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Heroes Community > Tournament of Honor > Thread: Danger Zone 1.5 ideas and input
Thread: Danger Zone 1.5 ideas and input
Jinxer
Jinxer


Legendary Hero
*****
posted March 27, 2004 02:46 PM

Danger Zone 1.5 ideas and input

I was toying with the idea of adding the Death town to the Danger ZOne mix.  Since Taverns are disabled vampires wouldnt be a factor. My only concern is Devils. I wanted some serious input from the DangerZone fan club what they think about Death town.  

Any other serious suggestions or input please post it here, I will concider it.  Just didnt want to forget anything when I do 1.5 update hehe.

Thanks,

Jinxer
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Tc_Fear
Tc_Fear


Famous Hero
posted March 27, 2004 07:43 PM

am not a fan of DZ but..
as for me devils isnt a problem without vampires.
blackdrags,phoenixes are  problem indeed

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Blue_Camel
Blue_Camel


Famous Hero
posted March 28, 2004 07:37 PM

i think death would still be very strong because you get so many L2s, and ghosts dont hurt your movement..  the other player might not be able to carry his L2s , but you may be able to carry your 200+ ghosts around w/you

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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted March 28, 2004 08:45 PM
Edited By: insatiable on 28 Mar 2004

dont forget you need lev3s too
and neither vamp-slug walk more than 25

check on valky post too, on other 'bash jinxer' thread.. has suggestions

*also, death has 1/3 chances for each lev2 linked creature, while life, order and barb 1/2

chaos has 1/4 and nature 1/3
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Jinxer
Jinxer


Legendary Hero
*****
posted March 29, 2004 04:01 PM

OKay so sounds like the majority of votes are to NOT include death town.


Thanks for your input
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insatiable
insatiable


Supreme Hero
Ultimate N00bidity
posted March 29, 2004 09:37 PM

butbut

buttbutttbutbut..
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