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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Necropolis Heroes Review
Thread: Necropolis Heroes Review This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
emilsn
emilsn


Legendary Hero
posted February 04, 2007 06:20 PM

Okay, if these zombies are so strong, there is only one problem: they are slow. So what are the changes to get Teleport at guild? Because they need that?

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gecko
gecko

Tavern Dweller
posted February 04, 2007 10:56 PM


If a vampirism spell is introduced, it may be best to have it obtained as a skill, by choosing both Light and Dark magic, rather than through the library.

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ZombieLord
ZombieLord


Promising
Famous Hero
that wants your brainz...
posted February 06, 2007 11:23 AM

Quote:
Okay, if these zombies are so strong, there is only one problem: they are slow. So what are the changes to get Teleport at guild? Because they need that?

0% because it's a level four Light Magic spell. But you can always get it at Dragon Utopia though you need Advanced Light Magic.

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emilsn
emilsn


Legendary Hero
posted February 06, 2007 02:16 PM

Quote:
0% because it's a level four Light Magic spell. But you can always get it at Dragon Utopia though you need Advanced Light Magic.


Then i cannot see anything good about picking Zombie hero ...


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ZombieLord
ZombieLord


Promising
Famous Hero
that wants your brainz...
posted February 06, 2007 02:22 PM

hmmm, the large numbers of Zombies thanks to the new necromancy system maybe?

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emilsn
emilsn


Legendary Hero
posted February 06, 2007 07:53 PM
Edited by emilsn at 19:54, 06 Feb 2007.

Still dont think they are good, slow, weak and you never target them... They never reach you?! and when they do all other creatures are gone?! and then you just focus on them?!

But well, what do i know, really dont play Necro that much

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TheDeath
TheDeath


Responsible
Undefeatable Hero
with serious business
posted February 07, 2007 12:03 PM

Suppose you have skellie archers or Liches... enemy will come to block liches, always love to do that, and zombies smash and eat their brainz

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emilsn
emilsn


Legendary Hero
posted February 07, 2007 02:55 PM

Quote:
Suppose you have skellie archers or Liches... enemy will come to block liches, always love to do that, and zombies smash and eat their brainz


But why do i need a hero with zombie speciel to do that? The zombies can do that with out stat boost

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TheDeath
TheDeath


Responsible
Undefeatable Hero
with serious business
posted February 07, 2007 03:36 PM

It just improves their damage and durability... any other hero special does same thing to the specific creature.

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yasmiel
yasmiel


Supreme Hero
Former Chessmaster
posted February 07, 2007 04:05 PM

I still think creature specialists that boost creature with higher initiative are more useful than those that boost creatures with low init.
____________

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gecko
gecko

Tavern Dweller
posted February 16, 2007 06:21 PM

In v. 1.41, I think Deirdre can reach Mark of the Necromancer fastest.  The first level up can get Master of Curses, since Dark is the only ability with open sub-skills, and you have 50% chance to get Advanced dark in the second level up.   Naadir is next best, since he also starts with Dark, and his ability works great with blocking ranged units.  (Raven too, but I tend not to use Raven - I don't usually use Destructive with Necromancers)

I don't have 2.1, but I can see that other heros with an open skill spot in Necromancy will get MotN faster, so there is less reason to go with Deirdre.  But, if you don't go for the Ultimate, she has a replacement for it.  

Since Raise Dead works for Necromancers, I don't see a need to waste an skill in war machines.  

How exactly does Deirdre's ability advance?  

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TheDeath
TheDeath


Responsible
Undefeatable Hero
with serious business
posted February 16, 2007 06:35 PM

Quote:
How exactly does Deirdre's ability advance?  
It doesn't advance, it's just boosting the Howl with twice the effects (-2 luck -2 morale).. I think the -10% init she gives (should be -20%) is bugged

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Moonlith
Moonlith


Bad-mannered
Supreme Hero
If all else fails, use Fiyah!
posted October 07, 2007 03:11 PM

Sorry for resurecting an old thread but I just had to ask this here, it confuses me.

Quote:
Lucretia can be the best necromancer, BUT here come the problem she start with Sorcery - totaly useless for her and the necro army.


Do tell, why is Sorcery useless for necro heroes?

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ZombieLord
ZombieLord


Promising
Famous Hero
that wants your brainz...
posted October 07, 2007 03:16 PM

It's not really useless, it's just that mass spells don't work with Sorcery.

So Sorcery is indeed useless for mass spells, but for other spells (summoning and high-level Dark Magic spells) it does provide a bonus

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WarLore
WarLore


Famous Hero
servant of urgash
posted October 07, 2007 06:10 PM
Edited by WarLore at 18:11, 07 Oct 2007.

best necro hero is kaspar seriously whata hack?

you think that EVERY free undead creature add isnt good?

poor man,the best necro hero is markal.

and about necros,should arantir to be playable?
____________
A Nightmare from below.A hero from Within

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Nirual
Nirual


Famous Hero
Imbued Ballista
posted October 07, 2007 06:27 PM
Edited by Nirual at 18:44, 07 Oct 2007.

Markal is a campaign hero. He's speciality IS the best (at least with a good amount of undead stacks on the map (and ignoring that he starts with leadership ), but he isn't playable in normal maps.

As for Arantir, it looks like he'll appear in ToTE, but he'll also be a campaign hero most likely.

As for the review, I mostly agree, except for Deidre and Orson. I often use Deidre since her speciality makes a Banshee Howl a lot better, even though it still doesn't seem like much. The only problem is that it doesn't last very long early on.

As for Orson, while the points stated are true, zombies just seem to be a poor creature to base your army and tactics on, because they are slower than anything else. Vitality is nice, especially early on, but Kaspars boosted First Aid Tent is just as handy for creeping.
____________
In ur base killing ur doods... and raising them as undeads.

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WarLore
WarLore


Famous Hero
servant of urgash
posted October 07, 2007 08:29 PM

markal is avaible for every maps for me,because i have used map editor.I hope arantir has new spec or same what markal have
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A Nightmare from below.A hero from Within

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Nirual
Nirual


Famous Hero
Imbued Ballista
posted October 07, 2007 11:06 PM

well, in that case, Markal still isn't designed for competitive gameplay. Most campaign heroes have specialities that would be completely dominating the normal heroes (not counting those that copy an existing speciality like the renegade heroes).
Suzerain: cheap to free Training? hell yeah. Although the new system did nerf the potential somewhat.(Godrics Paragon Knight on the other hand is actually pretty tame, although still a lot stronger than Deidre). Getting 250 more gold per day right from the start isn't too bad either.
Raelag: equals SotN and Ring of Speed at level 20, the two most powerful artifacts in the game. Cast Mass Slow and your units still have lower initative than his, that's how powerful he is.
(Aura of Swiftness and Imidation are weaker, but still quite potent)
Tolghar: free Rune of Thunderclap means a lot of extra stuns for any of his units. (Wulfstans bonus def is also pretty sick, but Tolghar seems worse. Can't say about Rolf since I didn't play him yet)
Findans Storm of Arrows: with enough ranged troops, this easy obliterates the weakest enemy stack before the fight even has begun.
Zehir: his speciality just invites splitting some gargolyes and then sacrificing them for elementals, as the number isn't limited like Naadir's speciality, and elementals are stronger than ghosts.
Other than that, Zehir gets a pretty sick Phoenix
and large elemental stacks to support his army.

Bottom-line, using these heroes pretty much equals cheating, although some of the normal heroes are pretty broken aswell.
____________
In ur base killing ur doods... and raising them as undeads.

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WarLore
WarLore


Famous Hero
servant of urgash
posted October 08, 2007 03:53 PM

actually not,it is possible defeat campaign hero only with normal hero.imy friend defeat me,when i was playing markal and when i was playing agrael.he used both time sinitar. and i'm not rookie
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A Nightmare from below.A hero from Within

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VokialBG
VokialBG


Honorable
Legendary Hero
First in line
posted October 08, 2007 04:56 PM
Edited by alcibiades at 22:55, 08 Oct 2007.

WarLore, read every single post. You may play Markal but in normal you can't this is like to hack. So read everything before posting ****s
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