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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Grove Town - Unit Stats, Heroes, Avatars....etc
Thread: Grove Town - Unit Stats, Heroes, Avatars....etc This thread is 48 pages long: 1 2 3 4 5 ... 10 20 30 40 ... 44 45 46 47 48 · «PREV / NEXT»
bananaboy
bananaboy

Tavern Dweller
posted May 23, 2009 08:08 PM

Quote:
Sorry for offtopicing, but are these members .. spambots?

Anyways - This project isn't dead, it is going to be in WoG 3.59 if I am not mistaken.


Isn't 3.59 dead?
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ChaosHydra
ChaosHydra


Famous Hero
posted May 23, 2009 08:12 PM

No, it just runs very slowly...

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gnollking
gnollking


Supreme Hero
posted August 09, 2009 05:52 PM
Edited by gnollking at 18:12, 09 Aug 2009.

Will the grove be a whole new town or will it replace fortress in 3.59?
Any news

I really like fortress..

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Ednaguy
Ednaguy


Supreme Hero
My water just broke! No, wait.
posted August 09, 2009 06:48 PM

Afaik, some smart Russian guy has found a way to work around the town limit...
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"Edna, there's a special, tiny, tiny place in hell, waiting just for you... "

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Darkloke
Darkloke


Promising
Famous Hero
WoG Team artist
posted August 09, 2009 08:18 PM

Quote:
Will the grove be a whole new town

Yes, it will be as a new town in 3.59 (after Bastion, Haven and Kremlin).

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gnollking
gnollking


Supreme Hero
posted August 09, 2009 09:15 PM

Good, fortress is my favourite town in heroes.

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sheldenzaire
sheldenzaire


Adventuring Hero
posted February 26, 2010 05:02 AM

Quote:
The new Grove line-up (the post will be updated)
LvL 1: Whisp -> Elven Spirit
LvL 2: Archer -> Ranger
LvL 3: Hippogryph -> Hyppogryph Elder
LvL 4: Grove Guard -> Grove Keeper


LvL 5: Crow Druid -> Stormcrow Druid
LvL 6: Watcher -> Warden
LvL 7: Forest Giant -> Mountain Giant


LvL 8: Ancient of War


NOTE: The names of the creatures may be changed!



are the .defs if these creatures available for download?

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Darkloke
Darkloke


Promising
Famous Hero
WoG Team artist
posted February 26, 2010 06:25 AM

Quote:
are the .defs if these creatures available for download?

Why they should be?

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T2_2112
T2_2112


Supreme Hero
posted February 26, 2010 09:57 AM

Quote:
Quote:
are the .defs if these creatures available for download?

Why they should be?


Long time no see, because they fall in love with them

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WyvernHunter
WyvernHunter

Tavern Dweller
posted June 23, 2010 06:00 PM

Is this town still going to be included in wog 3.59?
And, further, will wog 3.59 be compatible with HoTa?

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OxFEA
OxFEA


Promising
Famous Hero
feanor on DF2.ru
posted June 23, 2010 06:13 PM
Edited by OxFEA at 17:34, 24 Jun 2010.

Quote:
Is this town still going to be included in wog 3.59?

Quote:
Yes, it will be as a new town in 3.59 (after Bastion, Haven and Kremlin).

It is so hard to you read this page entirely?

Quote:
And, further, will wog 3.59 be compatible with HoTa?

HoTA - no.
CoreWOG team also is not going to achieve compatibility.

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vladud2000
vladud2000


Known Hero
Maestro of Might & Magic
posted June 25, 2010 07:05 AM

hota based on SoD so before applying it to WoG someone need to recode it, add a leader, 8th level, experience tabs, advanced skills e.t.c.
after all this manipulations hota could be plaed even in wog...but i doubt that it is possible without programming skills.
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Mitabrin
Mitabrin


Famous Hero
kłoribaz to kutaspociąg
posted June 25, 2010 11:53 AM

Quote:

It is so hard to you read this page entirely?


Well... Imo when thread is 47 pages long he should have full right to ask questions like that...

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revolut1oN
revolut1oN


Famous Hero
posted June 25, 2010 01:46 PM
Edited by revolut1oN at 13:47, 25 Jun 2010.

Quote:
Quote:

It is so hard to you read this page entirely?


Well... Imo when thread is 47 pages long he should have full right to ask questions like that...


This page means THIS page, not whole thread. Answer is on this page...

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Tawniey
Tawniey

Tavern Dweller
posted December 07, 2010 04:49 AM

I would love to see this finished!!
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Hobbit
Hobbit


Supreme Hero
posted December 07, 2010 05:14 PM

<rude ad>There is finished version of this town. Search on this forum.</rude ad>

Ok, sorry.
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Horn of the
Abyss on AcidCave

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Kegolo
Kegolo


Promising
Famous Hero
of infamy
posted May 07, 2011 08:41 PM

Hi I've played the Grove town quite a bit now, really like it. One question: how did you change the outline of the buildings in the town? I know you didn't move them, but whenever I alter an outline file like TOELblak.pcx or something like that, a big pink box appears instead of the correct outline. I used the correct colors I am sure.
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Hobbit
Hobbit


Supreme Hero
posted May 07, 2011 09:35 PM

I guess it's wrong topic. You should ask about it here. Yeah, I know, a little bit confusing. Sorry.

Quote:
I know you didn't move them

We actually did.



Quote:
I used the correct colors I am sure.

Check this once again, because for me it should work...
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Horn of the
Abyss on AcidCave

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Kegolo
Kegolo


Promising
Famous Hero
of infamy
posted May 07, 2011 11:32 PM

Quote:
I guess it's wrong topic. You should ask about it here. Yeah, I know, a little bit confusing. Sorry.

Quote:
I know you didn't move them

We actually did.


Quote:
I used the correct colors I am sure.

Check this once again, because for me it should work...


Hmm I must have an earlier version on Grove where the buildings are in the same place as fortress buildings. So... how do you move the buildings?

Also, the size of the TO files for the outline are all different sizes, how does wog read where to put the corners of the picture?

Two colors in my outline: Cyan (0,255,255) and the yellow (210,180,110)
I noticed in the Grove .wog file there are files like TZFAIDA.bmp, do I need to alter this as well?

Thanks for your time!!
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Macron1
Macron1


Supreme Hero
posted October 16, 2013 09:15 PM
Edited by Macron1 at 21:16, 16 Oct 2013.

Magister180888 said:
I think i have found some things:

The Grove empty:






Snow, how it's happened that I overlooked this background without buildings for this variant of Grove...
Cool.

Now I only search materials for this townscreen version:


Maybe someone has screenshooots of other town views? Or even background without buildings for this screen?

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