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Heroes Community > Heroes 5 - Temple of Ashan > Thread: With Or Without Upgrades?
Thread: With Or Without Upgrades? This thread is 3 pages long: 1 2 3 · NEXT»
GenieLord
GenieLord


Honorable
Legendary Hero
posted February 16, 2007 06:22 PM
Edited by GenieLord at 18:23, 16 Feb 2007.

Poll Question:
With Or Without Upgrades?

In H3 and H5, you can upgrade your creatures, but in H1 and H4 you can't.
In H2 there are upgrades only to part of the creatures, just those that have suitable upgrade.
What do you prefer, with or without upgrades?

Responses:
With upgrades (H3 and H5)
Without upgrades (H1 and H4)
Upgrade for part of the creatures (H2)
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted February 16, 2007 06:26 PM

With upgrades - 100 %!

Of course, there are some creatures that could do without, and sometimes multiple upgrades would be fine (Golems, Dragons), but overall, the best solution is one upgrade for all units.

No upgrades killed Heroes 4 for me. Too boring.
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted February 16, 2007 06:31 PM

Of course with upgrades!

Too bad that some upgrades are pretty much lame, like succubi -> succubus mistresses. Upgrades need to change the unit a bit, not only add a bit of extra hp and MAYBE 1 special..

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Jospan
Jospan

Tavern Dweller
posted February 16, 2007 06:34 PM
Edited by Jospan at 18:37, 16 Feb 2007.

With Upgrades is so much more interesting. Can get even more far. It would be cool to mix a feature from H4 and let the creatures have 2 alternative of upgrades. Maybe one base creature can be upgraded to a spellcaster creature or to a might creature with higher stats or something. It would be cool and make each town even more unique!
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GenieLord
GenieLord


Honorable
Legendary Hero
posted February 16, 2007 06:49 PM
Edited by GenieLord at 18:49, 16 Feb 2007.

Quote:
Of course with upgrades!

Too bad that some upgrades are pretty much lame, like succubi -> succubus mistresses. Upgrades need to change the unit a bit, not only add a bit of extra hp and MAYBE 1 special..


The Chain Shot is a very strong ability.
I'll give you an example: let's say you fight against humans, and the enemy leaved 1 inquisitor in the side, and he blesses your enemies.
To kill him quickly, you'll have to waste a turn of strong creature.
Instead of it, you can just shoot with the Succubus Mistresses to other strong creature and it will kill also the inquisitor.
And there are many exaples... This is a useful ability.

I don't think there are pointless upgrades in HOMM5.
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GenieLord
GenieLord


Honorable
Legendary Hero
posted February 16, 2007 07:01 PM
Edited by GenieLord at 17:40, 22 Jul 2007.

Quote:
I like homm2 aswel, some creatures upgrade and some won't.


Yes, I like it too.
But I think it's a little bit unbalanced.
Well, HOMM hadn't been balanced till patch 2.1 came to HOMM5.
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted February 16, 2007 07:02 PM

Quote:
The Chain Shot is a very strong ability.
I'll give you an example: let's say you fight against humans, and the enemy leaved 1 inquisitor in the side, and he blesses your enemies.
To kill him quickly, you'll have to waste a turn of strong creature.
Instead of it, you can just shoot with the Succubus Mistresses to other strong creature and it will kill also the inquisitor.
And there are many exaples... This is a useful ability.

I don't think there are pointless upgrades in HOMM5.


I didn't mean that creature is bad.. I mean, come on, who's bright idea was to make it a "succubus mistress"? Maybe they should name it "succubus" and "a bigger, badder succubus" ? ~~ Some creativity, please..
(Anyone remembers "greater druids" from H2? rotfl.)

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted February 16, 2007 07:13 PM

I can't imagine a heroes game without upgrades.
(I'm trying to recover, DO NOT mention that one! )
What's not to like? There is strategy involved, a set of priorities and different gameplay to spice up things. As long as something offers variety it is welcome.
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TheDeath
TheDeath


Responsible
Undefeatable Hero
with serious business
posted February 16, 2007 07:17 PM

Quote:
I didn't mean that creature is bad.. I mean, come on, who's bright idea was to make it a "succubus mistress"? Maybe they should name it "succubus" and "a bigger, badder succubus" ? ~~ Some creativity, please..
(Anyone remembers "greater druids" from H2? rotfl.)
I see your point.

Master Gremlin, Master Hunter, Succubus Mistress, Archmage, Archlich, Archdevil, Archangel, thank god for the Elder Druid

they seriously need refreshing names

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SoRHunter
SoRHunter


Hired Hero
posted February 16, 2007 07:19 PM

This seems like another "Which Heroes' Game is your favourite?" kind of thread.

Don't get me wrong, I just think that those who prefer Heroes III or V will, undoubtly, chose the "Gimme all the upgrades! The more, the merrier! " while those who prefer Heroes IV (yes, they’re out there and I’m one of them ) will say “Hell no! I like my creatures the way they were born!

Of course, this thread being in the Heroes V turf, I can only guess the winner of this poll…

<Drums roll>

“With upgrades.”

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GenieLord
GenieLord


Honorable
Legendary Hero
posted February 16, 2007 07:22 PM
Edited by GenieLord at 19:23, 16 Feb 2007.

Quote:
Quote:
I didn't mean that creature is bad.. I mean, come on, who's bright idea was to make it a "succubus mistress"? Maybe they should name it "succubus" and "a bigger, badder succubus" ? ~~ Some creativity, please..
(Anyone remembers "greater druids" from H2? rotfl.)
I see your point.

Master Gremlin, Master Hunter, Succubus Mistress, Archmage, Archlich, Archdevil, Archangel, thank god for the Elder Druid

they seriously need refreshing names


Sometimes I think those un-original names fit well.
Master Hunter sounds great... Arch Mage and Arch Angel Are good, too.
I guess that most of those names come from missing of original names for upgrades.
But Power Lich is much much better then Arch Lich, and more original.
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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted February 16, 2007 07:22 PM

he's right

again i have to say with, like others have said before me though is true, their names need to be changed for the better
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted February 16, 2007 07:26 PM

Quote:

they seriously need refreshing names


They are just clueless with a bad command of English!
Remember hell charger from hell stallion? And why? Because nightmare implies female and stallion male...Tell that to the rakshasas!  Or the fact that during production it and its upgrade had changed 3 times their names There were numerous such incidents some of which came out even worse than they were initially.
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yasmiel
yasmiel


Supreme Hero
Former Chessmaster
posted February 16, 2007 07:31 PM

H2 for me,.. for some creatures upgrade is forced due to lack of options so i think it would be best to give upgrades to only those creatures that will be noticeable changed by upgrade.
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PhoenixReborn
PhoenixReborn


Promising
Legendary Hero
Unicorn
posted February 16, 2007 08:00 PM

I enjoyed H2 but I like the H3/H5 system better.

The H4 system was ok...but the choices weren't always well balanced.

What the guy above me said sounds awesome.  Have the basic units and then 2 choices for upgrades...so for example with haven you could choose which way to go for each unit...but the costs would be different...and of course the other factions would need the choices too.  Maybe not even for every unit so it doesn't get too confusing but certainly for some units.
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Geny
Geny


Responsible
Undefeatable Hero
What if Elvin was female?
posted February 16, 2007 08:15 PM

I voted H3/H5.

H4 system is ... well... boring.

H2 system and the 2 possible upgrades idea both sound very attractive, creative and interesting, but face a serious problem - balance.
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Card_Ximinez
Card_Ximinez


Famous Hero
no
posted February 16, 2007 08:17 PM

I voted for with upgrades. I would hate if they did the H4 system again, it was so dull. And just as Geny said, the H2 version could possibly be unbalanced.

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Jospan
Jospan

Tavern Dweller
posted February 16, 2007 08:43 PM

Quote:
H2 for me,.. for some creatures upgrade is forced due to lack of options so i think it would be best to give upgrades to only those creatures that will be noticeable changed by upgrade.


Well, it's up to the creators of the game to make worthwile upgrades, or to make not. As well as it's up to them to make creatures that desperatelly needs upgrade boosts, or make them already suficient

Besides, one thing must also be considered when facing the types of creature trees from Heroes 1-5. Its the numbers of levels of creatures available. For example, i didn't like much of H4 system because there were only 4 levels of creatures, and for me, 7 levels is much more interesting. Maybe u all disagree, but i would like to see a game with each town able to go up to ten levels of creatures, where the highest levels being VERY HARD to afford its dwellings, as well as very low population and high cost. But obviously, awesome creatures

Well. The Level 7's even from H3 and H5 aren't scaring and powerfull enough for me. I like those Azures and friends from H3
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emilsn
emilsn


Legendary Hero
posted February 16, 2007 09:16 PM

Born and raised with HoMM2, I enjoy the system more then the others.

I liked that Green Dragons begame red then black. Like for Dragons their are higher lvls, always a way to become more Evil... And like Hobbits are weak and bad they needed no upgrade... I know it might be a bit unbalanced but some creatures are born to get more powerful then others...

Not that I hate HoMM3 and HoMM5 system, I just see more creativity in HoMM2 system... and the system with 2 upgrades sound good... Actully you could do it with Haven Renegade and normal? like a good or evil side?

and just so we are clear: HoMM4 system was just Bad... 4 creatures was to few...

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted February 16, 2007 09:44 PM

CAn you imagine an alternative upgrade for, say, hunter? Or zombie? Duh.  Alternative upgrades would be fun for haven, though. I still think it would be the most fun if training racial skill could train units to corresponding renegades

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