the page.'

In that opening intro is it Queen Catherine and either kreegan or kilgor?
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illegitimus nil carborandum est

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Asmodean
Asmodean


Responsible
Supreme Hero
Heroine at the weekend.
posted January 28, 2004 09:34 PM

It's Kilgor and Gelu.
The chick is Emilia Nighthaven from the Order campaign.

Cyclops has gotten progressively better in every game. I dread to think what they'll be like in H5!!!!
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solmyr_ibn_b...
solmyr_ibn_barad


Adventuring Hero
Supreme God of Order
posted January 28, 2004 10:33 PM

Thanks for that mate, and i did recognise the chick in the intro, who i assume is new to the series (i completed the order campaign). I just needed to know some background stuff. I thought kreegan was the one who built armageddon's blade (from what i have read anyway)
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illegitimus nil carborandum est

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DrakeMaster2
DrakeMaster2


Adventuring Hero
known as goshimasta
posted February 09, 2004 04:19 AM

If I had 2 towns, then I will recuirt Cyclops and Orges. Orges bloodlust Cyclops would be deadly.


P.S. New avatar
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You wanna dragon? Then talk to the drakemaster2
Known as Goshimasta

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