Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 4 - Lands of Axeoth > Thread: Venom Spawn vs. Vampire
Thread: Venom Spawn vs. Vampire This thread is 4 pages long: 1 2 3 4 · «PREV
Darmo
Darmo


Known Hero
True Gentleman
posted November 26, 2010 07:33 AM

Vamp vor Rushing

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
hotsanny
hotsanny

Tavern Dweller
posted December 20, 2010 08:55 AM

Quote:
Venom spawns obviously.........


I use wampires because of wampiric touch and quite fine magic resistance.
Spawns with fordetfulness are useless :-)


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
ayik23
ayik23

Tavern Dweller
posted December 24, 2010 10:07 AM

both are good but vampires are just a bit better.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Marcoheroes
Marcoheroes

Tavern Dweller
posted December 26, 2011 09:15 PM

Vampire rules! no centest. and they look badass to
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
gnomes2169
gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted January 01, 2012 11:04 AM

Well, I have to choose the Spawn, only because I build to get vamps with GM necromacy ASAP, and they are the only non-hero shooter that Infernopolis has, period.
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
B0rsuk
B0rsuk


Promising
Famous Hero
DooM prophet
posted January 01, 2012 12:19 PM
Edited by B0rsuk at 12:20, 01 Jan 2012.

Both are very good (and well above average) creatures. They're so different that any other answer would be inappropriate. They are used differently. And of course, venom spawns on a turret make Titans cry.

Suppose your opponent takes Hydras, Minotaurs because he expects you to go vampires. Would you resist the temptation to go venom spawns ?

How about Nomads, Ogre Lords (yes !! do you fight vampires with cyclops ?), behemoths ? Would you not take venom spawns ?
____________
http://www.youtube.com/watch?v=u5um8QWWRvo RSA Animate - Smile or die

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Skoutsminyr
Skoutsminyr

Tavern Dweller
posted February 06, 2012 08:51 AM

Vamps, As I prefer the use of flyers in the necro army. Makes the great faction for seiges.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Skoutsminyr
Skoutsminyr

Tavern Dweller
posted February 06, 2012 08:51 AM
Edited by Skoutsminyr at 08:54, 06 Feb 2012.

Needless to say, I go for ghosts as well
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Ghost
Ghost


Undefeatable Hero
Therefore I am
posted February 27, 2012 01:34 AM

Identical with! But the Spawn is the best start and Necromancer develop to GM Necromacy soon. Vampire may also be too low for example Castles defence, Spider Arrow, melee and First Strike is not recommended etc. The same issue Spawn need to Teleport etc. Therefore Necropolis have got a Chaos and Order. Not easy as what want.
____________
Fight MWMs - stand teach

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Galileo
Galileo


Known Hero
posted June 22, 2012 01:19 PM

Really hard question. I usually choose spawns, but sometimes, for a change, I choose vampires. They're both equally good, I'd say.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
The_Polyglot
The_Polyglot


Promising
Supreme Hero
Nuttier than squirrel poo
posted June 22, 2012 11:32 PM

Mass vamps. Numbers + Life Drain overwhelm most opponents, and they don't slow your army down.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
master_learn
master_learn


Legendary Hero
walking to the library
posted June 23, 2012 12:11 AM

Spells affecting Venom spawn,but not Vampire(or not the same way)

Life spells:

Song of peace

Order spells:

Displacement(if vampire is displaced,he can move further anyway,but when venom spawn is displaced in a siege,it cant strike(no enemy visible))
Forgetfullness
Blind
Berserk
Hypnotize

Death spells:

Sorrow
Mass sorrow
Fatigue
Age

Chaos spells:

Confusion
Cloud of confusion

Nature spells:

Wasp swarm
Quicksand(if no shots left,its movement on the battlefield is affected)

So I suppose the ONLY use I have for venom spawns is to protect my castle against invaders,while my necro heroes raise the main force!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
ReinePedauque
ReinePedauque


Adventuring Hero
faerie
posted August 23, 2019 12:27 PM

that's hilarious vampires of course
since they still life they never end

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 4 pages long: 1 2 3 4 · «PREV
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0284 seconds