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Heroes Community > Age of Heroes Coliseum > Thread: ICTC: Fortress
Thread: ICTC: Fortress
godstuffus
godstuffus


Hired Hero
posted February 02, 2006 11:05 PM
Edited by godstuffus on 4 Feb 2006

ICTC: Fortress

Removed and renamed Blood Faction. Here is the link.

http://heroescommunity.com/viewthread.php3?TID=17070

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Edo
Edo

Tavern Dweller
posted February 03, 2006 05:29 PM

What does troll do with lizards?

You should alsou descript town architecture, it is what most see of faction
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godstuffus
godstuffus


Hired Hero
posted February 03, 2006 07:23 PM
Edited by godstuffus on 3 Feb 2006

First thanks for the reply.  I like constructive criticism.

Trolls come out of the mud of the swamp in some legends.  I wrote that the style was Mayan, and the pool for the Leviathan is there for sacrifices.  I do not go in great detail about each building because it is very close to Fortress in Heroes 3.  I can not draw out of every building right now.  I have not been able to play the game so I do not know about a perfect balance.  With a few days left I am going to leave it like it is unless someone has a better suggestion.

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Phoenixzs
Phoenixzs


Adventuring Hero
posted February 03, 2006 08:13 PM

you are probably the third person ý am making this suggestion to but here it goes

The wyern is usually a fagile unit compared to others if you are going the heroes 3 way.To make them more resistant to some type of creatures give this ability;

Arial Reflexes:While fighting creatures with flying the wyern receives only the %40 of the damage from 5th 6th and 7th level enemies.

so by this way the wyerns are still the guys we know but they are realy trouble for fliers(usually the last levels hav flying anyway)

The basilik pic is good ý hope they have good amount of

About the sacriface thing;Something asociated with swamp creatures could be better like regeneration.After battle some depending on the stack numbber they belong to can be replenished.This would be not like Heroes 4 life magic resurrection since lets say there are 70 trolls and 3 died if it were resuurection nothing would be resurrected but with this skill small amounts could be regenerated like 5trolls.

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godstuffus
godstuffus


Hired Hero
posted February 03, 2006 08:37 PM
Edited by godstuffus on 3 Feb 2006

The wyvern I know are kinda of weak.  If the town gets voted in than I would just change their HP's.

The sacrifice ability I thought would be used to either regenerate, fill back up magic, or be used for resources for the Leviathan.  I thought there actually be points accumalated that the player can decide what to do with.

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Phoenixzs
Phoenixzs


Adventuring Hero
posted February 03, 2006 09:47 PM

I think you are bit in the wrong direction;first make the changes so that others can vote for it Just my thoughts.
And why dont use salamander as a pre-upgraded creature?it could be nice.
Once ý had a suggestion about a chamelion skill it was like this.
Until first attacked in melle by other creature the creature receives %70 more defense aganist shooting and magic.Maybe you could use that,ýt represents the ability to camuflage.

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Ulf
Ulf

Tavern Dweller
posted February 03, 2006 09:52 PM

Some of your `i`s are showing as `ý`s - what's going on? Just like to know...

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Hrushov17
Hrushov17


Adventuring Hero
posted February 03, 2006 10:42 PM

about the wyvern....wyverns aren't supposed to be frigial I don't know y they were in HoMM3...b/c the wyvern is the largest dragon but it doesn't breath fire...it used to pick up elephants or other big mamals in the air and drop them off to kill them and eat them...so do plz make the wyvern tougher....otherwise nice town I like the crocadile idea!!
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godstuffus
godstuffus


Hired Hero
posted February 04, 2006 02:07 AM

I changed info on the wyvern a little.  I just would have to the play the new game to know if it was balanced.  I just do not want to overdue a faction, but the wyvern in Heroes 3 was weak.

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