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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Do you want the Conflux back?
Thread: Do you want the Conflux back? This thread is 15 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 · «PREV / NEXT»
bixie
bixie


Promising
Legendary Hero
my common sense is tingling!
posted November 02, 2006 08:28 AM

WOW
ME LIKEY
ME LIKEY VERY MUCHY
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted November 02, 2006 08:44 AM

That's a very interesting suggestion. I will look more into it later. However, I have a few objection:

- The combo Air + Earth should not yield the same as the combo Fire + Water. I'd vouch for Fire + Water = Plasma.

- The basic elementals should remain, and you should not combine them with themselves. Thus, Fire + Fire should not be an option. You should only combine elementals between the classes.

- I don't understand the cost system! It seems very strange, and I suggest to stick to a per-unit cost system, rather than a batch cost system! It will make it much more simple to understand, and sit better with the overall concept of the game.

- Cost of Earth Elemental should be 1 Gem rather then 1 Ore. In that way, there will be equality between the resources Gem (Earth), Crystal (Air), Mercury (Water) and Sulphur (Fire).

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Sindbad
Sindbad


Famous Hero
The lost soul
posted November 02, 2006 09:00 AM

I think I like the base idea. And Alc has listed all the bugs. But Im still not sure if this town is really going to occur... But the skill can be still used elsewhere! Maybe by an advanced class?
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bixie
bixie


Promising
Legendary Hero
my common sense is tingling!
posted November 02, 2006 09:56 AM

are there going to be advanced classes? like in HommIV?
if elemental splicing (confluxion)is going to be a skill that you could learn, what heroes could access it? this should be interesting
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted November 02, 2006 10:40 AM

There are no official information about any upcomming Advanced Classes. We only have our own suggestions like this thread and this thread.

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Sindbad
Sindbad


Famous Hero
The lost soul
posted November 02, 2006 11:36 AM

Tell me, wouldnt it be better to have *confluxion* as an advanced class skill?
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted November 02, 2006 11:55 AM

Well ... There is currently no Faction where I see it fit in. If we wanted to make a proposal for a Conflux town, it's not a bad approach at either Class or Subclass skill - but will need better town to understand it completely.

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Sindbad
Sindbad


Famous Hero
The lost soul
posted November 02, 2006 02:16 PM

Well, the skill could fit to anyone. Here is another idea: hero will gain this skill after completing the elemental-hunting quest (will need to fight against some buildings with elementals).
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted November 02, 2006 02:33 PM

I think it would be better to have it as a unique skill for a faction with a strong tie to the elementals, but then, that's just me. I never liked the quest thing, but I know some of you wanted to carry on with the idea, and you can try to incorporate it there.

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bixie
bixie


Promising
Legendary Hero
my common sense is tingling!
posted November 02, 2006 05:06 PM

i agree with alcibiades.

*weeds idea in* maybe we could use it as the skill for my japanese elemental town. they are elemental creatures, not elementals themselves, and they, like everyone else, could use the elementals as slaves. combining them could be a fine art and they could have been doing it for years.
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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted November 03, 2006 03:26 AM

You know how at first the Dungeon special was this whole hyper complicated Elemental-Chain thing? And now It's a lot simpler.  I supose It could kind of fit in there.

On the other hand, if we do have a town, here's my line up:

Lv1: NOT fairy.  What was that about in the first place?

Lv1: Planeshifter: Low attack, defense, etc.  It can go into another plane for up to three battle-turn/round/things, and then reapear in the nearest unoccupied space.
Planeswalker: See previous.  It can Move, but very slowly, while in another plane.

Lv2: Air Elemental. 100 Gld, 1 Crystal

Lv3: Earth Elemental. 200 Gld, 1 Gem

Lv4: Fire Elemental. 300 Gld, 1 Sulfur

Lv5: Water Elemental. 400 Gld, 1 Mercury

- Note -
Water + Fire = Steam Elemental.  Steam Elementals are incoporeal, and can occupy the same space as another creature.  If attacked, both creatures are hurt.

Air + Earth = Sand Elemental.  Fast, inflicts blining when it attacks.
- -

Lv6: All Elemental constructs are Lvl 6, except for the two previous, which are Lv7.

Lv7: Pheonix
Elemental Pheonix: The Pheonix is either of Air, Fire, Earth or Water.  Each has the same effect as a normal pheonix, but with a stat increase.
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Sindbad
Sindbad


Famous Hero
The lost soul
posted November 03, 2006 09:34 AM
Edited by Sindbad at 09:35, 03 Nov 2006.

Well, my ideas were only suggestions where we could use this skill if the town is not going to appear. Actually, it doesnt bother me where the skill will be. Really doesnt matter to me.

Edit: Hey, wait a sec! Are you sure, daystar, that you would buy level 2 creatures that cost 1 crystal per one???
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bixie
bixie


Promising
Legendary Hero
my common sense is tingling!
posted November 03, 2006 10:23 AM

daystar, what you have there is very good. i like the idea that you can combine elementals to use against your enemies.

i was thinking, what about a chimera elemental, which is all of the elementals combined (level 7, of course), but every turn, they begin to fight one another, so it could leave the chimera usless. it would balance it out.

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Dragonbreath
Dragonbreath


Famous Hero
Me like dragons!
posted November 03, 2006 01:54 PM
Edited by Dragonbreath at 20:56, 04 Nov 2006.

I'd like to see the Conflux back. The reason it went air-water-fire-earth-magic before was because in mythology different elements were stronger or weaker than others. That lineup was the order from weakest to strongest. And there was also a fifth element(sort of) that was spirit. That would explain why they were phychic/magic elementals. The sprite was not needed though.
My perfered lineup:
lvl 1: Wisp -> Ethereal Wisp
lvl 2: Air Elemental -> Tornado Elemental
lvl 3: Water Elemental -> Frost Elemental
lvl 4: Fire Elemental -> Lava Elemental
lvl 5: Earth Elemental -> Volcano Elemental
lvl 6: Spirit Elemental -> Energy Elemental
lvl 7: Grand Elemental -> Master Elemental

The lvl 7 is strange, yes, but better than pheonix, right?

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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted November 03, 2006 02:01 PM
Edited by Ted at 14:02, 03 Nov 2006.

Quote:
I'd like to see the Conflux back. The reason it went air-water-fire-earth-magic before was because in mythology different elements were stronger or weaker than others. That lineup was the order from weakest to strongest. And there was also a fifth element(sort of) that was spirit. That would explain why they were phychic/magic elementals. The sprite was not needed though.
My perfered lineup:
lvl 1: Wisp -> Ethereal Wisp
lvl 2: Air Elemental -> Tornado Elemental
lvl 3: Water Elemental -> Frost Elemental
lvl 4: Fire Elemental -> Lava Elemental
lvl 5: Earth Elemental -> Volcano Elemental
lvl 6: Spirit Elemental -> Light Elemental
lvl 7: Master Elemental -> Almighty Elemental

The lvl 7 is strange, yes, but better than pheonix, right?


Yes your right, but lets remember there are only about 7 neutrals in h5 so we can not just make it 3 all willy nilly. Personally in h3 the elemental town was a quick and easy town to make cpmpered to the others.

Lvl 6 + 7 are ok but how can you draw a light elemental anyway? + what would a Master/almighty elemeantal look like?
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vhilhu
vhilhu


Famous Hero
We are NOT schysophren
posted November 03, 2006 02:03 PM
Edited by vhilhu at 14:05, 03 Nov 2006.

actually the fifth element was ether, not spirit. its spirit only in neopaganism. there are no "stronger and weaker" elements. certainly not outside some d&d mumbojumbo.

---

and personally, i dont see the point of elemental town. Nival has better things to bother with than making some new models.
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Dragonbreath
Dragonbreath


Famous Hero
Me like dragons!
posted November 03, 2006 02:04 PM
Edited by Dragonbreath at 14:07, 03 Nov 2006.

@Ted: A good question! Light elementals could just be shiny like the magic elementals in H3. I'm not sure about the lvl 7s though. I'm not a graphic person, you see.
@Vilhu: Traditionally, some elements were weaker/stronger than others. Can you really imagine a gust detroying a boulder? No. Some elements ARE stronger than others, that's why the lineup was like that in H3.

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vhilhu
vhilhu


Famous Hero
We are NOT schysophren
posted November 03, 2006 02:09 PM
Edited by vhilhu at 14:10, 03 Nov 2006.

no. the line-up in h3 was made because they needed a lvl 2, a lvl 3, a lvl 4 and a lvl 5 unit. not 4 units of similar power/stats. thats all there is.

and besides, actually wind CAN form boulders. i heard that the sphinx sculpture was made by heavy desesrt wind blowing through a rock. later the egyptians found it and just decorated it a little.
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Two little Gnoll boys sitting in the sun;
One got frizzled up and then there was one.
One little Gnoll boy left all alone;
He went and hung himself and then there were none.

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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted November 03, 2006 02:12 PM

Quote:
no. the line-up in h3 was made because they needed a lvl 2, a lvl 3, a lvl 4 and a lvl 5 unit. not 4 units of similar power/stats. thats all there is.

and besides, actually wind CAN form boulders. i heard that the sphinx sculpture was made by heavy desesrt wind blowing through a rock. later the egyptians found it and just decorated it a little.


Sorry Dragonbreath, but he is right
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted November 03, 2006 02:21 PM

Quote:
no. the line-up in h3 was made because they needed a lvl 2, a lvl 3, a lvl 4 and a lvl 5 unit. not 4 units of similar power/stats. thats all there is.

and besides, actually wind CAN form boulders. i heard that the sphinx sculpture was made by heavy desesrt wind blowing through a rock. later the egyptians found it and just decorated it a little.


Wind doesn't "form" boulders. What happens is abrasion by sand particles every time there's a storm. It's pretty much like abrasive paper with sand glued to paper, just like nature is much more patient than most of the rest of us. And even though the basic outline of the Sphinx might be natural, there probably had to be a fair share of human work as well.

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