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Heroes Community > Dimension Gates > Thread: King's Bounty: The Legends
Thread: King's Bounty: The Legends This thread is 22 pages long: 1 ... 8 9 10 11 12 ... 20 22 · «PREV / NEXT»
Geny
Geny


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Undefeatable Hero
What if Elvin was female?
posted June 20, 2008 08:37 PM
Edited by Geny at 21:46, 20 Jun 2008.

Looks like I found myself something to do for the remaining of the evening.
The official Russian site has info I haven't seen before: a short description of every race along with a full list of units(!) and pretty pictures, a short description about 3 superbosses along with pictures and a short description of the Rage Spirits along with list of attacks... and pictures. Also I tink I'll finally do a full list of interactive objects I mentioned earlier. All this info will be in a my first post somewhere on the 1st page. See ya soon.

EDIT:

............................................

I'm very angry right now. It took me an hour to translate the races and part of the superbosses, only to be told that my post is over a year old and I can't edit it without the help of a moderator. Everything I did is lost. I will do it all again in this post (or a new one), but not today... maybe tommorow.
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Daystar
Daystar


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Back from the Dead
posted June 20, 2008 11:49 PM
Edited by Daystar at 01:01, 21 Jun 2008.

Aww man, I'm sorry, that's just not fair.

Sorry to add to the burden, but could you translate the map page?


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Guarder
Guarder


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posted June 21, 2008 09:59 AM

If i understand you right Daystar, this is already done at CH pic of the day or you could use translate page with google.
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Geny
Geny


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Undefeatable Hero
What if Elvin was female?
posted June 21, 2008 02:08 PM

I will in time. I think I'll break it into parts this time: I'll do the races tonight and the rest in the few following days.
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Daystar
Daystar


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Back from the Dead
posted June 21, 2008 04:46 PM

There's more info on the map page.  And I used google translator but it makes about as much sense as ZJ's arguments as to why Gayness is bad.
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Geny
Geny


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Undefeatable Hero
What if Elvin was female?
posted June 21, 2008 10:37 PM bonus applied by MightyMage on 26 Jun 2008.
Edited by Geny at 22:47, 21 Jun 2008.

Ok, races of Endoria take 2:

Official site (click on pictures to enlarge)

Humans
Citizens of the Darion kingdom, humans live in peace with elves and dwarves. They dislike orcs, undead and demons. Humans are theultimate warriors, well-skilled both in defense and offense. Many of them wear armor and are trained to perform effective combat moves, while priests and archmages actively use magic.

Human units: Peasants, Rogues, Marouders, Archers, Swordsmen, Guardsmen (possibly Crusaders), Priests, Inquisitors, Cavalry, Knights and Archmages.




Elves
Inhabitants of the Ellinia forests hate demons and undead, and dislike dwarves and orcs.  Forest creatures comprise the shock force of the elven army. The elves themselves don't like to fight because of their low health and defense. However, they are fast and rely on nature magic to support and strengthen each other.

Elven units: Forest Fairies, Lake Fairies, Dryads, Elves, Sharpshooters, Druids, Werewolves, Unicorns, Black Unicorns, Treants and Ancient Treants.




Dwarves
Representatives of the dwarves and giants races, living in the Kordar mountains. They hate demons and are a little afraid of the undead. Mechanical contraptions created by dwarves are very effective in combat. Dwarves are slow, but their low speed and initiative is compensated by high health and damage.

Dwarven units: Miners, Dwarves, Alchemists, Canoneers and Giants.




Undead
The undead are indifferent to all races. They all are resilient to poison and vulnurable to holy attacks, and at the night and on cemetries their fighting qualities improve significantly. The power of the undead army is in the absence of life in their dead bodies and the ability to reinforce their ranks on account of their enemies' lives.

Undead units: Skeletons, Skeleton Archers, Dead Spiders, Zombies, Rotting Zombies, Ghosts, Damned Ghosts, Vampires, Ancient Vampires, Black Knights, Necromancers, Bone Dragons.




Demons
Demons are strangers in this world. They are powerful mages and dangerous warriors, tough and possessing devastating attacks. Born in a fiery world, they are protected from fire damage, but are afraid of cold, that is why they feel very uncomfortable in winter conditions. Demons' magic is targeted at one thing only: to disrupt and crush the enemy ranks!

Demon units: Imps, Imp-Mockers (probably Familiars), Cerberus, Demoness, Demons, Archdemons.




Orcs
Furious nomad-warriors, orcs dislike the undead. The rely on brute force, their  high durability and big numbers. With the support of their shamans' sinister magic, the orcs can run into battle enraged.

Demon units: Goblins, Furious Goblins, Orcs, Orc-Veterans, Catapult Goblins, Ogres, Shamans.




Neutrals
Neutrals are those who do not consider the other races as enemies or allies. Neutral creatures value their freedom and independance, and are prepared to fight for it. On the other hand, some of them are ready to sell their freedom to the highest bidder.

Neutral units: Pirates, Sea Dogs, Barbarians, Berserkers, Sea Monsters, Terni (those waspwort-like things) Hunters, Terni Warriors, Royal Terni, Fire Drakes, Lake Drakes, Poison Spiders, Cave Spiders, Fire Spiders, Swamp Wyrms (or Snakes), Red Wyrm, Royal Wyrms, Wolves, Hyenas, Bears, Polar Bears, Ancient Bears, Gryphons, Evil Eyes, Beholders, Cyclops, Emerald Dragons, Red Dragons, Black Dragons.



There, first part is done. Hopefully tommorow I'll do the Superbosses, Rage Spirits and Interactive objects. See you then.
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Geny
Geny


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Undefeatable Hero
What if Elvin was female?
posted June 22, 2008 08:54 PM

Superbosses

In the game you may encounter foes who are very different from the rest of your enemies. Those creatures are called "bosses", they are so huge that they occupy half the battlefield and are capable of destroying a whole army all by themselves. A boss combat occurs at a special arena, the uniqness of which is gladly used by the bosses. Rage Spirits refuse to get out of their Box when facing bosses, and most spells and creature abilities have no effect on those monsters.

Every such boss-enemy, is a tactical puzzle, for they possess unique abilities and combat behaviour. Throughout the game you'll have to face three bosses: Giant Turtle, Spider Queen and the Kraken.

Giant Turtle

The Giant Turtle possesses a huge amount of health and a tough shell which protects it from physical attacks. It can deliver enormous damage wit hits beak, and those who get hit by its mighty legs are sent flying backwards, falling of their feet. However, the turtle is just as dangerous from a distance. By pounding the ground with its full weight, the turtle can cause a real earthquake, striking every ground unit, while its Slow spells allow it to keep its enemies away from itself.

Spider Queen

Fast and immune to poison, the giant spider prefers not to engage into combat, and sends his spider minions instead. When it feel threatened, the spider hides under the ground and reappears in a different spot, striking the unsuspecting enemy from the back with its full force. The attacks of its mighty legs can hit two targets at once, and its every bite contains deadly poison.

Kraken

A huge monster from the ocean's deep, awakened by unknown powers, the Kraken can hit multiple targets with its tentacles. Every tentacle has a health bar of its own and only by defeating all the tentacles can you defeat the Kraken. The Kraken can call for help two Sea Monster stacks, by throwing them onto the deck right from the water.
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JoonasTo
JoonasTo


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Undefeatable Hero
What if Elvin was female?
posted June 22, 2008 09:18 PM

Thanks G-man!


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Daystar
Daystar


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Back from the Dead
posted June 22, 2008 09:31 PM

Awesome!
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Geny
Geny


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Undefeatable Hero
What if Elvin was female?
posted June 22, 2008 09:44 PM
Edited by Geny at 21:45, 22 Jun 2008.

Rage Spirits

At a certain point of the game the player acquires a powerful magic weapon - the Box of Rage (The Sword of Truth anyone?), four Rage Spirits are confined in that box, creatures of unimaginable power summoned by wizards of old from other worlds, to serve the master of the box.

But alas, the secret of controlling those creatures is lost, and now the new master will have to earn their respect by words and actions. Each Spirit has its own personal interests and desires, and you fulfill them you might be able to persuade them to come to your side and lend their awesome power to you.

Zerock (I love that name) - Rock Spirit
A huge creature from the world of the Black Star, whose flesh is made out of the shards of a dark sun, he is the incarnation of physical might and invulnerability. His attacks cause enormous ohysical damge, crushing through the toughest defense and stopping even the fiercest foe.

Available attacks:
Striking Sword, Stone Wall, Stone Rain, Earth Spikes.

Sliim - Swamp Spirit
This scaly monster was summoned by wizards of the Darkness guild from the world of Arey - a world of poisonous swamps, inhabited by the most incredible and horrifying creatures. The Swamp Spirit feels a little uncomfortable in the new world, and that's why he's always annoyed and angry. His power is the power of poisonous swamps and the creatures inhabiting them.

Available attacks:
Poisonous Spit, Hell Joint (no kidding!), Poisonous Cloud, Glot's Armor.

Leena - Ice Spirit
A battle wizard from a techno-magical world, who lost her body in a cruel combat, Leena wishes only to return to her normal appearance. She is ready to sell her services if you'll help her to recharge her magical machines, whose energy has almost comletely depleted throughout the centuries of imprisonment.

Available attacks:
Energetics, Ice Orb, Ice Shards, Ghismo.

Reaper - Death Spirit
The terrifying and powerful Guardian of the Temple of Time, Reaper searches for the lost Symbol of the Guardian. Help him and the Spirit of Death will serve you. Power over time and space, life and death, given to all Guardians of the Temple, makes Reaper a very useful helper.

Available attacks:
Soul Stealing, Rage Collector, Rewind Time, Black Hole.
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Geny
Geny


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Undefeatable Hero
What if Elvin was female?
posted June 22, 2008 10:06 PM
Edited by Geny at 22:07, 22 Jun 2008.

Interactive Objects (there are pictures of said objects at the bottom)

Aside from static obstacles, interactive objects can also appear on the battlefield, which can to influence the fighting units. Which objects can appear on the battlefield depends on the type of the arena.

Chest: A regular chest, which can be picked up by any unit, standing near it, including enemies.
Barrier: A wooden shield, which serves as an obstacle to ground units, until destroyed. Appears in castle arenas.
Mine, Powder Barrel: If destroyed, those objects explode, damaging all creatures around them. Appear at seashore and in dwarven mines.
Coffin: Skeletons appear from destroyed coffins to fight on the side of those who destroyed them.
Holy Statue: In the area of its effect the statue helps one random unit by casting on him "Bless", "Divine Armor" or healing him. Those statues can be seen in temples and elven forests.
Damned Cross: The cross attacks a random in its effect radius, using the spell "Poisoned Skull" or casts "Weakness" or "Slow" on him.
Wasp Hive: A hive of enraged wasps attacks one random unit in its effect area, dealing physical damage.
Lightning Altar: Strikes with magical bolts all units in its are of effect.
Volcano: Casts "Fireball" or "Fire Rain" on a random unit or a random group of units, in its area.
Ice Statue: This statue picks a random target in its area of effect. If its a dwarf, the statue either speeds him up or blesses him. All the other creatures it attacks with the spell "Geyser" or "Ice Snake".

Interactive objects can be used or destroyed by units under your control or under the control of your AI opponent. Therefore, it is sometimes more useful to destroy such an object and not let your enemy use it. Skillful usage of the arena's obstacles and interactive objects enables you to defeat an opponent you could not defeat otherwise.


That's it for today, folks. Next time I will try to translate the map page (or at least part of it) by Daystar's request.
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Geny
Geny


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Undefeatable Hero
What if Elvin was female?
posted June 24, 2008 10:06 PM
Edited by Geny at 23:14, 24 Jun 2008.

World Map

Endoria, is just one of the multiple worlds, floating across the Ocean of Time. A big, unkown world, filled with wonders and amazing discoveries. Endoria is inhabited by both sepient creatures and evil primitive monsters, three of the most developed races that were once created by the gods are considered masters of the world: humans, elves and dwarves. Once upon a time, when the gods inhabited that world, the made a wise decision and gave each race its own continent. When they created their kingdoms on the land given to them, elves, humans and dwarves began exploring the rest of the world.
Modern maps of Endoria show the world like this:


Darion - the kingdom of humans. A kingdom ruled by Mark Leonar the Wise. Humans worship gods, study magic and alchemy, but they don't hesitate using dwarven machanisms or even making their own. They are good sailsmen, merchants and politics, skilled craftsmen. All Endoria has heard about the warrior-paladins of the temples, valiant travelling knights and skilled wizards of Darion. Darion's lands are vast and diverse, where you can come face to face with dangerous animals and even more dangerous two-legged predators. The territory of the land is divided into several provinces, each ruled by a loyal vassal of king Mark. Darion's capital, Kronberg, is located in the central province - Greenwort. The Verlon province, or Verlonian Forest, is known for its dense forests, filled withwild animals, and the Academy of Magic. Sinister Morshan Swamps are infamous because of the great graveyard located next to the poisonous swamps. Poisonous snakes and living dead aren't the best neighbours. The rocky shores of Arlania are inhabited by humans' long time allies - gryphons and a small dwarven settlement.



The Islands of Freedom are considered part of Darion, but are in fact more of an independant community that pays taxes to the royal treasure. Governor Tompson rules the islands in the name of the Darion kings, however the islands have their own rules, economic, military and political systems, which were created by pirates and smugglers, composing the Islands' population. No wonder that the main occupation of the islands' inhabitants are attacking merchant ships, smuggling and wild parties in taverns. Nevertheless, the pirates honor and abide their own codex of honor and sea laws. An example of it is an old tradition - the pirates' treasures that are buried all over the Islands. As equally influental as the governor, the Shore Brotherhood, is another old pirates' tradition.



Kordar, is the mountain dwarven kingdom, ruled by a harsh and just king Torn Diggor. The surface areas, Upper Hadar and Ardanian Peaks, are much smaller than the underground domains - Lower Hadar  and Taron Mines, where most of Kordar's population lives. Dwarves are excellent miners and craftsmen, unequaled in jewelry and blacksmithing trades. They are also well trained with weapons - a dwarf in full steel plate armed with a huge battle axe is a dangerous foe. Renouncing all magic, the dwarves began the development of science and technology, and are now the most technologically advanced race of Endoria.The best engineers and technicians are working on a secluded island of Mechguard, creating elaborate mechanisms in their factories and labs. Who knows what wonderous inventions the dwarves hide on that island?



Ellinia, the land of enchanted forests, home of the elves, a wise race of long-livers (?), ruled by queen Fiolett of the Ice Tears family. They live in harmony with the forces of nature and respect the light gods. Natural mages, talanted poets and painters, the elves develop literature and art, and have perfected the concept of etiquette. Dozens of elven families play a subtle political game, trying to get closer to the throne. The capital, the magestic Daloer, stands among the waterfalls of the Valley of Thousand Rivers. To the east is the Great Forest, above which towers one of the amazing wonders of Endoria - the Tree of Life, the "ancestor" and power source of all magic forests of Ellinia. At the south of Ellinia lies the Valley of Mages, an amazing place, where all Ellinia's magic streams cross, attracting wizards from all over the world. Orc shamans, sinister necromancers, peaceful druids and haughty demonologists live in that Valley. The elves are forced to tolerate the dangerous neighbours, because they cannot cope with the best wizards of Endoria.



Murok, the land of the orcs, situated on a continent covered with icy rocks and sparse vegetation, which once became a refuge of exiled orcs. Elves, humans and dwarves unanimously claim that orcs are evil, foolish and primitive creatures, much like animals. The oldest race of Endoria, to this day they worship their titan creators, and their shamans use the titans' magics, by alling to the spirits of the ancestors. Nomad orcish tribes hunt and gather food, breed animals and engage in endless tribal wars. In times of common peril the orcs unite under the rule of the Council, which contains the chiefs and the shamans of all tribes.



The World of the Dead is not located on the maps of Endoria. It was created by titans to go around the order created by gods and give their creations eternal life. The souls of all dead come to this world and remain there. Geographically this world is like a mirror image of Endoria. Where in the normal world the pines rustle on the wind and a forest lake lies - here the dead trees squeek and a rotten stench rises from a bottomless quagmire. An ancient temple turns into a dusty crypt, a magic valley - into a graveyard. As in the normal worlds, there are cities and kingdoms here, withtheir own capitals and rulers, only the inhabitants are all long dead.



Demonis, the flaming and sinister world, the homeplace of ferocious and quite violent demons. Most of all the demons love blood and violence, the travel to other worlds, pillaging and conquering them. This multi-levelled world, on the very Bottom of which hide pitiful and useless imps and murlocks, the lesser beings, and on the huge floating clouds, called Houses, live the Overlords and their servants. The Overlords are in constant struggle with each other, trying to obtain the highest House, control over which grants unimaginable power.






And done!
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Daystar
Daystar


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Back from the Dead
posted June 24, 2008 10:11 PM
Edited by Daystar at 22:12, 24 Jun 2008.

Yay, map translation!  Thanks Geny.
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Geny
Geny


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Undefeatable Hero
What if Elvin was female?
posted June 24, 2008 11:16 PM
Edited by Geny at 23:17, 24 Jun 2008.

Phew, finally I'll have a few evenings for myself.

Now, I want to ask you a question: should I leave the info as it is, or should I compile it all into one post (my first post on this page for example)? What would be easier to read?
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Daystar
Daystar


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Back from the Dead
posted June 25, 2008 12:21 AM

As is.  Or if you'd like I could compile it into the first post.
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sphere
sphere


Supreme Hero
posted June 25, 2008 06:48 PM

Very nice, Geny, very nice indeed
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Golemcrafter
Golemcrafter


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Unlimited Fantasy Master
posted June 25, 2008 07:20 PM
Edited by Golemcrafter at 19:54, 25 Jun 2008.

I hope, that others have recognized, how much Geny had worked on thease informations to translate them into our language... Shouldn't he get something for that? A Qp maybe?

The spirits are really cool, especially the Reaper, because the "Steal Spirit" -as effeck- can be seen on a trailer, which is quite nice! The guys have created a marvellous game, I -or we- hope, that we shouldn't wait long anymore, till EVERYBODY can try King's Bounty...

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Geny
Geny


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Undefeatable Hero
What if Elvin was female?
posted June 25, 2008 07:40 PM

Quote:
As is.  Or if you'd like I could compile it into the first post.


You can't without the help of a mod anyway.
And I really don't care, I think that info is imprinted in my mind by now.
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Daystar
Daystar


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Back from the Dead
posted June 25, 2008 07:43 PM

I agree, Geny should get a QP.
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GenieLord
GenieLord


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posted June 25, 2008 08:18 PM

Quote:
I agree, Geny should get a QP.

Definitely. I sent a HCM to MightMage.

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