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Heroes Community > Heroes 5 - Temple of Ashan > Thread: What are the worst skills in game and how u would change them?
Thread: What are the worst skills in game and how u would change them? This thread is 8 pages long: 1 2 3 4 5 6 7 8 · «PREV / NEXT»
Jabarkas
Jabarkas


Adventuring Hero
posted January 28, 2008 07:37 AM

Exorcism worthless?...

Quote:
All Destructive Damage spells against summoned and gated targets deal double the normal damage.


Doesn't sound worthless to me...

If you're after questionable summon magic skills, then Banish is a better candidate. The damage for a level 25 hero with expertise in summoning is apparently 280.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted January 28, 2008 10:59 AM

Exorcism is bad and banish even worse right now. Only a wizard would consider getting summoning and destructive.
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Jabarkas
Jabarkas


Adventuring Hero
posted January 28, 2008 01:09 PM

Well, I would say Exorcism sounds like a skill with very limited benefit... Warlocks and Wizards are the two towns that has best chance to get it, and both can use Destruction spell to good effect. However, I wager the only time Exorcism will pay off, is vs. Inferno, further limiting its use.

Now Banish follows the same route, except the effect is far worse... and for Warlocks, you've to first take Master of Conjuration, removing your chance to grab Fog Veil.

To the defense of Exorcism and Banish is that the other summoning skills are not that strong either. Master of Life can't really compare to Master of Wrath, Master of Pain or Master of Storm... und so weiter.

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Nebdar
Nebdar


Promising
Supreme Hero
Generation N
posted February 15, 2009 10:14 AM

This night it came to me

This night it came to me that chilling Bones i completely useless skill

Only 5% of the damage dealt to the target. Let see how much is it:

100 DMG - 5 DMG in return, now thats an chill killer
1000 DMG - 50 DMG in return that wouldn't even kill an Tier 6,7 creature

The damage is pathethic and should be increased to:

8% - solution for balance preachers
10% - solution for easier calculating
15% - solution for more chilling expierience, you will be praying for not having an luck roll on your attack
20% - solution for pure evilness overbalancers

This skill could increase the vital survivability for this faction
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Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted February 15, 2009 03:04 PM

Agreed. It should be something like at least 10%, at least to be on par with Cold Steel.
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blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted February 15, 2009 10:44 PM
Edited by blizzardboy at 22:50, 15 Feb 2009.

I don't know if it's been brought up yet, but: Soulfire, also known as Suckfire, needs to be erased from existence and even from people's memories. I seriously think Nival was borderline overdosing on heroine when they made this perk. I dare somebody to find a worse skill.

When you consume a corpse, you create a fireball at ONE spellpower, OR, if they're an upgraded corpse, (drum roll), you create a fireball at TWO spellpower. And that's not the last of it. It gets even better. You can blow up your own troops when you do this (not like it would do much).

This skill is actually a liability because once you have Sorcery, as long as you have Consume Corpse, you can be offered this skill. And the game isn't shy to offer it. It's basically a handicap to limit your leveling options.

I would fix this skill by deleting it.

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Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted February 15, 2009 10:54 PM

Couldn't agree more. That perk is the weakest of them all.

The only time it is useful, is when your hero is out of mana (or you need to consume a corpse to prevent resurrection), and you also want to benefit from the "Master of Fire" ability (in case you have it, of course). But then not only this situation is extremely rare, but the enemy also has to be near the corpse as well.

In that case it is useful, but the above scenario happens in like 0.001% of the games
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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted February 15, 2009 10:55 PM

Nothing beats Tear of Asha Vision imo, I mean wtf??

And What about Spoils of War, Resistance, Dark Ritual, Goblin Support??



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Coincidence? I think not!!!!

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Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted February 15, 2009 10:56 PM
Edited by Asheera at 22:56, 15 Feb 2009.

Well with Tear of Asha you have a point but with the others? At least they do something, unlike Soulfire

EDIT: And Dark Ritual is not that bad in some cases.

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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted February 15, 2009 11:00 PM
Edited by Lexxan at 23:02, 15 Feb 2009.

Quote:
EDIT: And Dark Ritual is not that bad in some cases.


If you have Expert Logistics, but only then.

And I forgot Recruitement (not for Dungeon and Sylvan), Brimstone Rain (meh), Silent Stalker is Questionable at most (especially in Single Player)

Estates is better than nothing, but 1750 gold will not make much of a difference

and Spoils of War is probably the worst perk in the game.
____________
Coincidence? I think not!!!!

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blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted February 15, 2009 11:02 PM
Edited by blizzardboy at 23:03, 15 Feb 2009.

Quote:
Nothing beats Tear of Asha Vision imo, I mean wtf??

And What about Spoils of War, Resistance, Dark Ritual, Goblin Support??




All of these skills are Azagal's mom compared to soulfire.

Tear of Asha vision is the only one that comes somewhat near to the unsurpassable suckage of Soulfire. But it's still hands down better because you need to take Resourcefulness in order for that skill to come up and clog your leveling options. With Soulfire, you only need Consume Corpse (which you should have), so once you take Sorcery, prepare to be spammed with the perk.

It honestly influences my decisions with leveling in game. I avoid taking sorcery if I can because this perk cripples my leveling options.

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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted February 15, 2009 11:03 PM

Quote:
It honestly influences my decisions with leveling in game. I avoid taking sorcery if I can because this perk cripples my leveling options.


Meh, If I have Sorcery, I just fill it up before picking Consume Corpse.
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Coincidence? I think not!!!!

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blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted February 15, 2009 11:08 PM
Edited by blizzardboy at 23:10, 15 Feb 2009.

Quote:

Meh, If I have Sorcery, I just fill it up before picking Consume Corpse.


That's not a good option because Consume Corpse is important in early game to keep refueling your demon lord. Unless there's a mana well handy, Consume Corpse allows the hero to keep dishing out spells when creeping, which Inferno needs every bit of.

And recruitment is better because it's good for secondary garrison heroes, and even for main heroes it usually leads up to good advanced perks. Soulfire leads to nothing other than blood, sweat, and tears.

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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted February 15, 2009 11:13 PM
Edited by Lexxan at 23:17, 15 Feb 2009.

btw, on the Spoils of War part...

There's a reason why Spoils of War is worse than Tear of Asha Vision - and Soulfire, on that account.

Tear of Asha Vision increases the Tiles where you can dig up the ToA by 24 - a 5X5 Area with the Grail Square in the middle. It's occasional, but it might be handy - sometimes.

Spoils of War however... NEVER is. Why? Let's look at the Facts:

1) The Maximum of all the GOLD gained is 1.5% of the Cost of all creatures Slain. Killing 50 Assassins gives you... wow 75 Gold And that's the Maximum, which means : Fractions are rounded DOWN (like we had gotten enough Gold lol)

2) As for Ore and Wood: 0.01% of the Cost. Per 100 Assassins you kill you get...*drum rolls* 1 Ore or Wood, Ladies and Gentlemen! The Excitement is killing me!

3) Per 200 Assassins you get One Rare Rescource (Gem, Crystal, Mercury or Sulphur). That is soooo going to make a Difference! I just feel it!!!


Conclusion: SPOILS OF WAR IS RUBBISH AND THE WEAKEST PERK IN H5, NO Competition, not even from Soulfire.
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Coincidence? I think not!!!!

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Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted February 15, 2009 11:16 PM

What if you're fighting some tough neutral stack of 50+ tier 7s? It will at least give you something positive. Soulfire, on the other hand, gives you only annoyance at level up.
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blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted February 15, 2009 11:17 PM

I could use that 75 gold from spoils of war to buy back the imp that dies when I soulfire and blow up my own units.

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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted February 15, 2009 11:19 PM
Edited by Lexxan at 23:28, 15 Feb 2009.

Meh, well I never use Consume Corpse, and when I do (WITH Soulfire), I simply consume the SAFE Corpses, those that Do not harm my own units lol.

EDIT: and Spoils of War: The values I gave are the MAX Value. It's mostly even less, if it give something at all

High Numbers? You mean that extra 1000 Gold per battle? BIG difference it will make!
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Coincidence? I think not!!!!

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Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted February 15, 2009 11:32 PM
Edited by Asheera at 23:33, 15 Feb 2009.

If you're playing with multiple opponents, you'll find out that after finishing one of them, the resources you gained from the battles with that one will be very handy to recruit another army.

And still, Soulfire is annoying to pop-up. Spoils of War requires Resourcefulness. Even if Spoils of war did nothing at all, Soulfire would still be worse: a perk that annoys you because it keeps popping up and does almost nothing, is a lot worse than a perk that does almost nothing, but doesn't show up either.
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Nebdar
Nebdar


Promising
Supreme Hero
Generation N
posted February 16, 2009 12:06 AM

Yes the SoulFire pop ups are pain in the game.
Good thing that the Soul Fire can be deleted very easy from the game by a small mod... I don't know if we can change the abilitiy itself though.


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Fauch
Fauch


Responsible
Undefeatable Hero
posted February 16, 2009 04:26 AM

if you are interested, shake ground, banish and goblin support can be modified...
it seems soulfire can't...

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