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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Moving creatures without a hero
Thread: Moving creatures without a hero
Tim
Tim

Tavern Dweller
posted February 01, 2007 03:42 PM
Edited by alcibiades at 13:48, 29 Mar 2007.

Moving creatures without a hero

In Heroes V, why can't you remove creatures from your towns garrison without a hero?  Also, does Heroes V provide a means of moving creatures from one town to another (caravan) like Heroes IV did?
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emilsn
emilsn


Legendary Hero
posted February 01, 2007 03:47 PM

Ofcourse you need a hero to move creature from garrison... And there is caravan but only in expansion: Hammers of fate.

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Tim
Tim

Tavern Dweller
posted February 01, 2007 05:21 PM

In heroes IV you could move creature stack throughout the map without a hero...you could also purchase creatures from a town and then remove them from the town without a hero
Quote:
Ofcourse you need a hero to move creature from garrison... And there is caravan but only in expansion: Hammers of fate.

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Lith-Maethor
Lith-Maethor


Honorable
Legendary Hero
paid in Coin and Cleavage
posted February 01, 2007 05:30 PM

sans heroes...

as mentioned, Caravans are back with the HoF expansion

hopefully, in the second expansion, we will see hero-less creatures
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Shauku83
Shauku83


Promising
Famous Hero
posted February 01, 2007 05:54 PM

Quote:

hopefully, in the second expansion, we will see hero-less creatures


Hopefully not

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted February 01, 2007 06:15 PM

Indeed, from this thread it seems that creatures moving without Heroes is requested by a surprising number of players.
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What will happen now?

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Shauku83
Shauku83


Promising
Famous Hero
posted February 01, 2007 07:06 PM
Edited by Shauku83 at 19:06, 01 Feb 2007.

Yes, if surprising by your definition means 14 people

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emilsn
emilsn


Legendary Hero
posted February 01, 2007 07:17 PM

For god sake no moving creatures...

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted February 01, 2007 07:58 PM

Quote:
Yes, if surprising by your definition means 14 people


Well, it's 16 % of those who voted, and a tied second with caravans. That's a pretty good score.
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Shauku83
Shauku83


Promising
Famous Hero
posted February 01, 2007 08:18 PM
Edited by Shauku83 at 20:19, 01 Feb 2007.

Umm, 26% voted (most people) the last option, that none of the features above are needed. However, I still don't believe that poll proves a thing, one way or another.

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted February 01, 2007 11:25 PM

Ok, I did not include the last option, because I think that was not a proper answer to the question "which feature would you rather see back in the game."
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PhoenixReborn
PhoenixReborn


Promising
Legendary Hero
Unicorn
posted February 01, 2007 11:29 PM

Well personally I like the way it works right now.

For one thing, creatures moving on their own would be a big balancing shift and would require much more micromanagement.

For another thing, that would make it more like other strategy games such as age of wonders or warlords or total war.

It's arguably more strategic, but I prefer the system of heroes 2 and 3, the way it is now in V.

I would say that moving creatures isn't really a feature they can put in an expansion, but they just completely changed necro in a patch!

From that list in the poll I would vote flaggable water mills etc.
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Darkeye
Darkeye


Promising
Famous Hero
of the Deep
posted February 03, 2007 12:44 AM
Edited by alcibiades at 13:47, 29 Mar 2007.

I found it awful the way it worked in H4. Creatures picking up resources, scouting - it was breaking all rules of earlier games.

And the definition of being beaten in combat is to have 0 creatures left, so if you allowed heroes to move without creatures, they would be beaten (not able to retreat) automatically.

Heroes 4 was an alternative way on the evoulutionary ladder; I am glad Heroes 5 descent from the basics of Heroes 2 and 3.


Moderator's note: Discussion should be continued in this topic.

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