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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Heroes 5 Strategy: Playing Inferno Faction
Thread: Heroes 5 Strategy: Playing Inferno Faction This thread is 30 pages long: 1 ... 6 7 8 9 10 ... 20 30 · «PREV / NEXT»
WarLore
WarLore


Famous Hero
servant of urgash
posted September 19, 2007 07:17 PM

Quote:
Be nice guys!  Not everyone is a super expert, least of all myself.

A human player can in fact neutralize the catapult should he/she so desire.  AOE spells is the easiest way.

The point Warlore, is that by allowing very easy battles in the first couple of weeks Deleb can get very strong very fast.


same is possible with vittorio or catalyst,but this is inferno tactics
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dschingi
dschingi


Famous Hero
the guy with the dragon golem
posted September 19, 2007 07:19 PM
Edited by dschingi at 19:24, 19 Sep 2007.

I'm always nice In fact a game would be the best solution to learn who is right, what the counters are etc.

For Teleport Assault and Sorcery: I tried that once and wasn't very happy with it. I missed other spells a lot, maybe I was also unlucky in the game. TA itself opens good tactical options, but the skill points for Sorcery might be better spent on something else. What's also annoying is that you have to take Soulfire because it will be offered as soon as you get Consume Corps.

Edit: Maybe I said it the wrong way. My point was not to tell that it's impossible to destroy the ballista, but to say that Deleb is a very powerful hero who is even more difficult to stop.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 19, 2007 08:08 PM

Tell you what, expert warmachines gives a nasty hp to the ballista. By the time you neutralize it it will have fired a few times and her units will have attacked too.
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sdfx
sdfx


Famous Hero
posted September 19, 2007 10:42 PM

Jezebeth is da best for TA + sorcery. The fact that she is a creature specialist also means that TA has actually a "worthy" target. Also, she  benefits from TA more than any other demonlord ever would because it can unblock her main powerstack(succubi) or simply teleport them somewhere to make a no-penalty/safe shot.

TA is sometimes very sweet in final battle when it makes a difference between "familiars drain mana AFTER being attacked" and "familiars drain  mana BEFORE being attacked".  

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V1p3R
V1p3R

Tavern Dweller
posted September 20, 2007 04:16 AM

Thank you everyone for your advice!

I've been reading up on heroes and 2 well known posters have said to use alastor as she has sorcery, mana regen and her specialty mind reaver. But i thought inferno isn't big on magic? Also, people say use deleb in a short game but use alastor in a long game. How would you know the duration of the match?

I've thought about bothering getting dark magic and just going for luck, attack, logistics and war machines? Is this viable or not?

Once again thanks for your help guys.

Kind regards,
Viper

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 20, 2007 08:19 AM

It is but but dark can be pretty yummy Very good for support and enemy distraction. The game's length can usually be determined by the time it takes to reach the rich area. The opponent has a strong motive to get there soon or he'll be at a disadvantage as suggested in the Game Theory If you can get there before week 4 it's short.
Also Deleb is good anyway because of the great leveling advantage she has.
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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted September 20, 2007 11:23 AM

Quote:
How would you know the duration of the match?


Its preety simple. Big Map long game, small map short game.

Quote:
Also, people say use deleb in a short game but use alastor in a long game


Ye I remember that , it was long time ago when i was just starting online playing. I tried alastor and he sucks

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted September 20, 2007 11:38 AM

Alastor sucks balls, that's all I can say about him, plus, the confusion spell is vastly overestimated.

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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted September 20, 2007 12:46 PM

Quote:
Thank you everyone for your advice!
I've been reading up on heroes and 2 well known posters have said to use alastor

Eventhough im not a well know poster I would actually advise you to take Grok/Nebiros for games as they actually are far better than Alastor... but well what do I know. In the end you'll pick the one who fits your style best but Grok/Nebiros can be very handy as they have nice starting skills and good/nice specials.

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WarLore
WarLore


Famous Hero
servant of urgash
posted September 20, 2007 03:32 PM

Quote:
Tell you what, expert warmachines gives a nasty hp to the ballista. By the time you neutralize it it will have fired a few times and her units will have attacked too.


empowered fireball/circle of winter/meteor shower and ballista destroyed one shot for titans and ballista destroyed
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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted September 20, 2007 03:46 PM

Sorry to bust your bubble but 550 hp are not something you just wipe out without decent spellpower you'd have to be a warlock/necro/wizard for that. And I think a warlock has other people to target with his aoe spells than a ballista. Except of course he can also hit it without leaving a creature out of the area effected. Because usually enemy stack > balista.

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phoenixreborn
phoenixreborn


Promising
Legendary Hero
Unicorn
posted September 20, 2007 04:09 PM

Quote:
you'd have to be a warlock/necro/wizard for that. And I think a warlock has other people to target with his aoe spells than a ballista. Except of course he can also hit it without leaving a creature out of the area effected.


Exactly, the creatures are usually near it.  And did you really just say you'd have to be 42% of the availbale factions to do it?  Seems like a pretty high chance.  And also hero attacks work on war machines very nice.

I'd think that if one was facing Deleb that ballista would get a higher priority than against any other hero.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted September 20, 2007 04:30 PM

1. you can not destroy the 1100 hp ballista in earlygame easily no matter what faction do you play
2. later it becomes irrevelant to destroy the ballista since the units are actually a bigger threat

so when you are able to quickly take care of it, it's no longer important.

In other words, Deleb is a strict rusher.

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kermit
kermit


Known Hero
Soul hunter
posted September 20, 2007 04:50 PM

Quote:
Quote:
you'd have to be a warlock/necro/wizard for that. And I think a warlock has other people to target with his aoe spells than a ballista. Except of course he can also hit it without leaving a creature out of the area effected.


Exactly, the creatures are usually near it.  And did you really just say you'd have to be 42% of the availbale factions to do it?  Seems like a pretty high chance.  And also hero attacks work on war machines very nice.

I'd think that if one was facing Deleb that ballista would get a higher priority than against any other hero.


As a matter of fact necro seldom gets destructive magic school. Even a wizard with destructive would need a few casts or motw to destroy a balista. That warlock is the only one that can actually do that with enough sp and a bit of luck.

I wouldn't bet much on such a tactic.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 20, 2007 04:54 PM

Actually destructive is pretty common for necro but in any case you can start with raven. The catch is getting an ice bolt, that with cold death is an instant kill.
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kermit
kermit


Known Hero
Soul hunter
posted September 20, 2007 05:16 PM

Quote:
Actually destructive is pretty common for necro but in any case you can start with raven. The catch is getting an ice bolt, that with cold death is an instant kill.


I thought they were more summoning, dark oriented
To tell the truth I rarely play necro

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86wyp
86wyp


Adventuring Hero
posted September 20, 2007 05:17 PM

If I am correct in tribe of the east every faction will get cold death, then deleb will no longer be a problem at least to those with destructive in their guild.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 20, 2007 05:28 PM

Half of the time In a way it is fair, a rushing warmachine hero can be hard to face early. I'd consider getting it with rangers.
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V1p3R
V1p3R

Tavern Dweller
posted September 21, 2007 12:53 AM
Edited by V1p3R at 01:26, 21 Sep 2007.

LOL, sorry didn't relise it was an old post. Thx for the replies though.

So bottom line, use deleb always? Or is this someone better for longer games? Grok/Nebiros? If these are viable could you tell me why?

Quote:
Originally posted by Hartza
Inferno:
Another might oriented factions which troops are fast and deals good damage. Inferno player usually has numberic advantage because of gating ability. They hero has medicore mana grow and with consume corpse the Demon lord can spam dark magic spells without worring mana pool. Their weakness is protection agaisnt dark magic and early game creeping(without deleb). However if you choose deleb and IF you get light& dark magic then...


Is this true? Does deleb own with light and dark magic? Inferno is weak against dark magic so would this be a good way to counter dark magic?

Kind Regards,
Viper

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 21, 2007 01:27 AM

Deleb is just better. Suppose you get luck that may help you more in an endgame battle, you won't have the advantage Deleb has amassed by then. That's why she's banned in online games.
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