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Heroes Community > Library of Enlightenment > Thread: heroes, starting spells, skills etc.
Thread: heroes, starting spells, skills etc.
csarmi
csarmi


Supreme Hero
gets back
posted May 11, 2004 12:11 PM
Edited By: csarmi on 13 May 2004

heroes, starting spells, skills etc.

I can recall seeing a table a long time ago on this topic. Can anyone give me a link or tell me where can I find it? (I can't even find good heroes sites nowadays)

What I am interested in is:

Hero
Specialty
Starting troops (average)
Primary skill advancement
Secondary skill advancement - STILL NEEDED!!
Starting spell (still needed but I can find it)
Spell book (yes/no)

Hi!

That's what I find for you/me.
Hope that helps.
Cheers.

csarmi

Hero list with special abilities: (Heroes marked * are special and will not appear in regular games, at least I think so.)
This is for SOD.
Class name: att/def/sp/know - chance to get these at level up (2-9) - chance to get these at level up (10+)

DEATH KNIGHTS: 1/2/2/1 - 30/25/20/25 - 25/25/25/25

Charna - Necromancy, Tactics - Wights - Magic Arrow

Clavius - Necromancy, Offense - +350 gold per day. - Magic Arrow

Galthran - Necromancy, Armorer - Skeletons - Shield

Isra - Advanced Necromancy - Necromancy skill - Magic Arrow

Moander - Necromancy, Learning - Liches - Slow

Tamika - Necromancy, Offense - Black Knights - Magic Arrow

Straker - Necromancy, Resistance - Walking Dead - Haste

Vokial - Necromancy, Artillery - Vampires - Stone Skin

*Lord Haart - Advanced Necromancy - Black Knights get +5A, +5D, +10Dmg

NECROMANCERS: 1/0/2/2 - 15/15/35/35 - 25/25/25/25

Aislinn - Necromancy, Wisdom - Meteor Shower spell - Meteor Shower

Nagash - Necromancy, Intelligence - +350 gold per day - Prot. from air

Nimbus - Necromancy, Eagle Eye - Eagle Eye skill - Shield

Sandro - Necromancy, Sorcery - Sorcery skill - Slow

Septienna - Necromancy, Scholar - Death Ripple spell - Death Ripple

Thant - Necromancy, Mysticism - Animate Dead spell - Animate Dead

Vidomina - Advanced Necromancy - Necromancy skill - Curse

Xsi - Necromancy, Learning - Stone Skin spell - Stone Skin

BARBARIANS: 4/0/1/1 - 55/35/5/5 - 30/30/20/20

Crag Hack - Advanced Offense - Offense skill

Gretchin - Offense, Pathfinding - Goblins

Gurnisson - Offense, Artillery - Ballista

Jabarkas - Offense, Archery - Orcs

Krellion - Offense, Resistance - Ogres

Shiva - Offense, Scouting - Rocs

Tyraxor - Offense, Tactics - Wolf Riders

Yog - Offense, Ballistics - Cyclopes

*Duke Winston Boragus - Offense, Tactics - Ogres

*Kilgor - Offense, Tactics - Behemoths gain +5A, +5D and +10 Dmg

BATTLE MAGI: 2/1/1/1 - 30/20/25/25 - 25/25/25/25

Dessa - Wisdom, Logistics - Logistics skill - Stone Skin

Gird - Wisdom, Sorcery - Sorcery skill - Bloodlust

Gundula - Wisdom, Offense - Offense skill - Slow

Oris - Wisdom, Eagle Eye - Eagle Eye skill - Prot. from Air

Saurug - Wisdom, Resistance - +1 Gem per day - Bloodlust

Terek - Wisdom, Tactics - Haste spell - Haste

Vey - Wisdom, Leadership - Ogres - Magic Arrow

Zubin - Wisdom, Artillery - Precision spell - Precision

RANGERS: 1/3/1/1 - 35/45/10/10 - 30/30/20/20

Clancy - Resistance, Pathfinding - Unicorns

Ivor - Archery, Offense - Wood Elves

Jenova - Advanced Archery - +350 gold per day

Kyrre - Archery, Logistics - Logistics skill

Mephala - Leadership, Armorer - Armorer skill

Ryland - Leadership, Diplomacy - Dendroid Guards

Thorgrim - Advanced Resistance - Resistance skill

Ufretin - Resistance, Luck - Dwarves

*Gelu - Leadership, Archery - Trains Sharpshooters

DRUIDS: 0/2/1/2 - 10/20/35/35 - 20/20/30/30

Aeris - Wisdom, Scouting - Pegasi - Prot. from air

Alagar - Wisdom, Sorcery - Ice Bolt - Ice Bolt

Uland - Adv. Wisdom, Ballistics - Cure spell - Cure

Coronius - Wisdom, Scholar - Slayer spell - Slayer

Elleshar - Wisdom, Initelligence - Intelligence skill - Curse

Gem - Wisdom, First Aid - First Aid skill - Summon Boat

Malcom - Wisdom, Eagle Eye - Eagle Eye skill - Magic Arrow

Melodia - Wisdom, Luck - Fortune spell - Fortune

ALCHEMISTS: 1/1/2/2 - 30/30/20/20 - 30/30/20/20

Fafner - Scholar, Resistance - Nagas - Haste

Iona - Scholar, Intelligence - Genies - Magic Arrow

Neela - Scholar, Armorer - Armorer skill - Shield

Piquedram - Mysticism, Scouting - Gargoyles - Shield

Josephine - Mysticism, Sorcery - Golems - Haste

Rissa - Mysticism, Offense - +1 Mercury per day - Magic Arrow

Thane - Advanced Scholar - Genies - Magic Arrow

Torosar - Mysticism, Tactics - Ballista - Magic Arrow

WIZARDS: 0/0/2/3 - 10/10/40/40 - 30/20/20/30

Aine - Wisdom, Scholar - +350 gold per day - Curse

Astral - Advanced Wisdom - Hypnotize spell - Hypnotize

Cyra - Wisdom, Diplomacy - Haste spell - Haste

Daremyth - Wisdom, Intelligence - Fortune spell - Fortune

Halon - Wisdom, Mysticism - Mysticism skill - Stone Skin

Serena - Wisdom, Eagle Eye - Eagle Eye skill - Dispel

Solmyr - Wisdom, Sorcery - Chain Lightning spell - Chain Lightning

Theodorus - Wisdom, Ballistics - Magi - Shield

*Dracon - Advanced Wisdom - Trains Enchanters

BEASTMASTERS: 0/4/1/1 - 30/50/10/10 - 30/30/20/20

Alkin - Armorer, Offense - Gorgons

Broghild - Armorer, Scouting - Wyverns

Bron - Armorer, Resistance - Basilisks

Drakon - Armorer, Leadership - Gnolls

Gerwulf - Armorer, Artillery - Ballista

Korbac - Armorer, Pathfinding - Serpent Flies

Tazar - Advanced Armorer - Armorer skill

Wystan - Armorer, Archery - Lizardmen

WITCHES: 0/1/2/2 - 5/15/40/40 - 20/20/30/30

Andra - Wisdom, Intelligence - Intelligence skill - Dispel

Merist - Wisdom, Learning - Stone Skin spell - Stone Skin

Mirlanda - Advanced Wisdom - Weakness spell - Weakness

Rosic - Wisdom, Mysticism - Mysticism skill - Magic Arrow

Styg - Wisdom, Sorcery - Sorcery skill - Shield

Tiva - Wisdom, Eagle Eye - Eagle Eye skill - Stone Skin

Verdish - Wisdom, First Aid - First Aid skill - Prot. from Fire

Voy - Wisdom, Navigation - Navigation skill - Slow

*Adrienne - Wisdom, Expert Fire magic - Expert Fire magic at start

KNIGHTS: 2/2/1/1 - 35/45/10/10 - 30/30/20/20

Edric - Leadership, Armorer - Griffins

Orrin - Leadership, Archery - Archery skill

Sylvia - Leadership, Navigation - Navigation skill

Lord Haart - Leadership, Estates - Estates skill

Valeska - Leadership, Archery - Archers

Christian - Leadership, Tactics - Ballista

Sorsha - Leadership, Offense - Swordsmen

Tyris - Leadership, Tactics - Cavaliers

*Sir Mullich - Advanced Leadership - +2 speed to all units

*Queen Catherine Ironfist - Leadership, Offense - Crusaders

*King Roland Ironfist - Leadership, Armorer - Crusaders

CLERICS: 1/0/2/2 - 20/15/30/35 - 20/20/30/30

Adela - Wisdom, Diplomacy - Bless spell - Bless

Cuthbert - Wisdom, Estates - Weakness spell - Weakness

Caitlin - Wisdom, Intelligence - +350 gold per day. - Cure

Adelaide - Advanced Wisdom - Frost Ring spell - Frost Ring

Ingham - Wisdom, Mysticism - Monks - Curse

Loynis - Wisdom, Learning - Prayer spell - Prayer

Rion - Wisdom, First Aid - First Aid skill - Stone Skin

Sanya - Wisdom, Eagle Eye - Eagle Eye skill - Dispel

OVERLORDS: 2/2/1/1 - 35/35/15/15 - 30/30/20/20

Ajit - Leadership, Resistance - Beholders

Arlach - Offense, Artillery - Ballista

Dace - Tactics, Offense - Minotaurs

Damacon - Advanced Offense - +350 gold per day

Gunnar - Tactics, Logistics - Logistics skill

Lorelei - Leadership, Scouting - Harpies

Shakti - Offense, Tactics - Troglodytes

Synca - Leadership, Scholar - Manticores

*Mutare - Tactics, Estates - Dragons get +5A, +5D

WARLOCKS: 0/0/3/2 - 10/10/50/30 - 20/20/30/30

Alamar - Wisdom, Scholar - Resurrection spell - Resurrection

Darkstorm - Wisdom, Learning - Stone Skin spell - Stone Skin

Deemer - Wisdom, Adv. Scouting - Meteor Shower spell - Meteor Shower

Geon - Wisdom, Eagle Eye - Eagle Eye skill - Slow

Jaegar - Wisdom, Mysticism - Mysticism skill - Shield

Jeddite - Advanced Wisdom - Resurrection spell - Resurrection

Malekith - Wisdom, Sorcery - Sorcery skill - Bloodlust

Sephinroth - Wisdom, Intelligence - +1 Crystal per day - Prot. from Air

DEMONIACS: 2/2/1/1 - 35/35/15/15 - 30/30/20/20

Rashka - Scholar, Wisdom - Efreet

Calh - Archery, Scouting - Gogs

Fiona - Advanced Scouting - Hell Hounds

Ignatius - Tactics, Resistance - Imps

Marius - Advanced Armorer - Demons

Nymus - Advanced Offense - Pit Fiends

Pyre - Logistics, Artillery - Ballista

Octavia - Scholar, Offense - +350 gold per day.

*Xeron - Leadership, Tactics - Devils get +4A, +2D and +1Speed

HERETICS: 1/1/2/1 - 15/15/35/35 - 20/20/30/30

Ash - Wisdom, Eagle Eye - Bloodlust spell - Bloodlust

Axsis - Wisdom, Mysticism - Mysticism skill - Prot. from Air

Ayden - Wisdom, Intelligence - Intelligence skill - View Earth

Calid - Wisdom, Learning - +1 Sulfur per day - Haste

Olema - Wisdom, Ballistics - Weakness spell - Weakness

Xyron - Wisdom, Scholar - Inferno spell - Inferno

Xarfax - Wisdom, Leadership - Fireball spell - Fireball

Zydar - Wisdom, Sorcery - Sorcery skill - Stone Skin

PLANESWALKERS: 3/1/1/1 - something like barbarian

Pasis - Offense, Artillery - Psychic el. +3A, +3D

Monere - Offense, Logistics - Psychic el. +3A, +3D

Thunar - Tactics, Estates - Earth el. +2A, +1D, +5Dmg

Erdamon - Tactics, Estates - Earth el. +2A, +1D, +5Dmg

Ignissa - Offense, Ballistics - Fire el. +1A, +1D, +2Dmg

Fuir - Advanced Offense - Fire el. +1A, +1D, +2Dmg

Lacus - Advanced Tactics - Water el. +2A

Kalt - Tactics, Learning - Water el. +2A

ELEMENTALISTS: 0/0/3/3 - something like magicians

Luna - Wisdom, Fire Magic - Fire wall double damage - Fire Wall

Brissa - Wisdom, Air Magic - Haste spell - Haste

Ciele - Wisdom, Water Magic - Magic arrow does 50% more damage - Magic Arrow

Labetha - Wisdom, Earth Magic - Stoneskin gives +3 extra defense - Stoneskin

Inteus - Wisdom, Fire Magic - Bloodlust spell - Bloodlust

Aenain - Wisdom, Air Magic - Disrupting Ray decreases defense by 2 extra points - Disrupting Ray

Gelare - Wisdom, Water Magic - +350 gold per day - Dispel

Grindan - Wisdom, Earth Magic - +350 gold per day - Slow

Originally posted by Makka, here: http://www.heroescommunity.com/viewthread.php3?TID=7114&pagenumber=7

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csarmi
csarmi


Supreme Hero
gets back
posted May 13, 2004 07:54 AM

Although I managed to answer half of my own questions, I still need help. I have not the slightest idea about secondary skill advancement. Anyone who could help me out?

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted May 13, 2004 10:26 AM
Edited By: angelito on 13 May 2004

If u have in mind, what the chances for the single hero types are, to get a specific secondary skill (like: which skills are offered more often to a cleric?...) i can help u out there.
I read some stuff in the net and did some testing 3 months ago.
Wanted to keep the results up to thread "How does the secondary skill advancement work nearly exactly?"

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Shirastro
Shirastro


Famous Hero
Happy happy joy joy
posted May 13, 2004 10:31 AM

I think he wants to know, what secondary skills heroes will get.
If thats the case, i dont think heroes have prestabled skills, rather the system works on %.
Some heroes have more chance of getting, lets say, earth magic, while others have more chance getting something else....thou i'm not 100% sure of this.

Anselito, add this to your "things to do list"
____________
And now to the next post.

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted May 13, 2004 10:33 AM

I edited my post already and understood what he wants.
Itīs on my "Have to do list" already..
____________
Better judged by 12 than carried by 6.

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csarmi
csarmi


Supreme Hero
gets back
posted May 13, 2004 10:54 AM

I need the percentages, and the system in which it is offered (I assume one existing skill is chosen randomly to upgrade and the other one offered is chosen from the available skills on a percentage basis, depending on the heroes class).

I'd need it to complete this little table, also it is extremely useful in multiplayer games.

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted May 13, 2004 11:03 AM

I think the exact percentages are not possible.
You have to test it for months i think..
But i can say which skills have more chances on every hero type, which have no chances on some hero type and which will be offered the most times on all hero tpyes..
____________
Better judged by 12 than carried by 6.

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csarmi
csarmi


Supreme Hero
gets back
posted May 13, 2004 11:10 AM

That'd be great!

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haile73
haile73


Promising
Famous Hero
posted May 13, 2004 11:26 AM

secondary skills advancement tables

like everything else, they have been posted on the former Astral Wizard site. I've even printed them on paper back then, but I surely won't type them in here, lol.

maybe you'll find those stats in google cache or maybe they have been moved to h3trio or whatever

I also remember Xarfax not being satisfied with those tables and he did some tests on his own. Maybe he is kind enough to post his results.

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Xarfax111
Xarfax111


Bad-mannered
Supreme Hero
The last hero standing
posted May 13, 2004 07:07 PM



..those are the "ingame-stats". But the real skilling is a bit different:

Mights get offered a magic school as 4th slot skill and wisdom by 100% at least as 6th slot skill.

Magics get offered 2 magic schools as 3rd and 4th slot skills.

So some things are regulated by programming, to make for example sure that a Might hero will be able to learn a magic school although probabilities are low. Same belongs to wisdom.
____________

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Consis
Consis


Honorable
Legendary Hero
Of Ruby
posted May 13, 2004 07:30 PM
Edited By: Consis on 24 Mar 2005

Xarfax = Master

Xarfax...

Damn he's good!
I wish I knew how to use microsoft Excel and then be educated enough to know how to transfer the data online.
Oh the skills... Xarfax is da man!
____________
Roses Are RedAnd So Am I

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csarmi
csarmi


Supreme Hero
gets back
posted May 13, 2004 07:44 PM

Thanks. I've already done the starting spells. As you can see from the first post. :-))

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted May 13, 2004 08:54 PM

Lmaooo Xarfax

Cool posting Xarfax....now i can throw away my own testing results of the last week......

Itīs like playing the fixed maps.....iīm still too damned slow.....

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted December 23, 2004 03:50 PM

Revived and cleaned from SPAM.
____________
Better judged by 12 than carried by 6.

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