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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Roman legion town
Thread: Roman legion town This thread is 7 pages long: 1 2 3 4 5 6 7 · «PREV
DKnight
DKnight


Adventuring Hero
in Bloodhunting session
posted September 30, 2007 04:03 AM



Nice work.

You should have less war machines, maybe elephant support riders?
The animation would be hard...
And mercenaries as neutral troops.

What about a commander appearing on your side for every 100 legionaires?(its just an example,open to any changes)
Or have increased defence because of turtle formation(just suggestions, I am not trying to overpower)
Tactics should have extra effects with this town.
And you should have a low-level shooter similar to archer since archers are so important in an army.
What about wooden siege towers?

These are just suggestions, I don't know anything about modding or programming anything.



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Vector
Vector


Hired Hero
posted October 16, 2011 03:12 PM

Guys, please don't let this town die.

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Hero_of_Light
Hero_of_Light


Responsible
Supreme Hero
posted October 16, 2011 03:21 PM

GHARGING...CLEAR!



I'm sorry... I guess it didn't make it...Like four years ago.

____________
Not idly do the leaves of Lorien fall.

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Vector
Vector


Hired Hero
posted October 18, 2011 01:05 AM

So, who's going to start working on it then

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Hero_of_Light
Hero_of_Light


Responsible
Supreme Hero
posted October 18, 2011 01:33 AM

You really don't get sarcasm do you?

Anyway, you're new here so i guess you have to learn some day... If a project hasn't any new posts for some years then it's pretty much abandoned.

And FYI, visiting the last pages of this forum and digging up forgoten projects, won't actually make them alive again.
____________
Not idly do the leaves of Lorien fall.

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Vector
Vector


Hired Hero
posted October 18, 2011 01:59 AM

Well then, I'll finish up what Mr48 and HellDemon started. If you want to help, feel free.

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Robb
Robb


Adventuring Hero
posted October 18, 2011 02:01 AM

You're gonna start on a project? You are a noobie.
I think.

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Vector
Vector


Hired Hero
posted October 18, 2011 08:30 PM

Quote:
You're gonna start on a project? You are a noobie.
I think.

Only as much as you are

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Robb
Robb


Adventuring Hero
posted October 19, 2011 12:02 AM

No! I'm learning erm slowly and I'm trying to create a new unit.
____________

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Kegolo
Kegolo


Promising
Famous Hero
of infamy
posted October 25, 2011 11:31 PM

Quote:
Quote:
You're gonna start on a project? You are a noobie.
I think.

Only as much as you are


@Vector: Dude you may wanna check the date of a post before replying to it. There's like 5 threads you posted on from '07...

Anyways seeing how enthusiastic you are, do you have any skills modding? I'm always looking for help with my town that's like 60% done

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gentledon
gentledon


Known Hero
posted October 26, 2011 03:59 PM

Try looking at Rome Total War , there are a lot of units you can copy (maybe not the defs but the ideas)

Peasant and an upgrade to a halfling (recoloured) could be an option for lvl 1

Archer / Archer Auxilia

Spearman  Legionairy spearman

Hastati / Principes

Velites / Skirmisher

Cohortes / Legionairy cohort

Samnite Gladiators / Murmillo Gladiators

Early Cavalry / Equites

Legionairy Cavalry / Praetorian Cavalry

Incendiary Pigs / War Dogs  

All possible combinations  


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18w4531g00
18w4531g00

Tavern Dweller
posted November 14, 2011 12:10 AM

Cataphracts have originated in Asia Minor and have been used extensively by the Sassanid empire, along with the more anti-cavalry developed Clibanarii ( Klibanophoroi in greek ). Only the Byzantine empire has used cataphracts and cataphract archers and this has been for a century or so. Roman tactics did not involve cavalry ( just light cavalry ) due to its limitations.

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