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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Dark elves VS Harpy & co
Thread: Dark elves VS Harpy & co
law558
law558


Adventuring Hero
posted July 01, 2006 06:54 PM

Poll Question:
Dark elves VS Harpy & co

Most of the fractions have had some changes now in H5.
But the Warlock's have had the biggest change (in my opinion)
where the weird and wonderful creatures, namely the trogs, the harpies and the beholders have been booted out, in favor of the dark elves.

Are the dark elves better?
or do you prefer the Harpies & co from H3?

Responses:
New warlocks- Dark elves
Old warlocks- trogs, harpies and beholder's
 View Results!

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Gulshog
Gulshog

Tavern Dweller
Storyteller
posted July 01, 2006 07:20 PM

I don't know about better or worse, but I enjoy playing the new warlocks.  I didn't think I would, but after I played the Warlock campaign, I grew to like them a lot.
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Fofa
Fofa


Famous Hero
Famous? Me?!
posted July 01, 2006 07:30 PM

Well, seeing as both games take place in entirely different world, and have many different gameplay mechanics (mainly initiative), it's almost impossible to compare them game wise.

Some people will like the Dark Elves, others won't; that's perfectly fine. Then there are some people who don't care about the race and just play it as it was meant to be: the Dungeon.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted July 01, 2006 08:40 PM

Well, the only truly-signature dungeon unit is the black dragon (minotaur too, maybe) - the rest may vary throughout the series.

I like the dark elves.

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Shauku83
Shauku83


Promising
Famous Hero
posted July 01, 2006 10:05 PM

Dark Elves are probably the most interesting faction to play. The creature lineup is however not so varied as it was before. I liked Beholders and Medusas... But I am hoping for Medusas in the expansion town, the Dwarwes could have easily recruited the stone-gazing Medusa for their stone-made homes

Anyways I truly love playing Dark Elves, as I have always liked the theme in R.A.Salvatores books.

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Vicheron
Vicheron


Known Hero
posted July 01, 2006 10:16 PM

Dungeon/Warlock has always had three flyers but they only have one flyer in Heroes 5. Plus the Dark Elves are way too uninspired.

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Lith-Maethor
Lith-Maethor


Honorable
Legendary Hero
paid in Coin and Cleavage
posted July 01, 2006 11:10 PM

dark elves here...

but I think both Harpies and Medusae could be in... perhaps Harpies as an upgrade of the Blood Maidens (more so in a Shi'ar kinda way than actual Harpies though) ...and perhaps the Medusae as a stoning ability for the Shadow Matriarchs (and maybe with the snake hair too)

you know kids, there is a reason you should not play with magic... weird stuff happens to you
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VenomDragon
VenomDragon


Hired Hero
Protector of woods and power!
posted July 02, 2006 01:05 AM

I voted for Dark Elves, in HOMM 5 they are great in magic but also have great monsters like "Indestructible" Hydra and old good Black Dragon so i gave my vote to them. In HOMM 3 i liked best Rampart and Necropolis, and to me worst are Fortress and Dungeon couse of bad low lvl. creatures, i mean not all is in high lvl. creatures.
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law558
law558


Adventuring Hero
posted July 02, 2006 11:12 AM

In any fantasy game, I've always loved playing the dark elves, and I still do in H5. My only problem is the way they stole the harpies job and booted out the trogs, beholders, medusas and manicores.

I think I would have prefered the dark elves to have been seperate, from the warlocks. They could have replaced the minator with some kind of stone elemental (since dark elves are always underground), and the black dragon with some kind of giant arnachind (Most dark elves in other games are associated with spiders) and then the dark elves could have been another fraction.  

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VenomDragon
VenomDragon


Hired Hero
Protector of woods and power!
posted July 02, 2006 12:59 PM

True they couldn had been other faction, in HOMM5 there is only 6 factions
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DragonLord3000
DragonLord3000


Known Hero
Romanian flamethrower
posted September 17, 2006 05:59 PM

New warlocks are more boring than the other ones.i enjoy playing dungeon more often now with these new units but can't seem to replenish the adrenaline while playing with the one from heroes 3 were only and ONLY true horryfying beasts and monsters could be found and recruited!Now we have:
Level 1:scout/assasin
Level 2:Blood maiden/Blod fury

minotaurs have been mocked by Nival

Level 4ark rider/Grim rider
Level 6:Shadow b/w itch/Shadow matriarch

Hydras remain usefull creatures but have deteriorated from level 7 in last two heroes games to level 5! Mallasa's magic and secrets are powerfull,mystic and amazing....yes I agree!Though letting those witches occupate level 6 instead of hydra doesn't seem right,although it's balanced.

Still both dungeons remain though,magic made,cruel,misterious and strong."DUNGEON" represents these caracteristics!!

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Finarfinn
Finarfinn


Hired Hero
son of Finve
posted September 18, 2006 02:11 PM

Quote:
Most of the fractions have had some changes now in H5.
But the Warlock's have had the biggest change (in my opinion)
where the weird and wonderful creatures, namely the trogs, the harpies and the beholders have been booted out, in favor of the dark elves.
Are the dark elves better?
or do you prefer the Harpies & co from H3?


Dungeon is very interesting town in Heroes 5, but isn't totally new.
There is 3 dungeon units from previous HOMM games: Black Dragon(1,2,3,4), Minotaur(1,2,3,4) and Hydra(1,2,4). Also Blood Maidens/Furies and Harpy/Harpy Hags(3) are the same units, only their look is different.

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RaZmuShaDoW
RaZmuShaDoW


Known Hero
The Sync Bug Hunter
posted September 18, 2006 02:30 PM

Quote:
DUNGEON" represents these caracteristics!!



Well said

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God2
God2


Adventuring Hero
Your benevolent deity
posted September 18, 2006 07:38 PM

Quote:
minotaurs have been mocked by Nival



Too true! In the travesty that was HOMM4, they were reduced to level 2, and even in HOMM5 they are only level 3. Minotaurs should be at least level 5!
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