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Heroes Community > Library of Enlightenment > Thread: Strongest Town & Weakest Town in HOMM3
Thread: Strongest Town & Weakest Town in HOMM3 [ This thread is 25 pages long: 1 2 (3) 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 ]
Q
Q


Hired Hero
Moo,I say.
posted December 28, 2004 05:12 PM

I think that every and i do mean every town has its strong and weak sides but IMO the strongest is Castle with its balanced men(and griffins)and the weakest town is Conflux because itīs boring to play when you always have the strongest castle every time.But itīs only my opinion and I have played Heroes 3 not so much.

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Satanspawn
Satanspawn

Tavern Dweller
posted January 16, 2006 05:50 PM

This is my opinion, and being such, is still in development, but here goes...

I believe there are no "strongest" or "weakest" in this game. This is a game that takes serious skill, skill that i have yet to begin to grasp. But, as with any other title that would give you a fair chance against all opponents, I believe that each town has a certain weakness and strength against a different town. such is the advantage tower has over necropolis

   Vampire Lord regeneration is useless against Gargoyles and Golems; Ghost Dragons have a choice to make at the start of the battle: tie up the hordes of Master Gremlins, engage the stack of Arch Magi, or try to neutralize the Titans; in any case, at least two ranged stacks will get a clear hit during the first round; also, Tower troops have higher hp ratings and deal more damage

____________
I can't believe its not butter...

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Russ
Russ


Promising
Supreme Hero
blah, blah, blah
posted January 16, 2006 05:54 PM

Quote:
I think that every and i do mean every town has its strong and weak sides but IMO the strongest is Castle with its balanced men(and griffins)
I don't know if anyone else noticed this, but does this strange combination of men, griffins and other creatures from the stables seems odd? (Considering the lack of females in Castle's army.)

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Satanspawn
Satanspawn

Tavern Dweller
posted January 16, 2006 06:47 PM

I don't see how that seems odd.....

But i think i get the point you're trying to make. I think that Castle was probably the most well-balanced, as well as having the best look/feel. I can't describe it, but there is something pulling about The castle that just makes me want to use it ovwer everything else sometimes.
____________
I can't believe its not butter...

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TNT_Addict
TNT_Addict


Honorable
Supreme Hero
Beautiful Liar
posted January 16, 2006 08:03 PM

Hmmm... Interesting point i guess the elves dwarves centaurs and even the trees

are having great time when the Pegassi Chick is off duty!

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Russ
Russ


Promising
Supreme Hero
blah, blah, blah
posted January 16, 2006 09:06 PM

especially the trees

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Satanspawn
Satanspawn

Tavern Dweller
posted January 17, 2006 06:57 PM

then i wonder what the Unicorns and Dragons are up to...
____________
I can't believe its not butter...

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Evil_Warrior
Evil_Warrior


Famous Hero
Duke of Demon
posted January 18, 2006 01:58 PM

The best is Dungeon. It has 2 powerful ranged attacker, (both do non-ranged damage equal to ranged damage. one of them has stone gaze) 3 flyer, (one of them has magic resistance, the others have paralyze and unretaliated attack) and 2 more are non-ranged and non-flyer attacker (one of them are dangerous at hand to hand attack and has good morale). The manna vortex gives double spell points and the portal of summoning gives more creature to purchase besides the complete level of mage guild (level 5).

The worst is Stronghold. only reach level 3 mage guild. the fastest army just has speed of 9 and can't fly. also the building requires too much crystal.

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angelito
angelito

Hero of Order
proud father of a princess
posted January 18, 2006 02:08 PM
Edited by angelito on 18 Jan 2006

Quote:
The best is Dungeon. It has 2 powerful ranged attacker...
You really think medusa and evileyes are powerfull?
Quote:
..3 flyer, (one of them has magic resistance, the others have paralyze and unretaliated attack)

You know any level 6 unit which is worse than Scorpicores?
Quote:
The worst is Stronghold. only reach level 3 mage guild. the fastest army just has speed of 9 and can't fly. also the building requires too much crystal.
Fastest unit has speed 11 (thunderbirds), and all in all, stronghold is besides fortress the cheapest town.
You will have behemots in stronghold even before u have medusa in dungeon town..
The mightiest spells are mass level 1 spells anyway..
____________

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Russ
Russ


Promising
Supreme Hero
blah, blah, blah
posted January 18, 2006 02:39 PM
Edited by Russ on 18 Jan 2006

Quote:
You know any level 6 unit which is worse than Scorpicores?
That's a tough one, but if you rule hives out, I'd say wyvern monarchs tie them for the worst level 6 unit
Quote:
It has 2 powerful ranged attacker, (both do non-ranged damage equal to ranged damage. one of them has stone gaze)
Warrior, here is small lesson in tactics for you (it may actually sound very odd to you):
RANGED units are meant to be used to do RANGED attacks on your enemy!!!
Now - this one may sound even more strange to you... MELEE units are supposed to be used to do MELEE attacks on your enemy!!!
WOW! Who would have thought???!!!
Now... Dungeon has 2 "ranged" units that do 1/2 the damage of Grand Elves (a true ranged attacker), yet they are not nearly as powerful as true melee units from the same level such as Griffins, Iron Golems, Crusaders, Vampire Lords, or Ogre Magi.
So, the question is: where exactly does the power of those 2 units lie? Clearing the map with the high-damage ranged attacks, perharps? Are they the kind of ranged firepower that makes the fast enemy units rush to your side of the battlefield to take the damage from your slow but powerful melee units? Maybe they decimate your enemy with their powerful melee attacks? Or maybe they are the kind of units that can take a lot of damage and remain the last standing units on the battlefield?

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Evil_Warrior
Evil_Warrior


Famous Hero
Duke of Demon
posted January 18, 2006 03:56 PM

Two users who've posted be4 me

Quote:
Quote:
The best is Dungeon. It has 2 powerful ranged attacker...
You really think medusa and evileyes are powerfull?
Quote:
..3 flyer, (one of them has magic resistance, the others have paralyze and unretaliated attack)

You know any level 6 unit which is worse than Scorpicores?
Quote:
The worst is Stronghold. only reach level 3 mage guild. the fastest army just has speed of 9 and can't fly. also the building requires too much crystal.
Fastest unit has speed 11 (thunderbirds), and all in all, stronghold is besides fortress the cheapest town.
You will have behemots in stronghold even before u have medusa in dungeon town..
The mightiest spells are mass level 1 spells anyway..


Yeah, the evil eyes and medusas are powerful! They do non-ranged damage equal to ranged damage! while elves are harmless when we stand next them!

Wyvern Monarch and Cyclops Kings are worse than Scorpicores.

Oh, you're right! Thunderbird has speed of 11. but looks other town! the only town that has fastest speed of 11 is Tower and it has TWO! Stronghold are just one.
maybe you think that stronghold is the cheapest town. but if a building requires little gold BUT lot resources (gem/sulfur/mercury/crystal), it is expensive for me! Coz resources are harder to be collected than gold!

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madman
madman

Tavern Dweller
posted June 13, 2006 07:28 AM

I like the most tower, because titans look cool and it's hard to play. But that's only my opinion.
____________

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Rainalcar
Rainalcar


Promising
Famous Hero
Heroji su zakon
posted June 13, 2006 12:45 PM

Quote:

The mightiest spells are mass level 1 spells anyway..


No. The mightiest spell is armageddon with dungeon. The second mightiest is implosion. Third ressurection. In a game which includes might vs. might heroes (normally), damage spells will beat mass spells when SP is cca. >12 unless armies contain more than cca. 15 Lvl 7 units. SP >12 isn't to much of a problem with all those insane artifacts you can find (judgement, titan's, helm of h.e., lionshield...), but having more than 15 Lvl 7 units in the endgame is. When you say that mass bless beat damage spells - sure they are - but on balance , not in a game w/o rules, or with only the rules of baning TP/DD/Fly.

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angelito
angelito

Hero of Order
proud father of a princess
posted June 13, 2006 01:03 PM

Quote:
No. The mightiest spell is armageddon with dungeon. The second mightiest is implosion. Third ressurection....

I play Castle vs u Dungeon. First round i cast anti-magic on Archangels and wait.....
____________

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Ellderon
Ellderon


Adventuring Hero
Lightbringer
posted June 13, 2006 03:05 PM

Heroes indeed is a strategic game - if it isn't I wouldn't like it that much. Sure, you can cast antimagic and wait, but you may not have tactics, and I may deploy offensively, what will you do then? Mass haste/slow won't do... But this is hypothetical But I would say that in general, armageddon + strong fire immune unit is the most powerful battle spell in the game. Ofcourse it all depends from situation to situation, but my view is that the mass spells (except berserk lol) are too weak in H3 - and I think that Nival agrees with that in H5, since they doubled there efficiency (bloodlust +6 - righteous might +12).

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Rainalcar
Rainalcar


Promising
Famous Hero
Heroji su zakon
posted June 13, 2006 03:06 PM

The lost post (Ellderon's, who is a friend of mine) is actualy written by me, I forgot that he stayed logged with his username. Sorry.
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God2
God2


Adventuring Hero
Your benevolent deity
posted June 13, 2006 03:52 PM
Edited by God2 at 15:53, 13 Jun 2006.

Quote:
weak town fortress, and its for 2 simple reasons, though there are others:

Hydras are the weakest level 7, and even their attack/def of chaos hydras are the only ones below 20.  When a dread knight is almost similar in stats......

No level4/or 5 guild.


Weakest? I would go as far as considering Hydra amongst the best level 7s in the game. Reason? They are the strongest of the unupgraded level 7 creatures along with Behemots and Devils, and you get them in week 1. They might be weaker stat-wise than most others in upgraded form, but that will not help if I have twice as many Chaos Hydra as you have other level 7 units.

Fortress is a fast town. Playing defensively will most certainly lead to your doom, as this town lack the end-game power of most other towns. I would never consider Fortress as the weakest town type. But then, finding the weakest town in all situations is quite difficult.
If I had to choose, I would guess Inferno. They build up fast, and have ok unupgraded creatures. Still, their gold consumption is strangely high for such inefficient creatures.
____________
www.shoryuken.com


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Rainalcar
Rainalcar


Promising
Famous Hero
Heroji su zakon
posted June 13, 2006 03:58 PM

The weakest town in average is inferno imho. The most powerful - difficult to say; if there are no rules in play I would say Tower because of double mage guild giving more than twice the option for Fly/DD (not to mention the armorer specialty). If there are rules in play and it's a M or similiar size map - I would say castle for a nail ahead of dungeon and rampart, because it is so hard and long way to build the dragons.
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hobowu
hobowu


Known Hero
posted June 14, 2006 07:56 AM

looking through all these replies, so much different opinions...
personally though, i think strongest are probably castle and dungeon... even though i don't really like them...
weakest? IMHO, weakest is tower (incidentally, which is my favourite town...) tower doesn't have very good units for their value, and it's the only alignment which cannot buy all it's creatures in one weeks income! tower uses a lot of resources too...and it's creatures aren't very powerful (titans are...too slow though, nagas are slow too, even though the no retal ability is awesome, frenzy and then kill their AAs)
____________

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Russ
Russ


Promising
Supreme Hero
blah, blah, blah
posted June 14, 2006 03:42 PM
Edited by russ at 15:44, 14 Jun 2006.

Quote:
I play Castle vs u Dungeon. First round i cast anti-magic on Archangels and wait.....
nice one, angelito!

Btw, why not just hit his blackies with your AAs on round 1?

@Rainclar:
I am not exactly sure what you mean by "deploying offennsively" your single stack of black dragons. It still unclear how you plan to not get your dragons smoked by the AAs after expert anti-magic is cast on them.

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