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skullman
Famous Hero
banned
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posted October 02, 2007 06:01 PM |
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I have a error about the RMG
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Nirual
Famous Hero
Imbued Ballista
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posted October 20, 2007 10:05 AM |
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TotE bugs:
Vampirism: Does not work properly on Storm Lords. It makes them undead, but their melee attack does not drain any health.
Puppet Master + Magic Mirror: Puppet Master can be mirrored to Storm Lords despite their Mind Immunity.
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In ur base killing ur doods... and raising them as undeads.
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pinkspear
Known Hero
Crazy like a fool
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posted October 20, 2007 04:50 PM |
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As I have written in another thread, in tote the computer doesn't allow you to train the haven alt. upgrades(brutes, crossbowmen, vindicators,
and zealots) into higher tier, I mean you can train a priest or inquisitor into a cavalier, but you can't train a zealot.
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Fraudatio
Famous Hero
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posted October 20, 2007 05:34 PM |
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Mage vault, utopia
Bug(?) with learning spells from utopias, mage vaults etc.
Played Let`s Fight with Fiur today, and when taking a mage vault to get some very appreciated lvl 5 spells - I got 2 level five spells of a skill that i didnt have - thus i didnt learn a thing... In the utopia later on I learnt one spell of my magic skill, and again - one that I could not learn.
Has anyone experienced this?
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Maurice
Hero of Order
Part of the furniture
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posted October 21, 2007 12:47 AM |
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Quote: Bug(?) with learning spells from utopias, mage vaults etc.
Played Let`s Fight with Fiur today, and when taking a mage vault to get some very appreciated lvl 5 spells - I got 2 level five spells of a skill that i didnt have - thus i didnt learn a thing... In the utopia later on I learnt one spell of my magic skill, and again - one that I could not learn.
Has anyone experienced this?
Yes, and this is intended as far as I know. They made it more random as to what you get from them, instead of giving you a sure-fire way to get the level 5 spells that you are still missing.
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Nirual
Famous Hero
Imbued Ballista
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posted October 21, 2007 05:23 PM |
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in the words of Blizzard: its not a bug, its a feature.
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In ur base killing ur doods... and raising them as undeads.
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Fraudatio
Famous Hero
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posted October 21, 2007 08:03 PM |
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Quote: in the words of Blizzard: its not a bug, its a feature.
Thanks for enlightening me on that one - good thing it was intended. And yeah, it somehow makes sense, at least if they reset.
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grow
Adventuring Hero
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posted October 21, 2007 09:36 PM |
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during necro campaign in tote:
was in a battle with whoever/whenever i dont remember but
after killing golems i move a creature on top of them and attack enemy mages....
gremlins somehow resurrect the golems underneath me but there invisible and i cant see or hit them lol...
so even though i had more stuff and easy fight, they literally woulda won by the heroes hits mostly because i couldnt do anything to the "invincible golem" so i had to restart it and make sure not to step on them after killing
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nothing is predictable
grow me
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Poisonousimp
Tavern Dweller
Master of imp/wyvern mixes
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posted October 21, 2007 10:23 PM |
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bugs taste good...
and in other news anyone notice that when you click on a building in the adventure map the hero stops one space away and i have to re click it?
-When i was playing as dungeon i built the dragon spire(12th game and first level seven dwelling) it also said to recruit deep dragons
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"Forgive my illiteracy imps have a tendency to rip the "shiny lead" out of my pencil."
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Duncan
Famous Hero
The Pathfinder
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posted October 22, 2007 11:34 AM |
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I found these on the demo, dunno if it's been fixed in the released version. Happened both in Gotai's campaign and Agrael's Trial. The pointer shows that it's 5 days travel, whereas in fact it's just two days away.
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But now I have come to believe that the whole world is an enigma, a harmless enigma that is made terrible by our own mad attempt to interpret it.
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Maurice
Hero of Order
Part of the furniture
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posted October 22, 2007 10:44 PM |
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Two of mine:
- The Artifact Merchant only restocks 5 instead of 6 Artifacts each new month;
- When you have the Pendant of Mastery equipped, along with the Lion's Crown and Cape of the Lion's Mane, the Artifact Set bonus is applied as if you actually have the Necklace of the Lion equipped as well;
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pinkspear
Known Hero
Crazy like a fool
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posted October 22, 2007 11:17 PM |
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Did anyone ever encounter that blood furies/sisters usually (not always, but very often, I mean) don't return to their starting tile, but stop on the tile where they've just hit the enemy?
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Maurice
Hero of Order
Part of the furniture
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posted October 22, 2007 11:20 PM |
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Quote: Did anyone ever encounter that blood furies/sisters usually (not always, but very often, I mean) don't return to their starting tile, but stop on the tile where they've just hit the enemy?
Sometimes they do, usually when they're blocking a Shooter. But this is always done by the AI ... or did you experience it with your own Blood Furies / Sisters as well?
I believe that you need to press CTRL to circumvent their Strike-and-Return option, so they remain where they are after the attack - much like how you order a Ranged attacker to attack in melee.
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pinkspear
Known Hero
Crazy like a fool
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posted October 23, 2007 03:13 PM |
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Only the AI's furies did that. Holding ctrl sounds reasonable, I'll try it next time. Thx for enlightening.
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PaleMaster
Hired Hero
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posted October 24, 2007 12:31 AM |
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i dont know if anyone has already noticed it, but u cant get empowered firewall with warlock
its normal destruction spell now, but still hasnt empowered form
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Nirual
Famous Hero
Imbued Ballista
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posted October 24, 2007 12:42 AM |
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sounds just like something Nival would overlook, just like they forgot to put elements on the dwarves in HoF.
Deep Freeze does have an Empowered version, though.
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In ur base killing ur doods... and raising them as undeads.
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Minion
Legendary Hero
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posted October 31, 2007 11:42 AM |
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For some reason during the week of Abjuration, when all dark spells are cast with Expert efficiency, the Decay spell was unaffected. The Confusion worked perfectly, making the target unable to retaliate at all. Decay however only lasted for 2 turns when it should have lasted for 5.
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sfidanza
Promising
Supreme Hero
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posted November 04, 2007 10:07 PM |
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Quote: - When you have the Pendant of Mastery equipped, along with the Lion's Crown and Cape of the Lion's Mane, the Artifact Set bonus is applied as if you actually have the Necklace of the Lion equipped as well;
Was it with a Knight? Was it the Knight special bonus (Knight's attacks decrease enemy morale by -2) or the common bonus (0.1 ATB bonus for the hero when his creatures have good Morale)?
Basically, my point is that the common bonus requires the 3 items, while the Knight bonus requires only 2.
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Maurice
Hero of Order
Part of the furniture
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posted November 04, 2007 11:02 PM |
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I've not been able to reproduce this bug, so it might have been an odd combination of factors. But the 3-set bonus was applied when only 2 of the items were equipped, along with a Pendant of Mastery. Unequipping that Pendant would also remove the 3-set bonus. But as said, I've not seen it during a later game, where I had these items together as well.
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skullman
Famous Hero
banned
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posted November 09, 2007 11:12 PM |
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Quote: i dont know if anyone has already noticed it, but u cant get empowered firewall with warlock
its normal destruction spell now, but still hasnt empowered form
The empowered spells will have to do direct damage but firewall doesn't do direct damage. It doesn't mather the magic school only if it does direct damage like you could get empowered fist of wrath and thats a summoning magic.
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