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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Flaw in the Heroes Level-Ups
Thread: Flaw in the Heroes Level-Ups
Smiley
Smiley


Adventuring Hero
King of All Smileys
posted August 16, 2001 08:02 AM

Flaw in the Heroes Level-Ups

Think there is a big flaw in HOMM3 that has not been considered before. When heroes in HOMM3 advance beyond level20++, they actually have no more allocation for their secondary skills(eg scouting etc.) n only their primary skill (1 point)the cost of MUCH MORE experience!!!! so wats the point of advancing beyond level 20 then if they can easily get more primary skills visiting shrines and war schools????

I think 3DO should take special notice to this and make it more worth while to gamers for advancing their levels.
I propose adding 2 or 3 more points to their primary skills after they have exhausted their secondary skills. this will definitely make advancement more worthwhile.

Alternatively they could allocate a special class of skills that only 20++ level heroes can attain.

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Coldfyrius
Coldfyrius


Promising
Famous Hero
Vice-God for Marketing
posted August 16, 2001 02:32 PM

True, Very True

I suggest that the amount of experience needed to gain a level should stop increasing after a certain point, and that leveling-up costs should halve once all secondary skills are maxed out.
____________
"All the punks are gonna scream, 'yippee!'/ 'Cuz it's the thing that only eats hippies."
-The Dead Milkmen

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Syllogism
Syllogism


Adventuring Hero
Gazebo Slayer
posted August 16, 2001 10:25 PM

I believe the reason for this was to encourage players to develop several heroes instead of making one super hero.
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UnkaHaakon
UnkaHaakon


Responsible
Famous Hero
happily tilting at windmills
posted August 17, 2001 12:37 AM
Edited By: UnkaHaakon on 16 Aug 2001

Welcome aboard, Syllogism...

A very good point.

Of course, since in Heroes 4, with 5 levels to every skill, and many more possible paths for hero development, the old tactic of developing one superhero with assorted squires, troop carriers, etc probably isn't going to work as well. In order to take advantage of some of the skills, such as Mining and Stealth,"secondary" heroes are going to have to be developed more. I think this will make for longer and more interesting games.
____________
Some people say the glass is half full..Some people say it's half empty... I say "What're you asking me to drink?"

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Smiley
Smiley


Adventuring Hero
King of All Smileys
posted August 17, 2001 04:44 PM

Even if there are 5 levels to every skill, there will be a time when heroes exhausted their secondary level skills, wat then???

n making a super hero is just one of our tactics, it's more likely that 3DO did not consider this issue.

as i said before , we can have a new level of skills just for heroes who had exhausted their 2ndery skills.  

anyone have a better solution??????????????

   

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Syllogism
Syllogism


Adventuring Hero
Gazebo Slayer
posted August 17, 2001 05:47 PM

I find your logic a bit odd. Of course they considered the issue. They did, after all, make leveling extremely slow after certain point.

Anyhow, we do not have enough information available to conclude the "problem" still exists in Heroes 4. What we do know, is that since one hero can not be a jack of all trades anymore, you are "forced" to develop several heroes. This, of course, adds some new strategic elements and that's a good thing.
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Smiley
Smiley


Adventuring Hero
King of All Smileys
posted August 17, 2001 06:08 PM

Sigh...

Quote:
I find your logic a bit odd. Of course they considered the issue. They did, after all, make leveling extremely slow after certain point.


wat's so weird about 3DO missing an issue????

Quote:
Anyhow, we do not have enough information available to conclude the "problem" still exists in Heroes 4. What we do know, is that since one hero can not be a jack of all trades anymore, you are "forced" to develop several heroes. This, of course, adds some new strategic elements and that's a good thing.


I never say that the new strategic elements are a bad thing, but u dun c my point. THE POINT IS : we will still reach a level where all 2ndary skills are exhausted. So the problem is still there!!!!!

Unless as u say 3DO really did verify the problem, else.....IT SUCKS!!!


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niteshade
niteshade


Known Hero
posted August 17, 2001 06:22 PM

I'm not sure that the problem will really still be there in H4. Every hero can have a total of 5 primary skills, and 15 secondary skills. Each of these can go up to lvl 5. This means a hero would have to be lvl 100 before he ran out of skills to take.

When was the last time you had a lvl 100 hero in H3?

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Smiley
Smiley


Adventuring Hero
King of All Smileys
posted August 17, 2001 06:34 PM

Quote:
I'm not sure that the problem will really still be there in H4. Every hero can have a total of 5 primary skills, and 15 secondary skills. Each of these can go up to lvl 5. This means a hero would have to be lvl 100 before he ran out of skills to take.

When was the last time you had a lvl 100 hero in H3?


Wrong Wrong Wrong!!!!
There is a total of 15 skills in total but we won't be using ALL of them!!!
I am not sure about the number of skills we will be allocated but if we have only 6 skill slots to allocate then there are only a total of 6*5=30 levels before hit the it-all-sucks situation.(last time i play Sandro until level 40)

So problem still exist as far as i am concerned.
But u might also be right, that hopefully skill allocation is large enough that we don't have to worry!!!


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Zud
Zud


Promising
Famous Hero
box worshipper
posted August 17, 2001 06:48 PM

Quote:
last time i play Sandro until level 40)

So problem still exist as far as i am concerned.
But u might also be right, that hopefully skill allocation is large enough that we don't have to worry!!!




I think you need to be a little more efficient on a map if you are playing until Sandro was lvl 40 lol,
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Winner or Whiner?

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Syllogism
Syllogism


Adventuring Hero
Gazebo Slayer
posted August 17, 2001 07:36 PM
Edited By: Syllogism on 17 Aug 2001

3D0 did not make the game. NWC did, so I couldn't care less whether 3D0 missed the issue. Well, seriusly, NWC did NOT miss this issue by definition. Like I indirectly stated before, they could not have "accidently" made level progression slow after certain point.

Finally, I might take your comments more seriusly if you didn't constantly use slang.

[Edit] It is impossible to know, at this point, if the "problem" is still there. Why? Because we do not have the level progression table.
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UnkaHaakon
UnkaHaakon


Responsible
Famous Hero
happily tilting at windmills
posted August 17, 2001 08:15 PM

Quote:

There is a total of 15 skills in total but we won't be using ALL of them!!!
<snip>
So problem still exist as far as i am concerned.
But u might also be right, that hopefully skill allocation is large enough that we don't have to worry!!!


In the Gamespot preview, Jeff mentions that heroes peak at about level 100 (if my aging memory doesn't fail me)

As for not using all the skills, some skills will have to be brought up to unlock others. For instance, to reach Grandmaster in Life magic requires grandmaster level in two other specific skills. That's 15 levels just to use Level 5 Life magic!

Even putting everything on one super-hero, that's a lot of game time. And we don't know how experience will work in Heroes 4 yet. Let's say you have 2 heroes in your army, and you defeat an opponent worth 10,000 experience. Does that mean both heroes get 10,000? Or does only the 'main' hero get 10,000? Or, do they both get 5,000? Or is it something in between? I guess we'll have to wait until November or so to find out.
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Some people say the glass is half full..Some people say it's half empty... I say "What're you asking me to drink?"

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Viper
Viper


Known Hero
Lord of Black Magic
posted August 17, 2001 08:41 PM

It takes a lot of time to get 20th level, do you imagine how many time would it take to get to 100th level?
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You always can stop process if you know it's real name. (Kerrigan)

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niteshade
niteshade


Known Hero
posted August 17, 2001 10:17 PM
Edited by alcibiades at 16:35, 08 Jan 2008.

"There is a total of 15 skills in total but we won't be using ALL of them!!! "

Ok your really confused about this. There are in fact a total 36 skills, and we will be getting to pick 20 of them.


"I am not sure about the number of skills we will be allocated but if we have only 6 skill slots to allocate then there are only a total of 6*5=30 levels before hit the it-all-sucks situation.(last time i play Sandro until level 40) "

This is also not true. Every hero can have 5 primary skills, and each primary skill has 3 secondary skills that go with it. That's a total of 20 skills, each with 5 levels of mastery. That makes for 100 total levels before you max out.




Moderator's note:This topic has been closed, as it refers to an older version of the game. To discuss Heroes 3, please go to Library Of Enlightenment, to discuss Heroes 4, please go to War Room Of Axeoth.

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