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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Secrets of destruction revealed - playing Dungeon faction
Thread: Secrets of destruction revealed - playing Dungeon faction This thread is 61 pages long: 1 10 ... 15 16 17 18 19 ... 20 30 40 50 60 61 · «PREV / NEXT»
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 08, 2007 11:57 PM

I'm sure you got what I wanted to say
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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sdfx
sdfx


Famous Hero
posted November 09, 2007 12:02 AM

Meatbag = taking damage and not really doing much else(bad initiative = being hit first) - only grims can actually do the damage. Dragons(mainly dwelling) are too expensive.

On fixed maps good players should know almost exacly what will they have in what time so.. The major annoyance is that the whole situation changes A LOT according to available artifacts(warlock + slippers, cloak of sylanna + opponent etc.), spells(meteors) and maybe some annoying random creeps(emeralds).

My point is that arties and creep randomness make it very complicted to really compare. Add to that ATB mess and stupid luck and here we go - pretty imossible to make a reliable conclusions with 1 game seed. It has to be "averaged out" and a battle should be tested with different seeds to really make sense.

And yes, I'd have play those maps vs someone good to actually write accurate numbers. Still, it would be a big lottery because getting 2% defense is sooo annoying.

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Minion
Minion


Legendary Hero
posted November 09, 2007 12:56 AM

Quote:
I'm sure you got what I wanted to say


Oh yes, but doesn't stop me from picking on you, now does it

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 09, 2007 01:07 AM

Apparently not Now to be slightly ontopic I don't see why NOT pick a warlock even if unit survivability is low. With sorcery you will get a second cast but regardless the point is not to let a might faction build up.

And what's the problem with hit&runs, feeling guilty or something? There are counters against it so it's fair, it's not like H3 where you could pwn the opponent with a single archangel(maybe a speed artie just in case) and a powerful implosion.
Yes I'd rather the battle could finish in an epic hero duel but as it is it's not possible after a certain time. Then you can weaken the opponent first to get to that fight.
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Map also hosted on Moddb

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 09, 2007 10:01 AM

Haven't tried any hit n runs yet.. can somebody elaborate what's with the artifact losing when retreating? Does it even occur?

On some maps (2castle maps with a level7 blocker in the middle) it's impossible to win with dungeon without hit and run so if that's not possible because of the dumb artifact loss I'm going to play academy for now

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 09, 2007 10:03 AM

Did not happen to retreat in my last games but have not heard complaints from other players either, will inform you if I do.
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Minion
Minion


Legendary Hero
posted November 09, 2007 10:08 AM

Quote:
Haven't tried any hit n runs yet.. can somebody elaborate what's with the artifact losing when retreating? Does it even occur?

On some maps (2castle maps with a level7 blocker in the middle) it's impossible to win with dungeon without hit and run so if that's not possible because of the dumb artifact loss I'm going to play academy for now


I would happen only when fighting against another Hero, if it does work.  Need confirmation though, to me it has happened. The artifact i lost was part of a set - maybe you can only loose set artifacts. Or maybe it was campaign scripted.


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samiekl
samiekl


Supreme Hero
posted November 09, 2007 10:49 AM

Doomforge, try hourglass and you'll see how weak dungeon really is . Dunno about losing artifacts either.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 09, 2007 11:12 AM

I know how weak/strong dungeon is already, I've played it for about a year

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Legendary_hero
Legendary_hero


Known Hero
Stronghold Warchief
posted November 09, 2007 01:33 PM

Quote:
I know how weak/strong dungeon is already, I've played it for about a year
You mean to tell me that this is your best(Favourite) faction

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 09, 2007 02:01 PM

it used to be..

Don't know what will turn out to be my favorite in ToTe, yet..

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Nemira
Nemira


Adventuring Hero
posted November 09, 2007 06:09 PM
Edited by Nemira at 18:19, 09 Nov 2007.

@Doomforge: Go with fortress, you can't go wrong! You kick every other faction buts big time, plus the dwarves theme song when fighting is very cool, plus they have great animations and are very fat and cute, they have no females soldiers = true gentlemans! Rune of Exorcism makes it easy to dispell some of the negative effects from dark magic like confusion, slow, vulnerability, weakness, suffering, sorrow etc, leaving hero free to cast other stuff (you don't have to get it in town, just get Inga and you will get all runes in a short time). Is easy to get swift mind since is a no brainer to get enlightenment with dwarves because affects all their stats, and logistics is great skill itself as well. I would go defense / light magic / luck / logistics / enlightenment for most of times, all of those coming easy for dwarves as well As main hero I would use Helmar, because he comes with advanced light magic and his speciality rocks bottoms! Cast mass haste or mass cleanse or any mass spell lol, and you get your team buffed with 12 attack Is true that their units are not great dmg dealers, with the exception of dragons, but when this guys hit, especially with rune of battle rage, they wreak havoc! And thanes of any kind are awesome to clear stacked units. I think they are best prepared to counter any faction on medium - large maps as you need a little time to develop a bit and get access to some magic / runes :> On small maps I have no ideea, prolly they are not as good as other factions but small maps that end in 2-3 weeks are not on my liking anyway :>

AH! As example how imba they can be at end of month 1, on map Ashes and sands ToTe verions, I beat 94 wights guarding the large ammounts of chests and skellies in upper center side of map, having 8 thanes, 4 lava dragons, ~100 skirmishers, ~21 rune priests, ~60 black bear riders, ~100 mountain guards :> I had expert luck and soldiers luck, I had rune of battle rage and rune of thunder clap, with greater rune & refresh rune as most notable skills :> And ofc mass haste! I only lost 4 bear riders near the end of fight as I pushed the remaining 4-6 wights in corner and my paw strike needed loads of luck to proc from next square :>

-Nemi

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ChaosDragon
ChaosDragon


Famous Hero
posted November 09, 2007 06:46 PM

So, if fortress againts sylvan, who will win?

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Nemira
Nemira


Adventuring Hero
posted November 09, 2007 07:05 PM

I'd say fortress has a very good chance to prevail depending on hero build, runes available and spells Fortress has very good and balanced stats *hero I mean* which can be buffed by enlightenment. Defense skill fits them perfectly as well, and so does luck. Considering no game breaking relics / artifacts *like -20% ini staff etc*, considering that both heroes have easy access to swift mind as well, and both will focus on light magic, have comparable mana pools, but runemage will have higher spellpower tho. The elves will hit 1st, if dwarfs don't have ultimate is tricky if you don't have last stand and rune of ressurection. If you do, then won't be so bad, start activating runes and hit where it hurts most :> If you do have ultimate, then is game over for sylvan before it even starts! *all normal hits will be bad luck hits, and all lucky hits will be normal hits*. Most likely sylvan will try to block your dragons and black bear riders with his crystal drags and sprites and wind dancers. An interesting match for sure, sylvan will have 1st strike, and dwarves have the runes and higher native defense.

-Nemi

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sdfx
sdfx


Famous Hero
posted November 09, 2007 07:56 PM

Whether it's reatreating or arma suicide artifacts stay.

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Legendary_hero
Legendary_hero


Known Hero
Stronghold Warchief
posted November 09, 2007 08:00 PM

Quote:
So, if fortress againts sylvan, who will win?
Well i think sylvan will lose.Sure they can strike with 3-4 creature's first but fortress has high defence and can retaliate very painful with those runes

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Nirual
Nirual


Famous Hero
Imbued Ballista
posted November 10, 2007 12:35 AM
Edited by Nirual at 00:36, 10 Nov 2007.

Quote:
Quote:
Haven't tried any hit n runs yet.. can somebody elaborate what's with the artifact losing when retreating? Does it even occur?

On some maps (2castle maps with a level7 blocker in the middle) it's impossible to win with dungeon without hit and run so if that's not possible because of the dumb artifact loss I'm going to play academy for now


I would happen only when fighting against another Hero, if it does work.  Need confirmation though, to me it has happened. The artifact i lost was part of a set - maybe you can only loose set artifacts. Or maybe it was campaign scripted.




You can lose some artifacts in the campaigns yes. They are actually placed on the ground afterwards if you fleed, with the main idea being that you can get those artifacts even if the cowardly AI retreats. But the main focus here is obviously multiplayer.

And you don't lose anything if you retreat in multiplayer, other than your troops.
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In ur base killing ur doods... and raising them as undeads.

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ChaosDragon
ChaosDragon


Famous Hero
posted November 10, 2007 03:36 PM

The most anoying thing about fortress is their chance for logistic.

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Legendary_hero
Legendary_hero


Known Hero
Stronghold Warchief
posted November 10, 2007 09:03 PM

Quote:
The most anoying thing about fortress is their chance for logistic.
Logistics is only for large maps and i don't take it even then(Tell me did you played the campaigns with logisticsI guess not)

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted November 10, 2007 09:24 PM

it's useful for any map.

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