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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: new town: Bastion
Thread: new town: Bastion This thread is 31 pages long: 1 10 ... 17 18 19 20 21 ... 30 31 · «PREV / NEXT»
Hobbit
Hobbit


Supreme Hero
posted March 13, 2008 06:01 PM
Edited by Hobbit at 19:43, 20 Mar 2008.

Hi. So long time, huh?

Ok, I have two things to Bastion Team.

1.Story - actually Bastion is inconsistent with Might and Magic, so I make story consistent with M&M. And this is it:
Ancients can't look after Antagarich, Jadame and Enroth. They didn't know, what's going on with Kreegans on this world, so they sent VARN Guards to deserts for looking after devils. VARN Guards named themselves "Anubites" and said to nomads that they're God Servants. Nomads believed them and made big towns named bastions. After that they're making big armies...

2.Units' stats - this is my vision of Bastion units' names (without gods etc.) and stats:

Level 1: SCARAB/SAINT SCARAB
Attack: 2/3
Defense: 4/6
Damages: 1-2/1-2
Hit Points: 5/5
Speed: 4/6
Price: 40 gold/50 gold
Growth: 15 scarabs/saint scarabs
Flying/Flying, +1 to luck

Level 2: OVERSEER/WARDER
Attack: 4/4
Defense: 7/8
Damages: 2-3/2-4
Hit Points: 17/17
Speed: 5/6
Price: 100 gold/150 gold
Growth: 9 overseers/warders
none/10% for block enemy's attack

Level 3: SPAHIS/MAMELUKE
Attack: 10/11
Defense: 9/10
Damages: 3-7/3-7
Hit Points: 25/30
Speed: 7/9
Price: 275 gold/320 gold
Growth: 5 spahises/mamelukes
none/contrattacks after enemy's contrattack (not two attacks!)

Level 4: SACHMETTE/HIGHEST SACHMETTE
Attack: 9/9
Defense: 11/13
Damages: 5-9/5-9
Hit Points: 25/35
Shoots: 6/8
Speed: 4/5
Price: 300 gold/350 gold
Growth: 4 sachmettes/highest sachmettes
none/none

Level 5: AMT/AMMUT
Attack: 15/16
Defense: 10/11
Damages: 10-15/12-15
Hit Points: 45/55
Speed: 7/9
Price: 500 gold/600 gold
Growth: 3 amts/ammuts
none/+1 to damages for even 55 stolen HP

Level 6: ELEPHANT/OLIPHAUNT
Attack: 14/15
Defense: 16/18
Damages: 10-25/10-25
Hit Points: 130/130
Speed: 5/7
Price: 1000 gold/1300 gold
Growth: 2 elephants/oliphaunts
resistant to moat/resistant to moat, destroys city walls

Level 7: ANUBITE/ANUBITE WARRIOR
Attack: 17/21
Defense: 19/25
Damages: 40-60/40-60
Hit Points: 150/200
Shoots: -/24
Speed: 8/12
Price: 2400 gold/4000 gold + 1 crystal
Growth: 1 anubite/anubite warrior
teleporting allies/teleporting allies, no meele penalty

Level 8: ANUBITE PHARAOH
Attack: 28
Defense: 34
Damages: 60-75
Hit Points: 400
Shoots: 24
Speed: 12
Price: 8000 gold + 2 crystal
Growth: same as other 8-levels
teleporting allies, no meele penalty, casts "Hypnotize", shoots twice, countershoots (shoots for contrattack)

And that's all.

Oh - thanks for NMN.
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Magister180888
Magister180888


Known Hero
posted March 20, 2008 10:36 PM
Edited by Magister180888 at 22:37, 20 Mar 2008.

The site of Bastion doesn't work anymore.

(after one year and half they repared it and now the same problems appears. For how long ?)

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Feenor
Feenor


Known Hero
posted March 21, 2008 11:36 AM
Edited by Feenor at 11:37, 21 Mar 2008.

I found this website http://antypika.aplus.pl/vcmi/forum/portal.php
Is it true that with that mod putting new towns to WoG is possible and easy?
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Hobbit
Hobbit


Supreme Hero
posted March 21, 2008 07:52 PM

It isn't a mod. It'll be new application looking like original Heroes.
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Dj
Dj


Promising
Supreme Hero
Always loyal to HC
posted March 21, 2008 08:06 PM

Quote:
Oh - thanks for NMN.


NMN? I thought they were NTG (New Town Group)

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pol
pol


Known Hero
.^.
posted March 22, 2008 10:58 AM

Quote:
(after one year and half they repared it and now the same problems appears. For how long ?)

This isn't the same problem. They are no longer here, however group should be still existing so they probably moved (joined) main group of russian developers.

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Hobbit
Hobbit


Supreme Hero
posted March 22, 2008 06:36 PM

Quote:
Quote:
Oh - thanks for NMN.


NMN? I thought they were NTG (New Town Group)


That wasn't thanks for NTG or Bastion Team, but for guy named NMN - he was helping (?) me.
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Feenor
Feenor


Known Hero
posted March 25, 2008 02:20 PM

What about placing Mummy and Nomad in Bastioin? Maybe even Gold/Diamond Golems to make work faster?

____________

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Hobbit
Hobbit


Supreme Hero
posted March 25, 2008 03:00 PM bonus applied by Ste on 26 Mar 2008.
Edited by Ste at 09:23, 26 Mar 2008.

NO WAY.
They ARE neutral units and they WILL BE neutral units. I don't think that placing neutral units in cities is great and I think neither do Wog Team and NTG.

And one thing - I know, what means your signature (I'm polish) and I think it's a little vulgar. I'll be very happy if you change it.
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Alustor
Alustor


Famous Hero
ooo da :)
posted March 25, 2008 04:19 PM

release date or anything? :-" heard it's soon anyway

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SooT
SooT


Known Hero
posted March 25, 2008 05:33 PM
Edited by SooT at 19:43, 27 Mar 2008.

Hobbit, please. I somehow don't see moderators sign under your avatar, so in your place I wouldn't expect hearing to your thoughts (about that signature)...

But I agree that neutral mosters shouldn't be in game-even if Mummy fits perfectly in this town...

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Feenor
Feenor


Known Hero
posted March 25, 2008 05:57 PM

Okok, I've changed my signature. And it's even better if mummy and nomad will stay neutral, because MORE CREATURES= BETTER WOG
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Ste
Ste


Promising
Famous Hero
Passed away
posted March 26, 2008 09:30 AM

Quote:
Hobit, please. I somehow don't see moderators sign under your avatar, so in your place I wouldn't expect hearing to your thoughts (about that signature)...

Actually it's a good thing what he did. This here is a community where everybody should strive to help others and make things better for everyone.

QP granted to Hobbit for his awareness. And thanks to Feenor for changing his signature without me needing to interfere.
____________
The ultimate WoG tester

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Hobbit
Hobbit


Supreme Hero
posted March 27, 2008 05:44 PM

SooT - I'm not "Hobit". I'm HOBBIT.
Alustor - I think project paused, stopped or did something similar. It's sad...
Ste - TYSVM (Thank You So Very Much).

And one thing - do you think that the Scarab actually has got too small animation to be H3 Unit? I do.
And I know that similar post was here not so long time ago, but I think that two new things can't be only edits. Sorry for new post...
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Joey
Joey

Tavern Dweller
posted March 28, 2008 10:28 AM

When it's going to be finished

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hobowu
hobowu


Known Hero
posted March 30, 2008 06:28 AM

Quote:
NO WAY.
They ARE neutral units and they WILL BE neutral units. I don't think that placing neutral units in cities is great and I think neither do Wog Team and NTG.



elementals also used to be neutral units.
now they are in conflux.

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Hobbit
Hobbit


Supreme Hero
posted March 30, 2008 02:56 PM
Edited by Ste at 10:09, 31 Mar 2008.

That's other thing. Conflux is very fast-made town instead of Forge. NWC didn't have any other idea.
Actually NTG has got idea about all units in Bastion. But I think mummy or nomad can be "Bastion neutral units".

PS. I'll be very happy if there'll be new neutral unit - Sphinx!
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Feenor
Feenor


Known Hero
posted March 31, 2008 04:13 PM

Hobbit thank me for my vulgar signature
____________

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Hobbit
Hobbit


Supreme Hero
posted March 31, 2008 05:23 PM

Quote:
Hobbit thank me for my vulgar signature


Emm... Yeah, thank you.
But I think it's offtopic, so...

Do anybody have a contact with NTG?
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Horn of the
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Feenor
Feenor


Known Hero
posted April 12, 2008 01:16 PM

Is it an old version of BASTION?

____________

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