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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: new town: Bastion
Thread: new town: Bastion This thread is 31 pages long: 1 10 20 ... 23 24 25 26 27 ... 30 31 · «PREV / NEXT»
Gazolin4
Gazolin4


Known Hero
God bless us. Even atheists!
posted January 30, 2009 04:57 PM

also the other versions of HotA will there be added a newcoming town.

But well, with the team color i think you cannot add some more. Max 8.
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Dj
Dj


Promising
Supreme Hero
Always loyal to HC
posted February 21, 2009 12:05 AM

seems like modds forgot about HC and they didn't post new screens here.

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Gazolin4
Gazolin4


Known Hero
God bless us. Even atheists!
posted February 21, 2009 12:16 AM

WOW! thanks for screenshot, DJ. Definately pure awesomeness.
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Hobbit
Hobbit


Supreme Hero
posted February 21, 2009 02:16 PM

Awesome! Except Scarab - it's too small.

That means they've got full animations of these units... or this is photomontage.
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Dj
Dj


Promising
Supreme Hero
Always loyal to HC
posted February 21, 2009 08:25 PM

Quote:
Awesome! Except Scarab - it's too small.

yeah..i thought that too but it's a bug. but they will have a large growth. probably higher than pixies' o_O and you know what a large number of bugs can do even in real life

Quote:
That means they've got full animations of these units... or this is photomontage.

i hope so...they MUST have full animations

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Ayreon
Ayreon


Famous Hero
posted February 22, 2009 11:25 AM

Quote:
Quote:
Awesome! Except Scarab - it's too small.

yeah..i thought that too but it's a bug. but they will have a large growth. probably higher than pixies' o_O and you know what a large number of bugs can do even in real life



aww man that reminds me of the movie 'The Mummy' and all those scarabs

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Hobbit
Hobbit


Supreme Hero
posted February 22, 2009 08:49 PM

Quote:
Quote:
Awesome! Except Scarab - it's too small.

yeah..i thought that too but it's a bug.

But other units would attack air, no Scarab.
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Dj
Dj


Promising
Supreme Hero
Always loyal to HC
posted March 03, 2009 07:52 PM

Bastion movie. MUST see xDDEFG

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted March 03, 2009 08:26 PM

Oh jeez, they put a lot of effort into it!

BTW, nice soundtrack

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The_Assassin
The_Assassin


Adventuring Hero
Lizard Assassin
posted March 03, 2009 09:34 PM

When it can be on download?

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corwin
corwin


Hired Hero
posted March 04, 2009 10:34 AM
Edited by corwin at 10:39, 04 Mar 2009.

Greetings and salutations!
I see some disinformation here.
1. The HOTa project - it's separate project, WOG does not have any respect to it. HOTa team assert that their project completely independent from WOG, but I think that it's not really so - their work established on WOG 3.58f platform, and their version of HOTa, that will install directly on Heroes III SOD will include parts of WOG that they need... Will see.
Any way, HOTa is developing some new towns for their project, you can read about it in related topic.
2. Bastion - town that we discuss in this topic, is included in WOG project, that continue it developing by CoreWOG Team. Except Bastion in WOG 3.59 we planed other new towns to be added (like Haven, Kremlin and e.t.)
3. Those new towns will be added in addition to existing, not substitute some existing town.
4. Right now almost all graphics of Bastion is ready (animation and e.t) in its first test incarnation, we work on technical adding of town to the game.
When it will be done - we will told to everybody end bring links to download it, do not worry, we will not forget

5. About screenshots - second is newer, but all graphics may be achieved since then it was made

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bloodandhonor
bloodandhonor


posted March 04, 2009 08:54 PM

Hurrah! The project is still alive!

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elaf
elaf


Adventuring Hero
viajeinterminable.com
posted March 04, 2009 09:31 PM

GREAT NEWS

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Ayreon
Ayreon


Famous Hero
posted March 05, 2009 04:05 PM

So it will be included in the next WoG version? That is good news. However, that would mean that I need to install heroes twice, once for WoG, and once for HotA.
Is it possible that these new towns can be extracted and used with HotA as well? After all, many people will imagine battles between Cove and Bastion when they all are released.

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Efrit
Efrit

Tavern Dweller
posted March 06, 2009 03:34 PM
Edited by Efrit at 15:36, 06 Mar 2009.

Quote:
I think that special building, which replaced the ankh (Idol, i think - if I translated it from russian correctly) will be something that will boost the heroes' special abilities or give the town something special
Yes, it's true. Idol will be increase one of primary skills by 1 (for visiting hero, and cost 1000 gold), but only once for every hero.

Quote:
That means they've got full animations of these units... or this is photomontage.
It's not photomontage, this screen was "shot" by me in game. All creatures from screenshot are full completed.

Bastion will included in WoG 3.59, not in HotA. It's different projects with different towns.

P.S. Sorry for language-errors
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You recieve, but what you give?

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doom3d
doom3d


Known Hero
Avatar of general Z
posted March 06, 2009 06:19 PM

I kindly ask the HotA and coreWoG team to speak with each other.
 At least about how to break the 256 creatures barrier.
With this limitation they can add "only" 4 or 3 new towns without removing/assigning exisiting creatures. (Dracolich is type 196 on C list.)
Thanks for audience.

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Ednaguy
Ednaguy


Supreme Hero
My water just broke! No, wait.
posted March 06, 2009 06:31 PM

http://heroescommunity.com/viewthread.php3?TID=25512&pagenumber=1 I think they resolved the creature-limit problem here, although I'm not sure...
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Efrit
Efrit

Tavern Dweller
posted March 06, 2009 06:51 PM

We already don't have problems with creatures-limit. This problem is solved.
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You recieve, but what you give?

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doom3d
doom3d


Known Hero
Avatar of general Z
posted March 07, 2009 01:11 PM
Edited by doom3d at 17:19, 08 Mar 2009.

re:

Thanks. It was solved in wich version? WoG/HotA/TE/VCMI
My next question is about number of heroes limit (IIRC it was 8 bit as well).
(updated)

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Efrit
Efrit

Tavern Dweller
posted March 07, 2009 08:26 PM

Doom3d, I don't now answers for your questions, i don't develop HotA and TE... About VCMI - I think what they don't have problems with creatures (and heroes) limit, because it's their own sourse code...
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You believe, but what you see?
You recieve, but what you give?

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