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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Project
Thread: Project This thread is 27 pages long: 1 2 3 4 5 ... 10 20 ... 23 24 25 26 27 · «PREV / NEXT»
Asheron
Asheron


Famous Hero
Ancient
posted February 21, 2007 10:22 AM
Edited by Asheron at 01:43, 22 Feb 2007.

Well,I don't know In the beginning  i thought about changing the name WOG but I changed my mind because Wake Of Gods sounds cool and the people who made it did an amazing job.It wouldn't be fair towards them if i simply change it.Maybe i'll wait until we make campaign or maybe somebody has any cool name suggestion ...
Witch-hunter has a too long name?Damn that's a best reason you can have Now I will change it. The basic idea was that he has hatred damage towards undead and Inquisitor towards demons. BTW Monk
& Priest have nothing do to with Inquisitor.IMO monk shouldn't be on battlefield  and priest sounds like healer.Zealot is cool but doesn't fit in my view of creature.Gotta change the appearance now.
About unicorns...I was joking about blind but IMHO he should have armor,at least he'll look cooler .
Ent is cool.Gonna change it.
Oh and please see post with humans(i updated it and tell if it is ok.Also need skill for:Conscript,Crusader,Templar,former Witch-Hunter,Inquisitor)
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Charon
Charon


Hired Hero
posted February 21, 2007 03:01 PM

Aren't witch hunters the following.

Men of grate skill as well as "faith" chosen from military by high ranking members of the church and the inquisition to track and put down the heretic aka anyone who the church is not fond of.

The Which would in this case be the undead.

I might as well be terrible wrong...
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SuperKnight
SuperKnight


Known Hero
that hasnt been on in a while.
posted February 21, 2007 10:56 PM




Btw, when i got some free time on my hands, i will be glad to help, from making an creature to just trying to make a town, just ask.
____________
God, I've havnt been on in a while. I can tell this by the fact that when I looked at my profile, it said I was 13. I'm almost 15 now. God, time flys by, don't you agree?

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Asheron
Asheron


Famous Hero
Ancient
posted February 22, 2007 01:41 AM
Edited by Asheron at 01:51, 22 Feb 2007.

Finally someone who knows what a witch-hunter is Well here what's he suppose to look like,something between this and this
Super Knight, you're super ok,now look I need help just bombard me with your questions,suggestions,ideas etc.Just dont be like BaklavaHe offered his help and disappeared Seriously now,tell me some good programs(i found few,but it seems they're not compatible with wog ) Also comment my view of castles and creatures,plz

Well now,before moving on next castle i have some things to say...
First,about factions: Empire will have primary attack & defense stats, Nature a little bit of everything but they will have most range units,Inferno attack,Undead Attack & Spellpower,Underworld(renamed Dungeon) Spellpower,Horde(renamed Stronghold) Attack & Knowledge,Academy(renamed Tower) Knowledge & Defense,Fortress(will be dwarfs) Defense.
Second:I wont use Conflux because I fail to see them as faction and military power so there one open spot.I have a idea for this faction but there's time...
Third:Maybe i'll use less heroes per factions but make them more unique(like HOMM V).For example:hero that has specialty... golems will make their attack and defense bigger and at certain level(maybe 25)will be able TO UPGRADE them into something stronger like Platinum Golem(just a example) and/or will have special skill:strike twice etc.
Forth:Will use different magic system.For now its Light,Dark,Destruction,Summoning and maybe one more.Haste and Mass Haste will be two different spells,although single Haste is more effective(bigger bonus).
Fifth:Super Knight don't eat my puppy! Eat everything but spare my puppy
Only this for now...
So..what do you think?
Now for the next faction:

                          Inferno
                         *Kha-Beleth*

Lvl 1 - Possessed Warrior SW - ?
                         CL - ?
Upgr. - Brute SW - ?
             CL - Cleaving Attack(like Cerberus)
Lvl 2 - Occultist SW - Shooting Ability,Casts Anti-buff
                   CL - Summon Imps,Improved Anti-buff
Upgr. - Summoner SW - Shooting Ability,Summon Something(don't know what)
                  CL - Stronger Summon
Lvl 3 - Bloodseeker SW - Flying ability,Change to steal HP(like Vampire)
                   CL - Improved Change to steal HP
Upgr. - Bloodthirster SW - Flying ability,Change to steal HP
                     CL - ?
Lvl 4 - Succubus SW - Shooting Ability,?
                CL - ?
Upgr. - Succubus Mistress SW - Shooting Ability,?
                         CL - ?
Lvl 5 - Chaos Knight SW - Reduces enemy morale -1
                    CL - Champion Distance Bonus,?
Upgr. - Chaos Lord SW - Reduces enemy morale -1
                  CL - Greater morale reduce,?
Lvl 6 - Pit Fiend SW - Casts Fireball
                 CL - Stronger Fireball,Additional Casting
Upgr. - Pit Lord SW - Casts Meteor Shower
                CL - Additional Casting
Lvl 7 - Azaghal SW - Death Strike(renamed Death Stare)
               CL - Flying ability,Fearsome
Upgr. - Galamoth SW - No Enemy retaliation,flying ability
                CL - ?

Might Hero - ?
Magic Hero - Heretic
Commander - Aspiring Champion(Fearsome)

Oh yeah,I forgot.Every Commander should start with unique ability (see above)
Comments?

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SuperKnight
SuperKnight


Known Hero
that hasnt been on in a while.
posted February 22, 2007 03:58 AM
Edited by SuperKnight at 04:02, 22 Feb 2007.

Quote:
Finally someone who knows what a witch-hunter is Well here what's he suppose to look like,something between this and this
(*Gasp* Youre calling the Belmont family WITCH-hunters???) Super Knight, you're super ok,now look I need help just bombard me with your questions,suggestions,ideas etc.Just dont be like BaklavaHe offered his help and disappeared Seriously now,tell me some good programs(i found few,but it seems they're not compatible with wog ) Also comment my view of castles and creatures,plz

Well now,before moving on next castle i have some things to say...
First,about factions: Empire will have primary attack & defense stats, Nature a little bit of everything but they will have most range units,Inferno attack,Undead Attack & Spellpower,Underworld(renamed Dungeon) Spellpower,Horde(renamed Stronghold) Attack & Knowledge,Academy(renamed Tower) Knowledge & Defense,Fortress(will be dwarfs) Defense. ( No Undead???)
Second:I wont use Conflux because I fail to see them as faction and military power so there one open spot.I have a idea for this faction but there's time... ( Uh.... what is it......)
Third:Maybe i'll use less heroes per factions but make them more unique(like HOMM V).For example:hero that has specialty... golems will make their attack and defense bigger and at certain level(maybe 25)will be able TO UPGRADE them into something stronger like Platinum Golem(just a example) and/or will have special skill:strike twice etc. ( Seems cool.)
Forth:Will use different magic system.For now its Light,Dark,Destruction,Summoning and maybe one more.Haste and Mass Haste will be two different spells,although single Haste is more effective(bigger bonus). ( This, I don't know... I think you should keep the system as it is..)Fifth:Super Knight don't eat my puppy! Eat everything but spare my puppy (Too Late)Only this for now...
So..what do you think?
Now for the next faction:

                          Inferno
                         *Kha-Beleth*

Lvl 1 - Possessed Warrior SW - ?
                         CL - ?
Upgr. - Brute SW - ?
             CL - Cleaving Attack(like Cerberus)

Now I dont like this... dosent a WARRIOR seem too powerful for level 1... maybe level 2....Lvl 2 - Occultist SW - Shooting Ability,Casts Anti-buff
                   CL - Summon Imps,Improved Anti-buff
Upgr. - Summoner SW - Shooting Ability,Summon Something(don't know what)

Same problem here too, move it up 1 or 2.....                   CL - Stronger Summon
Lvl 3 - Bloodseeker SW - Flying ability,Change to steal HP(like Vampire)
                   CL - Improved Change to steal HP
Upgr. - Bloodthirster SW - Flying ability,Change to steal HP
                     CL - ?

Ok....

Lvl 4 - Succubus SW - Shooting Ability,?
                CL - ?
Upgr. - Succubus Mistress SW - Shooting Ability,?
                         CL - ?

Ok, good.

Lvl 5 - Chaos Knight SW - Reduces enemy morale -1
                    CL - Champion Distance Bonus,?
Upgr. - Chaos Lord SW - Reduces enemy morale -1
                  CL - Greater morale reduce,?

Seems fine...

Lvl 6 - Pit Fiend SW - Casts Fireball
                 CL - Stronger Fireball,Additional Casting
Upgr. - Pit Lord SW - Casts Meteor Shower
                CL - Additional Casting

Now, what kind of pit lord do you mean, the one from heroes 5???

Lvl 7 - Azaghal SW - Death Strike(renamed Death Stare)
               CL - Flying ability,Fearsome
Upgr. - Galamoth SW - No Enemy retaliation,flying ability
                CL - ?

Okay....but I think a classic devil would still fit here....

Might Hero - Demon Knight???
Magic Hero - Heretic
Commander - Aspiring Champion(Fearsome) Dont like the name.....
Oh yeah,I forgot.Every Commander should start with unique ability (see above)
Comments?



The comments are in red.......
____________
God, I've havnt been on in a while. I can tell this by the fact that when I looked at my profile, it said I was 13. I'm almost 15 now. God, time flys by, don't you agree?

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Asheron
Asheron


Famous Hero
Ancient
posted February 22, 2007 12:08 PM
Edited by Asheron at 12:10, 22 Feb 2007.

Quote:
(*Gasp* Youre calling the Belmont family WITCH-hunters???)
Off course not! They are icecream sellers
What do you mean,no undead? I'm pretty sure I put them there...(checking) I did put them.Check again.After all,they are my favorite faction
Quote:
( Uh.... what is it......)
You'll see soon
About magic...Well doesn't it bother you when barbarian(AXE!YEAH!) has implosion,mass slow,resurrection,animate dead,mass shield etc. ? Well it bothers me(no offense to axe lovers). And what really pisses me off is the amount of non-using fire magic(me like...fire).I can't remember if I took fire magic more than 2 times...
Quote:
Now I dont like this... dosent a WARRIOR seem too powerful for level 1... maybe level 2....
Well here is a main problem...if warrior is too powerful,then what should I use?(please DONT say imp.If would like to see a creature whose size if like a bigger fist fight with armored knight or bladedanser).I think it's not to powerful.Imagine them as possessed peasants...
Well...Lvl 1 and Lvl 2 are humans...if I put succubus any lower my friends will kill me
Of course I meant HOMM V Pit Lord.I almost fell in in love when I saw him The Best Creature Ever!
Quote:
Okay....but I think a classic devil would still fit here....
Don't really like the name "devil".Is sounds cooler this way...
Maybe Demon Knight...
Aspiring Champion:

It sounds cool...have better ideas?
You didn't say anything about previous factions...What do you think?

You'll pay for my puppy! I bought new one,i dare you to try that again

His name is Blacky
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Charon
Charon


Hired Hero
posted February 22, 2007 01:34 PM

Not to wise, but I'll try and straighten some things out...

As for the magic system... ' Was planing to make it a bit more spicy and give more meaning to buffs. The choice is haste (mass) or ye old implosion. So, either make buffs more powerful or do a split round casting system which requires stronger spells to be cast over a period of time (Implosion being a strong spell takes up 1 or 1,5 round, while disrupting ray somewhere between 0,3 to 0,6) sort of a Rolemaster kind of system (i think..?).

For the warrior dogma, I suggest keeping the name since a warrior does not necessarily need to be a zwei-hander wielding brute. But still any suggestions are .

The Occultist\Summoner indeed is a powerful addition to the army, but still all above are daemon or semi-daemon creatures, giving little room for the humble human followers.

Azaghal & Galamoth should be considered not as a special creature of some sort, but as a overpowering daemonic force. Sort of a fancy named devil. Do consider that LotR Balrogs are but creations of fire and shadow, but still have a name to call themselves.
On my opinion, I would only change their abilities making the stronger have Death Strike and the weaker one ' would give No Retaliation.

Hope I've helped...

Cheers
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Asheron
Asheron


Famous Hero
Ancient
posted February 24, 2007 01:03 AM

That right,Charon explained few things... Thank you mighty one
Now,moving on...Hmmm...It seems no one answered this thread several days now...I wonder why?
C'mon people it hard enough to this project at least you can offer advices regarding balance.Me sad

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baklava
baklava


Honorable
Legendary Hero
Mostly harmless
posted February 24, 2007 08:01 PM

Baklava to the rescue!
Quote:
Just dont be like Baklava. He offered his help and disappeared

Dude I forgot about this. Try to understand me, I'm taking part in about a dozen threads around here...
*sigh* This was a long, long read. I'll try to give you some basic viewpoints:
Why on Earth do you want to change EVERYTHING? I mean, some of the things are just ridiculous. "Divine Protector"? "Green dragon rider"? You can do better than that. Besides, you act like programming and modding is a piece of cake. "Oh well why wouldn't I hack into the game mechanics themselves and change hero specialties, the number of heroes, looks and abilities of every creature and even the spell schools? Sounds like fun. It shouldn't take much time either." I mean, that is almost impossible. Even if you miraculously find a way to do that, you'll get bored after a month of work. Not to mention balance destruction.
But I don't want to let you down since I promised help. So, here are my proposals (I made some things stay, but tried to implement a lot of other ideas, especially from Warhammer cause I see you're very fond of it):

Haven or Empire:

1) Conscript - Recruit (spear-armed infantry with solid HP for the first level)
2) Squire - Shieldguard (knights' servants and helpers. armed with swords and a shield when upgraded.)
3) Arbalester - Marksman (similar to crossbowmen and marksmen, but a bit stronger)
4) Witch hunter - Inquisitor (your idea)
5) Griffin - Alpha Griffin (tough pissed off griffins )
6) Hospitaler - Templar (Search Google for Hospitalers and Templars. You'll see something about them. We can use mounted versions in the game)
7) Cherub - Seraph (again, google if you don't know them)

Might hero - Noble
Magic hero - Priest
Commander - Sargeant (special ability: Divine Resolve - units in army can't have their morale lower than -2. In addition, there is a chance that the commander automatically casts weakness on random enemy creatures at the beginning of the battle. The chance for that grows with the level.)

Sylvan or Forest:

1) Elfguard - Bladeguard (elves with swords, get two swords when upgraded. they do not look gay like in heroes V)
2) Centaur - Chosen centaur (light troops with throwing spears)
3) Ranger - Sharpshooter (similar to ordinary sharpshooters
4) Druid - Druid Elder (your idea)
5) Unicorn - Rune unicorn (your idea, but "war" prefix isn't needed)
6) Dendroid - Treant
7) Forest dragon - Nature dragon

Might hero - Avenger
Magic hero - Hierophant
Commander - Warden (special ability: Blademaster - has all-around attack. In addition, grants an attack bonus to all friendly units - the bonus grows with the commander level.)

Inferno or Chaos:

1) Possessed - Fallen (like your possessed warrior/brute, just renamed)
2) Cultist - Heretic
3) Chaos spawn - Hellspawn
4) Fellsteed - Nightmare
5) Daemonette - Succubus
6) Chaos Knight - Chaos Chosen
7) Blood Daemon - Bloodthirster

Might hero - Chaos Lord
Magic hero - Summoner
Commander - Champion (special ability: Chaos Mark - casts a random negative spell (not destructive) on one random enemy creature at the beginning of the battle. The spells grow stronger as the commander gains levels)

That's for the ideas so far. You make creature abilities. You can use the ones you already made.
I see you dropped the dwarves. You might try to make a separate castle for them... But that's going to be pretty tough. I'll be around. I'll try not to forget about this thread again If I do, just send me an e-mail
____________
"Let me tell you what the blues
is. When you ain't got no
money,
you got the blues."
Howlin Wolf

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wog_edn
wog_edn

Promising

The Nothingness
posted February 25, 2007 12:48 AM

Sounds good, but nature dragon cannot be!
Nature is mountains and everything ya know...

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Asheron
Asheron


Famous Hero
Ancient
posted February 25, 2007 02:51 AM
Edited by Asheron at 03:11, 25 Feb 2007.

Oh,the lost one returns...Welcome back
Well,Baklava,I was just kidding about you.I you cant disappear
Ok now serious stuff.You have been very helpful dude,thanx for that.But just one thing:when did I say that this is easy?I never said:"ok now,between making atomic bomb and solving cold fusion problem,i'm gonna make HOMM WOG mod"?Point of this thread is to see what people like/want,and to resolve balance problem,not to make it more imbalanced,so I could use that.So far no one suggested a good program or tool to work with.All i'm getting is: "That's impossible".I told this to fighter and  i am telling this to everyone: Dont say impossible,it annoys me.That's all...
Now to get to business:
[qoute]
Haven or Empire:

1) Conscript - Recruit (spear-armed infantry with solid HP for the first level)
2) Squire - Shieldguard (knights' servants and helpers. armed with swords and a shield when upgraded.)
3) Arbalester - Marksman (similar to crossbowmen and marksmen, but a bit stronger)
4) Witch hunter - Inquisitor (your idea)
5) Griffin - Alpha Griffin (tough pissed off griffins )
6) Hospitaler - Templar (Search Google for Hospitalers and Templars. You'll see something about them. We can use mounted versions in the game)
7) Cherub - Seraph (again, google if you don't know them)


Interesting,indeed...
Squire should't be fighting,no?They carry shields for knight and are usually very young.
About Arbalester...Your idea is cool but I forgot to say that archers and marksmans use bows.My friend (Charon)explained to me that crossbows are not good for army uses...I have an idea to use crossbowman as a neutral creature...
Griffins...should be Lvl 6,me thinksBecause Lvl 6 units are epic(Dendroid,Lich,Pit Fiend,Hydra etc.)But maybe... maybe i'll use Hospitaler and Templar.Gotta think...
Maybe instead Cherub = Angel? What do you think?
[qoute]
Might hero - Noble
Magic hero - Priest
Commander - Sargeant (special ability: Divine Resolve - units in army can't have their morale lower than -2. In addition, there is a chance that the commander automatically casts weakness on random enemy creatures at the beginning of the battle. The chance for that grows with the level.)

No problem here.Excelent(Why didn't I came up with sergeant)

Quote:

Sylvan or Forest:

1) Elfguard - Bladeguard (elves with swords, get two swords when upgraded. they do not look gay like in heroes V)
2) Centaur - Chosen centaur (light troops with throwing spears)
3) Ranger - Sharpshooter (similar to ordinary sharpshooters
4) Druid - Druid Elder (your idea)
5) Unicorn - Rune unicorn (your idea, but "war" prefix isn't needed)
6) Dendroid - Treant
7) Forest dragon - Nature dragon


Good,but i think centaurs archers and lancer are cooler


Something like this...
About Dragons...Well the reason for dragon riders:cool looking(not gay) mounting a dragon looks good.Next I wanted to evade situations like:Gold Dragon,Green Dragon,Pink Dragon,Rainbow Dragon etc. You see my point?I wanted them to be different from other dragons.
Quote:
Might hero - Avenger
Magic hero - Hierophant
Commander - Warden (special ability: Blademaster - has all-around attack. In addition, grants an attack bonus to all friendly units - the bonus grows with the commander level.)

Again,excelent.No comments here

Quote:

Inferno or Chaos:

1) Possessed - Fallen (like your possessed warrior/brute, just renamed)
2) Cultist - Heretic
3) Chaos spawn - Hellspawn
4) Fellsteed - Nightmare
5) Daemonette - Succubus
6) Chaos Knight - Chaos Chosen
7) Blood Daemon - Bloodthirster


Sorry,dude I like Pit Fiend to much,he must be Lvl 6This
1) Possessed - Fallen (like your possessed warrior/brute, just renamed)
2) Cultist - Heretic
3) Chaos spawn - Hellspawn
4) Daemonette - Succubus
5) Chaos Knight - Chaos Chosen
6) Pit Fiend - Pit Lord
7) Blood Daemon - Bloodthirster
is good
[qoute]Magic hero - Summoner
Commander - Champion (special ability: Chaos Mark - casts a random negative spell (not destructive) on one random enemy creature at the beginning of the battle. The spells grow stronger as the commander gains levels)

You're to good
Well,the idea was that dwarfs be the fortress.Conflux will bee something else...
Thanx a lot dude,i like when someone is precise You're help and comments are appreciated and always welcomed.By the way my friend is fan of warhammer,not me I like a bit of everything

Ok,now for the next faction:

                             Necropolis
                              *?*
Lvl 1 - Skeleton Warrior SW - ?
                        CL - ?
Upgr. - Skeleton Champion(?) SW - ?
                            CL - ?
Lvl 2 - Tormented Soul SW - Immune to physical
                      CL - Ignore defense %
Upgr. - Wraith SW - Ignore defense 100&
              CL - Regeneration over max HP(Like Deep Hydra In HOMM V)
Lvl - 3 Dont Know???
Upgr. - See Above
Lvl 4 - Vampire Neonate SW - Life Drain
                       CL - Flyer(Mist Form),Cast ?
Upgr. - Elder Vampire SW - Life Drain,Flyer
                     CL - Cast ?
Lvl 5 - Death Knight SW - Weaking(Renamed Curse) Strike,Death Strike(renamed Stare)
                    CL - Improved Death Strike
Upgr. - Dread Knight SW - Weaking Strike,Critical Strike
                    CL - Improved Critical Strike
Lvl 6 - Maybe Necromancer SW - Shooting Ability,Casts Animate Dead
                         CL - Additional Casting
Upgr. - Lich SW - Shooting Ability,Death Cloud
            CL - Casts Random Direct Damage Spell
Lvl 7 - Bone Dragon SW - Additional moral decrease,Flyer
                   CL - All Spell Immunity(like in WOG)
Upgr. - Spectral Dragon SW - Breath Attack,Flyer
                       CL - ?

Might Hero - ?
Magic Hero - ?
Commander - Vampire Lord(Life Drain)

Well,there they are...
Before anyone rebels,ghost and wraith will have very low HP,and about Lvl 3,the ideal would be ranged unit.But problem is not that,it's the appearance.What to use?(NOT zombie,they're neutral)
Oh yeah,about magic schools...We ALREADY changed them.Yes,they are still Fire,Water,Air & Earth.Maybe this will be good enough.Gotta test it If not good,then will change them.Simple,no?
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william
william


Responsible
Undefeatable Hero
LummoxLewis
posted February 25, 2007 02:56 AM

Quote:
Sounds good, but nature dragon cannot be!
Nature is mountains and everything ya know...



I agree, and isn't nature supposed to be calm and peaceful and everything?

Whoever has heard of a calm and peaceful Dragon?

And there are enough Dragons already, we do not really want more, Well I don't want many more.

But this project seems really interesting, I will keep on reading because I think that this can go somewhere, and I hope to see that it eventually works out
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make up a dull day, Fritter and
waste the hours in an off-hand
way~

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Yanzhangcan
Yanzhangcan


Known Hero
*Dance*
posted February 25, 2007 08:18 AM

Dragons...

I rather think that dragons have been murdered in the sense that they are overused. However if you want a 'Nature Dragon' You may want to consider a different name, such as twig dragon or grass dragon.

Jk, lol.

Perhaps Mountain Dragon, Sky Dragon, or Fauna Dragon.

I used to be good at making names for units, if anyone needs help with that.

Other than that. Keep the ideas flowing, and a bit of concept art never went wrong

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Charon
Charon


Hired Hero
posted February 25, 2007 01:52 PM

If it is not to much to ask, I would like to hear a definition of the creature named "Dragon" since, obviously, everyone seems to value them at a different level.
By my personal opinion, dragons have no place in all but the strongest of armies, even questionable do the belong there. Alas the world of HoMM incorporates many creatures of all shapes and sizes and gives them a balanced role in the game so we may lead what we like.
As for concept art... I hope, our leading artist would get of his but and do some real work. All we have are sketches, some of them quite good, but nevertheless sketches. Might be we'll post some.
The magic system will be tweaked making skills like intelligence and mysticism a necessity for high lvl mage characters. MP cost will be greatly increased as will the damage\strenght of spells be bettered giving an actual point in casting anything besides implosion, haste & slow.
Hope this is to your liking.

'till next time.
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baklava
baklava


Honorable
Legendary Hero
Mostly harmless
posted February 25, 2007 10:16 PM

Quote:
All i'm getting is: "That's impossible".

Have you ever thought that perhaps people who tell you that are right?
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Squire should't be fighting,no?They carry shields for knight and are usually very young.

Yeah, I guess you're right. I thought of squires in Heroes V...
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Maybe instead Cherub = Angel? What do you think?

Well Cherubim and Seraphim ARE angels. It's like calling the level 1 unit conscript->human. I thought it would be cool this way - cherubim similar to "normal", or lesser angels, and seraphim as the angels of fire (along with fire swords etc).
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About Arbalester...Your idea is cool but I forgot to say that archers and marksmans use bows.

I think there's enough bow units already. You already have elves, sharpshooters, lizardmen etc. Crossbowmen are needed in the castle, not as neutral units. But suit yourself...
Now, for the necros:

Necropolis
1) Tomb Guard - Crypt Guard (actually we can call them whatever we want but they'll still remain good old skeletons )
2) Gravehound - Deathhound (big, pissed-off undead dogs)
3) Bone Giant - Bone Crusher (skeletal giants)
4) Vampire - Nosferatu (un-upgraded vampires look somewhat like humans and nosferatus are similar to vampire lords from H3)
5) Lich - Archlich (I always laugh when I remember the name "power lich"... mighty morphin' power liches lol)
6) Black Knight - Death Knight
7) Bone Dragon - Spectral Dragon

Might hero: Dreadlord
Magic hero: Necromancer (I mean, sheesh, I can't believe you weren't sure about that)
Commander: Reaper or Wraith or Spectre (anyways, similar to the heroes V wraith. Special ability: Soulbind - Actually same as life drain. In addition, boosts the necromancy skill of the hero, the bonus grows with the commander level. Simple but useful and logical)

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As for concept art... I hope, our leading artist would get of his but and do some real work. All we have are sketches, some of them quite good, but nevertheless sketches. Might be we'll post some.

We have a leading artist? Well post some of his work plz... I'd like to see it
____________
"Let me tell you what the blues
is. When you ain't got no
money,
you got the blues."
Howlin Wolf

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Asheron
Asheron


Famous Hero
Ancient
posted February 26, 2007 12:03 AM
Edited by Asheron at 00:07, 26 Feb 2007.

[qoute]Have you ever thought that perhaps people who tell you that are right?

Well,yes,in fact,more and more with every passing post...Show some enthusiasm guys.Were gonna try to change as much as we can and if we fail... Well,who cares?I'm not gonna kill myself The main goal is to make heroes better and will do as much as we can to accomplish that. Heck i only changed hero portrait's and enjoyed twice as much.I balanced magic a little bit and  I can't describe the joy of fireball actually making damage Be patient,I assure you well do as much as we can to improve the game.
Now then,about angels...Cherubim and Seraphim sound cool.OK

Quote:
You already have elves, sharpshooters, lizardmen etc. Crossbowmen are needed in the castle, not as neutral units.

There aren't any lizardman(for now),fortress is suppose to be dwarfs. Maybe in the faction that will replace Conflux or at least as neutrals(but no bows,there gonna have something else)

Quote:
2) Gravehound - Deathhound (big, pissed-off undead dogs)
3) Bone Giant - Bone Crusher (skeletal giants)

Sorry but I don't like this...

Quote:
Might hero: Dreadlord
Magic hero: Necromancer (I mean, sheesh, I can't believe you weren't sure about that)
Commander: Reaper or Wraith or Spectre (anyways, similar to the heroes V wraith. Special ability: Soulbind - Actually same as life drain. In addition, boosts the necromancy skill of the hero, the bonus grows with the commander level. Simple but useful and logical)

Well,about necro...it was late...maybe I was high All else is good. But can you imagine a ghost leading army? Wraith,now that's cool

Quote:
I hope, our leading artist would get of his but and do some real work.

We all hope Seriously now,he busy with school at the moment...Will post soon(day or two)
Oh yeah,if anybody is interested,i'll post my rebalanced magic system + new portraits as soon as we balance magic(gotta play a little)
Off-topic - I was wondering,eagle gives chance to learn magic and chance to block enemy buff,no? Does Nimbus(Eagle Eye Specialist) has bonus in both or just chance to learn?
One other thing:is it posible to change spell and skill icons just like portrets?
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Asheron
Asheron


Famous Hero
Ancient
posted February 26, 2007 01:46 AM
Edited by Asheron at 01:58, 26 Feb 2007.

I just remembered,vampires will look like Mayer Link(from Vampire Hunter D) or Alucard(from Castlevania).Because if they don't Charon will kill me or even something worse
By the way,here's some pics of magic



And heroes portraits



These are Rashka,Wystan and Xi.What do you think?
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Kipshasz
Kipshasz


Undefeatable Hero
Elvin's Darkside
posted February 26, 2007 07:53 AM

the portraits are cool. as for those bone giant things i would suggest abomination(from Warcraft) upg Flesh titan (maybe rename this one )
____________
"Kip is the Gavin McInnes of HC" - Salamandre
"Ashan to the Trashcan", "I got PTSD from H7. " - LizardWarrior

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Charon
Charon


Hired Hero
posted February 26, 2007 02:15 PM

Why Asheron, I'm not going to kill you nor will any of my actions lead to your death should vampires turn out to be VTM Nosferatu.
You'll be surprised what you can survive.
... Baklava, your help is more then appreciated. From now I consider you a part of the group, unless that is not to your liking.

Oh, and people, all the criticisml is most appreciated since that is the only way for us to know where we went wrong.

Concepts are being developed as we speak.
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baklava
baklava


Honorable
Legendary Hero
Mostly harmless
posted February 26, 2007 02:58 PM
Edited by baklava at 15:01, 26 Feb 2007.

Quote:
Sorry but I don't like this...

Ok, it were just ideas. I took the bone giants idea from Warhammer - Tomb Kings faction.
How about:
2) Ghoul - Plague Ghoul
3) Werewolf - Clan Werewolf
or something like that?

About Alucard vampires, I'd like that (after all Alucard is my favourite anime character) but I don't think we'll be able to make a good model of his. He's just too cool...

Quote:
Baklava, your help is more then appreciated. From now I consider you a part of the group

My mom taught me gangs are bad...
Just kidding... I'm honoured to be in
____________
"Let me tell you what the blues
is. When you ain't got no
money,
you got the blues."
Howlin Wolf

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