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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: new town: Bastion
Thread: new town: Bastion This thread is 31 pages long: 1 ... 6 7 8 9 10 ... 20 30 31 · «PREV / NEXT»
SooT
SooT


Known Hero
posted September 23, 2006 02:27 PM

mhm... What I have to admit-you'r town's monster animations are much more fluent than Forge or Grove-in Bastion monster animations actually look like moving...

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metos
metos


Known Hero
God of Shadows
posted September 24, 2006 02:21 PM
Edited by metos at 14:26, 24 Sep 2006.

Which town will it replace? I know that there is a limit of 255 creatures in H3.......

Edit:What the heck!There are only 150-160 creatures in the game!

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Dragonbreath
Dragonbreath


Famous Hero
Me like dragons!
posted October 04, 2006 01:27 AM

Actually, even if they added two commanders for each town, only 202 spaces would be used up, enough for two more towns. IMO, though, bastion is overpowered stat-wise. Battle Oiliphant has 130 Health, yet the highest lvl 6 health is 120! To top this off, anibus warriors can shoot all enemy stacks on the battlefield! Even if it IS decreased the more targets there are, that's rediculous! Also, the warden can retaliate before it gets attacked? The specials are crazy.
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miasmicgod
miasmicgod


Adventuring Hero
ours is the FURY!!
posted October 04, 2006 01:38 AM

my question is why doesn't this town even have commanders?
isn't this town supposed to be in the official release of 3.59?
and if so then why don't they have commanders for it

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Dragonbreath
Dragonbreath


Famous Hero
Me like dragons!
posted October 04, 2006 02:08 AM

Yes, that's quite interesting. I never noticed that before. I was too busy fuming at how overpowered the units were, I guess.
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miasmicgod
miasmicgod


Adventuring Hero
ours is the FURY!!
posted October 04, 2006 02:30 AM

i don't get offended by the oliphaunt, I get offended by the sehkmeth and the warden, i don't like how the qaulity of some of there creatures is lower than others. also i haven't seen what their heroes look like on the map. What do they look like? are they riding camels, amts what?

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Hobbit
Hobbit


Supreme Hero
posted October 04, 2006 08:30 PM

Quote:
Actually, even if they added two commanders for each town, only 202 spaces would be used up, enough for two more towns. IMO, though, bastion is overpowered stat-wise. Battle Oiliphant has 130 Health, yet the highest lvl 6 health is 120! To top this off, anibus warriors can shoot all enemy stacks on the battlefield! Even if it IS decreased the more targets there are, that's rediculous! Also, the warden can retaliate before it gets attacked? The specials are crazy.


Well, Dragonbreath, battle oliphaunt is actually one from seven units. Other five - i don't know, what's about anubis warrior - has got a few attack or a few defense (or first and second). I don't know why are you sure that - Bastion is normal town and his stats-power is not bigges at other towns background.
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Dragonbreath
Dragonbreath


Famous Hero
Me like dragons!
posted October 04, 2006 11:39 PM

Quote:
Quote:
Actually, even if they added two commanders for each town, only 202 spaces would be used up, enough for two more towns. IMO, though, bastion is overpowered stat-wise. Battle Oiliphant has 130 Health, yet the highest lvl 6 health is 120! To top this off, anibus warriors can shoot all enemy stacks on the battlefield! Even if it IS decreased the more targets there are, that's rediculous! Also, the warden can retaliate before it gets attacked? The specials are crazy.


Well, Dragonbreath, battle oliphaunt is actually one from seven units. Other five - i don't know, what's about anubis warrior - has got a few attack or a few defense (or first and second). I don't know why are you sure that - Bastion is normal town and his stats-power is not bigges at other towns background.

I don't understand what you're saying. Anibus Warrior's stats havn't been released yet and Battle Oiliphant has 130 Health and 30-35 damage. The highest health for level 6s is 120, and highest damage is 20-25(Champion), or 15-30(Dread Knight). Also, almost all the Overseer's stats double when he's upgraded. 7 defense for a lvl 2 is unreal. The specials are crazy too. Warden can retaliate before he gets attacked(in other words, weakened), the Anibus Warrior can shoot every enemy unit(the fact that the damage is 'split' doesn't matter if you can attack everybody) AND can cast Teleport. Catch my drift? This town's creature strength is unreal.

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FireSpirit
FireSpirit


Famous Hero
with warm hands
posted October 05, 2006 01:40 PM

Quote:
The highest health for level 6s is 120, and highest damage is 20-25(Champion), or 15-30(Dread Knight).

The highest damage comes from Naga Queens, they have full 30.
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Hobbit
Hobbit


Supreme Hero
posted October 05, 2006 04:01 PM
Edited by Hobbit at 16:02, 05 Oct 2006.

Quote:
Quote:
Quote:
Actually, even if they added two commanders for each town, only 202 spaces would be used up, enough for two more towns. IMO, though, bastion is overpowered stat-wise. Battle Oiliphant has 130 Health, yet the highest lvl 6 health is 120! To top this off, anibus warriors can shoot all enemy stacks on the battlefield! Even if it IS decreased the more targets there are, that's rediculous! Also, the warden can retaliate before it gets attacked? The specials are crazy.


Well, Dragonbreath, battle oliphaunt is actually one from seven units. Other five - i don't know, what's about anubis warrior - has got a few attack or a few defense (or first and second). I don't know why are you sure that - Bastion is normal town and his stats-power is not bigges at other towns background.

I don't understand what you're saying. Anibus Warrior's stats havn't been released yet and Battle Oiliphant has 130 Health and 30-35 damage. The highest health for level 6s is 120, and highest damage is 20-25(Champion), or 15-30(Dread Knight). Also, almost all the Overseer's stats double when he's upgraded. 7 defense for a lvl 2 is unreal. The specials are crazy too. Warden can retaliate before he gets attacked(in other words, weakened), the Anibus Warrior can shoot every enemy unit(the fact that the damage is 'split' doesn't matter if you can attack everybody) AND can cast Teleport. Catch my drift? This town's creature strength is unreal.


Level 2 upgraded has got 20 hp, 4 attack, 7 defense and 4 (or 3) speed. But level 2 nonupgraded has got 10 hp, 3 attack, 3 defense and 3 speed. It is few. And so, yes, you don't understand me - OLIPHAUNT IS ONE UNIT, so this town has got SEVEN units.

PS. You are writing bad - no "anibus", but "anubis", and no "oiliphant" but "oliphaunt".
PS2. Might and Magic IS unreal.
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Dragonbreath
Dragonbreath


Famous Hero
Me like dragons!
posted October 05, 2006 09:58 PM

Yes, level 2 nonupgraded is fine, but upgraded is not. I don't understand what you're saying about the oilphants. Compare their stats to other lvl 6s and you'll see how overpowered they are.

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Fnord
Fnord


Promising
Famous Hero
posted October 05, 2006 10:16 PM
Edited by Fnord at 22:23, 05 Oct 2006.

Quote:
Yes, level 2 nonupgraded is fine, but upgraded is not. I don't understand what you're saying about the oilphants. Compare their stats to other lvl 6s and you'll see how overpowered they are.


The Oliphaunts don't seem too overpowered to me. I imagine they're running a lot of tests and may need to adjust all creature stats and abilities a bit but right now they don't look too bad.

While they have a high damage (higher than other level 6 creatuers), their attack isn't so high.

And while they also have slightly more health than the highest level 6 creature, this is balanced by their incredibly slow speed (5 and 6) which is much slower than any other level 6 (other upgraded level 6 have speeds of 9 to 13).

A slow walker (a two-hex walker as well) is far less useful than a faster creature (especially a fast flyer as several level 6 creatures are) because they can't easily reach the enemy or attack first. And combine that with the level 1 vulnerability (no other level 6 creatures has a vulnerability do they?) I think they're balanced pretty well.

In a one-to-one fight, they would probably win (although maybe not against Nagas because they have no-retaliation), but with a typical mixed army they may miss a couple of rounds of battle just moving to engage the enemy.

Also, consider that the adventure map speed is going to be reduced because they're slow. Slow lower level creatures will often be dropped from the main hero's army to cover more ground quicker, but if you drop your level 6 creatures, where does that leave you?




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Dragonbreath
Dragonbreath


Famous Hero
Me like dragons!
posted October 05, 2006 10:21 PM

Okay, I see your point. I think they're still going to be harder to take down than they should be, but I suppose it IS balanced because of the speed and lvl 1 creature vulnerability. The damage needs to be changed, though.

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Fnord
Fnord


Promising
Famous Hero
posted October 05, 2006 10:24 PM

Quote:
Okay, I see your point. I think they're still going to be harder to take down than they should be, but I suppose it IS balanced because of the speed and lvl 1 creature vulnerability. The damage needs to be changed, though.


Yes, perhaps the minimum damage is a bit high for them but only lots of testing will really tell for sure.


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Dragonbreath
Dragonbreath


Famous Hero
Me like dragons!
posted October 06, 2006 02:16 PM

For me they are too, mostly. However, Warden and Ammut have crazy stats and abilities. Just look at them! The stats are crazy, I tell you!

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Hobbit
Hobbit


Supreme Hero
posted October 06, 2006 06:20 PM

Quote:
For me they are too, mostly. However, Warden and Ammut have crazy stats and abilities. Just look at them! The stats are crazy, I tell you!


Can you write "oliphant" good?
I can't understand why are you thinking amt and warden has crazy stats and abilities. Amt is normal (yes, yes!), and warden too - for example, at rampart level 2 unit has got 6 attack, 7 defense, 20 hit points, 2-4 damages and 3 speed. Warden has got bigges stats? I'm say: NO
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vhilhu
vhilhu


Famous Hero
We are NOT schysophren
posted October 06, 2006 06:43 PM

amt looks miserable. of course its the best you could possibly get out of a crocodile+lion. its the only unit i suggest you to replace completely with something cooler. after all, its a game and you must like what you command to enjoy it.

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vhilhu
vhilhu


Famous Hero
We are NOT schysophren
posted October 06, 2006 09:01 PM

amt certainly shouldnt be that high level, i mean look at that poor thing. he looks like lvl 3 or smthing.

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Dragonbreath
Dragonbreath


Famous Hero
Me like dragons!
posted October 06, 2006 09:34 PM

Wha? Dwarf has higher stats than Warden? I woudn't be so sure of that. Pay attention to what I type. Amt is fine, AmMUT is not. Also, Amt's ability is completly overpowered if you ask me.

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miasmicgod
miasmicgod


Adventuring Hero
ours is the FURY!!
posted October 06, 2006 09:44 PM

i don't know it seems like this town is going to fit in fine also it's not like the towns stats are stuck as they are now so just cool ur jets until it comes out, cuz it has been a while since they updated the site, and maybe they are going to adjust the stats through testing
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