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Thread: Mod request-über shadow/black dragons | |
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zhaf
Tavern Dweller
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posted October 05, 2006 04:06 PM |
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Mod request-über shadow/black dragons
The dragons of H4 had a growth rate of 1/week while other lvl4 creatures had a growth of 2/week. The dragon was mouch more thougher than other criatures of that tier.
And because dragons are bad ass! So I'd thought if one could apply the same thing in H5?
I know the base growth of all lvl7 creatures is 1/week. But I thought to add Castle as a requirement to the dragon dwelling and make it's growth 0.5/week, that'll end upp as 1/week with the castles double growth.
I don't know what stats the dragonos are gonna have to make it balanced but I defenetely want the blackies to be able to cast fireball two times a battle... that'll look like it shoots fireball from it's mouth . But for stats... maybe x2 for health and x1.5 for atk, def, dmg, +2 to ini and spd.
As far as abilities go I've considered this:
Caster, for the black dragon so that it can cast fireball !
Fright Aura, I can imagine anyone standing next to a dragon would not be motivated to fight it... but this may make the game unbalanced.
Immunity to..., planing to give immunity to direct damage spells to the shadow dragon.
No Enemy Retaliation, how do you retaliate a firebreath attack? But this ability too can make the game unbalanced.
Soooo anyone intressted in doing this?... I don't know squat about modding in H5... I've tried but w/o any result... so anyone want to try it out?
Maybe Arstahd?... who made the awsome dark knight mod.
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted October 08, 2006 05:20 AM |
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You can't mod creature abilities, and we can't mod growth rates (at least not to my knowledge). In order to Mod creature Stats (including spells) and Cost, go to Data > Game Mechanics > Creature > Creatures > Appropriate Town > AppropriateCreature.xdb.
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zhaf
Tavern Dweller
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posted October 10, 2006 03:30 PM |
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Quote: You can't mod creature abilities, and we can't mod growth rates (at least not to my knowledge). In order to Mod creature Stats (including spells) and Cost, go to Data > Game Mechanics > Creature > Creatures > Appropriate Town > AppropriateCreature.xdb.
hm... isn't there exactly there where you mod the growth rate as well? under <WeeklyGrowth>1</WeeklyGrowth>?
eg if I put 5 there the growthrate will be 5. But if I put 0.5 or 1/2 there it register it as 0.
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SS
Known Hero
Strike first, Strike Hard
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posted December 26, 2006 11:39 AM |
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Quote: You can't mod creature abilities, and we can't mod growth rates (at least not to my knowledge). In order to Mod creature Stats (including spells) and Cost, go to Data > Game Mechanics > Creature > Creatures > Appropriate Town > AppropriateCreature.xdb.
Hey alcibiades, what do you mean that we canno do that. yes you can change how many creatures you want to grow every week from the address you gave up at the top.
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