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Heroes Community > Other Games Exist Too > Thread: TBS Clash: HOMM vs. Disciples vs. Age of Wonders
Thread: TBS Clash: HOMM vs. Disciples vs. Age of Wonders This thread is 2 pages long: 1 2 · «PREV
haile73
haile73


Promising
Famous Hero
posted July 26, 2001 09:48 AM

ooops...

seems there are more people who love that underdogs site than I thought.
Ichon, I hope you play the HC tourney at least
Yeah, could be a great end of the year.. but who knows if HoMM4, Civ3 and MoO3 will be released in time.

One more turn based series I'd like to mention is the Battle Isle series (except part 4, including Incubation!)... is this one known "all around the world"? I think it's excellent.

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Ichon
Ichon


Responsible
Famous Hero
posted July 26, 2001 12:40 PM

underdogs

That site is very good, everything is indexed and cross-referenced and very easy to search. They even offer some tech support advice for a few of the older DOS games.All teh games have the latest patches and you can even download the manuals. Very nice and well organized. If I had a lower budget computer I'd be tempted to never buy another game again since there are hundreds of games to download.

MoO3 will be interesting I think. I don't know about CivIII- I was disappointed in Alpha Centaurai and everything since CivII really. Yes, quite a few good games coming out finally. After a dearth especially in good TBS games, now if only some good wargames would come out again...
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Sha_Men
Sha_Men


Responsible
Supreme Hero
Jack-Of-No-Trades
posted July 26, 2001 01:16 PM

Some good "hardcore" wargames...

Would be nice.
I'm sick and tired of all there real time strategies or all heroes-MoM-wannabees...

Shogun is exception. However I haven't bought it because I find it pretty boring at times. Many battles are pretty annoying even when they are easy.
However I'm waiting Shogun 2 already. One good wargame based into japanese samurai tradition is always worth the wait...

Battle Isle was nice few years back...Now I'm not so enthuastic about it. Maybe it's because of that fourth part...

When somebody releases fantasy-real-hardcore-turn-based-wargame?
I have though this for long time...
There could be huge unit list and there could be some heroes too. However I prefer more open ended playing rather than any campaign playing with small missions.
Ten different kingdoms against each other, battlefield full of different kind of units that each gain experience on the way. Lots of buildings to be build. Spells too, the game balance in between the might and magic.
Sure I love heroes but it's more simple-fun-having game than hardcore wargame...

I truly do wait both Civ3 and MoO3. I wait Civ3 more because it's more true continuation to Civilization2 than any other game has been this far. I didn't like Alpha Centauri. I would really like that both of these upcoming games would have also other things to do than just pure wargaming. Ttrading and diplomacy could play bigger part in both of the games...

And where was that wishlist for Santa Claus. There it is. And those three games (HoMM, MoO, CIV) are on top of it...
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Ichon
Ichon


Responsible
Famous Hero
posted July 26, 2001 01:42 PM

Be careful...

I think of H3 as a sort of light for fun game also... I think there are some people out there who would really detest that idea though. I guess Heroes is complicated compared to some other games, but for a hardcore wargammer it is very easy- I mean I've played games where you had to memorize the unit icons and statistics because theier where hundreds of different ones, and if you looked up each one in the battles it would take forever, and the strategies... multi level, layer, and complexity when seeming broad attack is actually all weak and cheap units and the main attack doesn't start until other side is commited etc. Heroes is fun and good for a mass market fantasy themed TBS, but compared to a true wargame it's pretty uncomplicated.

The one disappointment for me is almost all the board game ports onto PC were faithful to the board game... and that was it. Nothing new or nothing to take advantage of the PC display or computing power. Ugh!  Most of best wargames have been historical simulations, but occasionally there is something new that just makes up a scifi or fantasy theme and does a good job with it. Few and far between though... supposedly no one wants to have to learn anything just to play a game anymore so there is no market for hardcore wargames. Maybe that is true, and some of the most addicting games are ones easy to learn rules of, but hard to master. Chess is always compared because basically the rules are how the pieces move and teh size of the board. That's all there is. Yet it's so very hard to master.
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Sha_Men
Sha_Men


Responsible
Supreme Hero
Jack-Of-No-Trades
posted July 26, 2001 02:06 PM

It's just so easy...

To release/publish game that is simple and easy to play than hardcore wargame.
This is what concerns me. Will Heroes change so it will be even "more" uncomplicated? I get cold sweat just by thinking of this one. Heroes could be then published at same time as console game. More cold sweat...

However I think some of the hardcore wargames in computer have gain their "hardcore"-stamp on them just because their gameplay is so slow that it doesn't only take long time leard to master the game but also to learn the most single thing takes couple of hours. Hardcore wargames should be  easy to play BUT hard to master. This way there wouldn't be so high first step to learn to play the game in the first place. Also some games don't even have really good manuals or helpfiles and you have to figure out yourself what each button do.

Yeah, boardgames into computergames...
The idea is basically doomed if they aren't going to use any resources that computer has compared into boardgaming...
I don't even know any boardgames that were good in computer or I just don't remember any now. Also I have feeling that people prefer more games were you can physically touch something like cards or stuff and doesn't work in computers. Visuality is important for human beings in most cases.

Chess...
I don't like chess. It's just too mathematical for me and there's not any randomizing factor in it. There are no terrain or weather factors to consider or anything random at all...Only think that is random in the game is other player. And quickly he won't be random either as you learn how he plays. In every game there should be something that could be called Luck-factor. This doesn't mean necessarily something that directly affects the other player but the circumstances that players are facing so one who uses these circumstances in the best way have an edge.
That's life all about...

I believe that games are based into reality in way or another. Life at whole is a big game that we play. Of course pretty serious one.
There's no "save game and continue later"-option here.





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haile73
haile73


Promising
Famous Hero
posted July 27, 2001 10:06 AM

Hardcore

Well, first of all, Ichon, could you name some of the titles you call "hardcore war games".. just to get an idea.

I've played Panzer General for some time and I liked it. But its complexity was the maximum I could bear, that means if a game would be more complex (f.e. that Napoleon series), I wouldn't enjoy playing it. IMO such games cause too much work compared to the fun/"satisfaction" they bring.

I don't like chess too much.. maybe that's because I'm too lazy to think several moves in advance (where was this piece standing again? ).

Board games on the comp... I've heard Settlers of Catan is quite fun, but close to the original. Actually the classic Civilization is based on a board game (I don't remember which one), maybe that's the way a convertation should be. I prefer playing the classics (Risk, Monopoly,...) on a board. Nothing can compare to looking into someone's eyes when you just beat him/her

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Wyvern
Wyvern


Promising
Famous Hero
posted July 29, 2001 09:11 PM

Disciples is a really good game. It has some original ideas. There are only 4 races but they are quite different. Maybe the best feature of the game is its atmosphere. You have to see it to understand it.
Age of Wonders, however, is a great game. It is among the greatest turn-based strategies (Civilization, HoMM). I don't know another game with 12 races, each of which has 12 creatures! The magic research is similar to the research in Civilization, but faster than it. The only thing that is not good is that you can build almost anything in your city. But this is a small problem. It doesn't make the game bad and I don't know why there is no much interest about Age of Wonders.

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Ichon
Ichon


Responsible
Famous Hero
posted July 30, 2001 02:42 AM

Hardcore

Well... Panzer General is not bad series, but I wouldn't call it hardcore wargame. It's fun and I definately played PG2 alot online- probably more than any other game ever. In fact I still play it when I can make it work on my new computer.

Napolean series is more hardcore for sure, Close Combat, High Command, Grognard, Attack or Die, Battle of the Bulge, Operational Art of War, Steel Panters, etc... some more I know I left out I have played. Many of my favorites are made years ago though and not able to play multi. Most can be played hotseat though. There are occasionally good games made more recently, but hardly any classify as true wargames compared to the older types. They are still fun, but much more simple. That isn't always a bad thing, but it just makes the knowledge required to play them less and thus many times the skill also. I remember in H2 for example(not saying its a wargame), the campaigns were actually more difficult to beat the closer to the end you came. Some of them I even had to reload a few times. In H3 the only campaign that was moderately difficult was AB's Dragon Hunter and that was mostly because of teh tedium involved. All the other campaigns were also tedious, the game didn't get harder, just the maps were bigger and took longer to beat. SO I was real disappointed. I've noticed that tendency alot in game made recently. Age if Empires II for example, I had some tough games first battles, but as soon as I figured out the AI, it was easy. Not much difference between levels except how fast it responded, which makes me play at higher levels since the game goes faster when I don't have to wait as long for it to be lured into my ambushes. Things like that really. Now for H3 and also AgeII the onyl enjoyment I get is online. I find the single player very boring. At least online even against unskilled players there could be a surprise, I don't always know exactly what will happen. Actually, I find the games I have against very skilled players are most predictable especially on known maps. Since both of us know exactly what is the best moves and ways to go. As for games like PG2- the reason I played that so much is even with a very skilled player the same map could turn out different played 10 times in a row.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 07, 2001 02:43 AM

I am searching someone who has Master of orion2 game. My cd is broken and game isn't anymore in stores. Could someone be so nice and send me by mail whole game? It works without cd in. I have cable so there will not be long to receive.
Don't need full install, the lesser one would be ok.
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Era II mods and utilities

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Aleksandr
Aleksandr


Hired Hero
posted July 16, 2009 09:44 PM

Panzer General II

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Jinxer
Jinxer


Legendary Hero
*****
posted July 17, 2009 06:43 PM

I hate to be a party pooper here..  but this thread really truely isnt about Heroes or TOH.. So shouldnt it be moved to a different area??
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 17, 2009 06:52 PM

There you go
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Geny
Geny


Responsible
Undefeatable Hero
What if Elvin was female?
posted July 17, 2009 08:25 PM

Ahh, Homm, Disciples and AoW. Truly, masterpieces of the genre. Not the only ones off course, but still.

While I immensely enjoyed all of them (and Panzer General as well), somehow HoMM appealed to me the most. Probably because it somehow managed to combine some variety of choices with simplicity and minimal micromanagement.

Disciples, while a great game, feels a bit less varied than Homm (less towns, less hero development...). AoW on the other hand has a great deal of variety in all aspects, but is a bit more heavy on the micromanagement side.

Still, all of them are a must for every TBS lover.
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sith_of_ziost
sith_of_ziost


Promising
Supreme Hero
Scouting the Multiverse
posted August 22, 2009 07:38 PM

Ah, I love all three of them. However, if I had to say my favorite, it would probably be Age of Wonders. Its just amazingly well put together, and the battles are very nice. Desciples, well its kinda reminiscent of HoMM, but still, i like the progressive unit upgrading. I still consider HoMM upgrading better, but still.

Each one is so amazing to me.

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