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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Sylvan vs Fortress
Thread: Sylvan vs Fortress [ This thread is 4 pages long: 1 2 (3) 4 ]
Pomo
Pomo


Famous Hero
The lone peasant
posted May 03, 2007 03:26 AM

Seems like you would be very slow on BFH if you let it get to that point - you get dragons week 2 in your main castle and maybe week 3 in the second one, so that would mean that fight took place around week 10?? I suspect it must be on a map with a level 7 dwelling too - like battlezone maybe.
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sq79
sq79


Famous Hero
posted May 03, 2007 03:27 AM
Edited by sq79 at 03:40, 03 May 2007.

Quote:
If Dwarven Hero had Swift Mind and 3Xmaster- light magic, he would win, cuz he could cast mass endurace spell, and then mass Haste, mass Righteous Might, mass Divine Str. and ur elves are dead. Also, you had too many unstopable duduz and Emeraldz...
Moreover, he could win, even without Light Spellz if he made Armageddonist...
That's all Dwarven hero's fault, even though Elves outnumbered Dwarves...


Map was battlezone 1.9, battle  took place on week 7 day 1.  yes there is a level 7 dwelling in the map with 2 towns, also level 1,2,3,4,5 dwellings except 6, to balanced out haven i supposed.
If u noticed... much lesser sprites and dancers compared to his level 1,2
AS for the armagedon thing.. i don't agree though .. Because the game was finished in abt 2 turns or 3. Maybe that's what sylvan is all about. Make the game sustain for 10 turns for example.. they're dead.
He casted mass haste in first hero turn. What's more i have like 45% resistance, or the elves can die, but obviously the game winners here are emeralds and not the elves.
And if referring to hit and run, the reason i did not bring the treants was because i wanted to split the druid elders in case of any hit and run armagedon

I don't really like to play battle for honor anymore.. its kinda unfair on player 2 side, they seem to clear map and break much faster. Strangely, i find dungeon exceptionally strong there in bfh
Late game maps, my favourite is hourglass

Early games, I like dead mans lake. Lots of 2nd and first hero fights there.


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Lesij
Lesij


Famous Hero
Paladin of the Taiga
posted May 03, 2007 03:48 AM

Dudu, I called theme Elves ( even Dragons) cuz it is Elven faction!
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sq79
sq79


Famous Hero
posted May 03, 2007 03:59 AM

Quote:
Dudu, I called theme Elves ( even Dragons) cuz it is Elven faction!


Hehe maybe, heroes5 is first version of heroes i play, and they were named sylvan

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Lesij
Lesij


Famous Hero
Paladin of the Taiga
posted May 03, 2007 04:08 AM

In H3 They were called Rampart, but it is characteristic for that town, that all the time Elves live in it...
So Elven faction...
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LiZaRdMeN
LiZaRdMeN


Disgraceful
Known Hero
The king of Grimheim
posted September 22, 2007 12:38 PM - penalty applied.
Edited by alcibiades at 17:39, 22 Sep 2007.

Moderator's note: Penalty applied due to breach on COC after user being warned.

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WarLore
WarLore


Famous Hero
servant of urgash
posted September 22, 2007 02:22 PM

i have been big battle against sylvan.i used ingvar and my levels was 28 opponent hero has lvl30 i dont remember wich hero he/she was,but that was big battle and i won i have 1k shieldguard without guardpost
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A Nightmare from below.A hero from Within

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Night_Heaven
Night_Heaven


Adventuring Hero
Lonely star in heaven dream
posted September 24, 2007 05:06 PM

I have to say here...Sylvans. There is now way that beautifull town and that beautifull creatures to be compared with that ugly beared guys  In terms of power maybe fortress is better so what? That dosent proove anything since Sylvans are always a nice faction to play. Fortress in not.
On the other hand...I have played with fortress and I have been dissapointed in every aspects (except runes)..Fortress is not a fun faction to play... But I have to admit..they are quite a force.

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Elvin
Elvin

Hero of Order
Stillness within Movement
posted September 24, 2007 05:24 PM

That's pretty subjective, I find them a lot of fun to use. You just have to learn how to play them and from then on you can try many creative strategies.
____________
Then what's your excuse for that
steady stream of mindless
pollution that you call talking,
Edwin?

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Duncan
Duncan


Famous Hero
The Pathfinder
posted September 25, 2007 03:15 AM

@NH: Though I find it funny that some people choose their fav faction based on "beauty" rather than strength, I'm sure you're not alone  Does that mean that you hate playing Necros and Demons?

@Elvin: What kind of "creative strategies" are you talking about? Or can you pinpoint me to other threads for this? Basic strategy I use with Fortress is always this:

Defenders: far from ideal melee unit given 1st lvl, but useful to stack them next to other creatures to increase Def.
Spearwielders: min # of shots, always equip hero with ammo cart, useful to cripple enemy.
Bear Riders: good melee unit esp with Paw Strike (Blackbear).
Berserkers: rarely used unit, increasing attack by lowering def???
Rune Priests: fine range attackers.
Thanes: low damage, must upgrade to Warlords to full adv (Stormbolt), at highest potential with Rune of Battle Rage (is that the name? the one with multiple attacks? one attack already cause chain, so multiple attacks are deadly)
Fire Dragons: strong tank, use them with Rune of Speed (can suddenly reach the other end with 10 speed)

Other important rune magic is resurrection, but can only bring 40%. I prefer Resurrection speel instead.

What else? Town sucks, need 37 level to reach max structure. Other towns only require 34.

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Mytical
Mytical

Hero of Order
Chaos seeking Harmony
posted September 25, 2007 03:56 AM

I do like both.  If I feel like turtling, I play fortress.  They are the ultimate in defense (in my opinon).  If you you have a secondary hero with the defensive preparation skill, and the building that supplies free troops the enemy has it's work cut out for them. With the hero that gives bonuses to shieldguards once he reaches a decent level you can put only shieldguards in his army (as long as he doesn't run into an enemy hero) and he can creep the rest of the board easily with minimum casualties. That can conserve most of the rest of your army for other things (though you may want to put in some heavy hitters in case you run into some tier 7 creatures).

On the opposite side is Sylvan.  Speed and 'shock and awe' tactics. Once you have Master Hunters, and Druids..you should be constantly eating up ground (to make up for when you only had sprites and dancers).  Put those archers behind a wall and they can really become a terror to anybody who dares seige your castle.

Pretty much imo it comes down to this.  Whichever side is attacking a town between these two are at a dissadvantage.  Shieldguards are walkers, so they are not going to get through too easy.  Most of the Dwarves are walkers.  By the time they break through the archers of the sylvans should have thinned them greatly.

On the other hand when Sylvan is attacking, the walls prevent most damage to the sturdy dwarves.  Though the elves have more that can bypass the walls, some of there best assets (ie unicorns, treants) can't and that puts them at a dissadvantage.  If the dwarves just stay in the castle, it becomes a long painful thing to get them out.

In an open field I would actually give the advantage to the dwarves.  Sure the elves are more mobile and do more ranged damage, but with rune of charge the dwarves can close the gap quick and in a melee conflict..the elves are hurting.  Now this is just my opinon. I play Sylvan, because of my play style.  However, pure power I would go with Fortress..just a bit slow for me.
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Orfinn
Orfinn


Supreme Hero
Werewolf Duke
posted September 25, 2007 06:19 AM

Quote:
necropolis: boners


You dirty little...

I have noticed..maybe a bit dumb of me but..Lvl 6 dwellings mostly takes time to get and are expensive, but once you got them most of the creatures from that tier are indeed sometimes better than a coouple of lvl 7.

I dont often go for treants for example, but goes for dragons instead. This is not exclusive to toer 5. For dungeon I usually dont build hydras before month 2.

And the dwarves vs wood elves. Seriously that was a nice battle you had there, but a bit unfair since your elven forces were larger than the dwarven forces.
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WarLore
WarLore


Famous Hero
servant of urgash
posted September 25, 2007 06:52 AM

hey that was pretty unfair fight you opponent didnt have warlords you are pretty nasty player
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A Nightmare from below.A hero from Within

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Elvin
Elvin

Hero of Order
Stillness within Movement
posted September 25, 2007 07:01 AM

@Duncan
I am talking mostly about the combination of skills, abilities and spells/runes. The dwarves can play decently in both might and magic department but there are many hybrids that can play well. Some fun combos are swift mind and mass haste,resurrection with rune of resurrection combo, soldier's luck for better mark of fire chances-> then firewall, leveling Inga with mentoring to gain free runes etc.
They seem to have good counters for most things given some time.

Sylvan has a more direct approach.
____________
Then what's your excuse for that
steady stream of mindless
pollution that you call talking,
Edwin?

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WarLore
WarLore


Famous Hero
servant of urgash
posted September 25, 2007 10:34 AM

nasty stradegy,i shuold try my stradegy is odd
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A Nightmare from below.A hero from Within

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Night_Heaven
Night_Heaven


Adventuring Hero
Lonely star in heaven dream
posted September 25, 2007 11:34 AM

Quote:
@NH: Though I find it funny that some people choose their fav faction based on "beauty" rather than strength, I'm sure you're not alone  Does that mean that you hate playing Necros and Demons?
.


Not always Duncan. Dont judge me because i like a beautifull town. And yes..I hate playing Necros and Inferno for the same reason..lol Maybe I am subjective and dont compare them right but hey dont say that the devil is looking better thatn the beautifull titan or angel . For example look at my avatar...remember Corita? One of the best lookin heroes in Heroes 4. So yes maybe sometimes I want to play with some creatures that actualy look like in a fairy tale and not like some dead  "boners" in a graveyard or like some dogs with gigantic hornes.

Back to the subject -whats with that yellow haired madam? Too much wind on that day I guess.
I actualy love fortress because they are the anti necros killers>And i have to addmit they look so much better than undeads(undead-meaning livings?O_O) Fortress have some nice creatures but i always remember that guy with a burning hand brrr thats like in a horror movie.


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WarLore
WarLore


Famous Hero
servant of urgash
posted September 25, 2007 01:01 PM

angels are not beautiful,they look girl-boy,i hate it
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A Nightmare from below.A hero from Within

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sq79
sq79


Famous Hero
posted September 25, 2007 01:09 PM

Now i'm changing opinion since that last battle I posted most of us wasn't used to playing fortress yet.. I think fortress is much stronger than most races in long term versus sylvan, almost unbeatable if same stats or slightly lower than sylvan, runes are simply too powerful to handle.

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Night_Heaven
Night_Heaven


Adventuring Hero
Lonely star in heaven dream
posted September 25, 2007 01:42 PM
Edited by NIght_Heaven at 13:43, 25 Sep 2007.

Quote:
angels are not beautiful,they look girl-boy,i hate it


He he so what? They can be good travestites cause they look good lol

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sdfx
sdfx


Famous Hero
posted September 25, 2007 04:32 PM

I believe: ban Ingvar & ban rune of resurrection and we have a balanced fortress.

Igvar is kind of bad for gameplay anyway because he is an 100% obvious starting hero(maaaany troops) and the best rune of resurrection abuser (this make him an even more obvious pick). His already ridiculous shieldguards' durability is boosted further by exp defense, vitality, defensive formation, enlightenment. Simply put: great durability = runes shine = fortress owns.

Dwarves are overpowered only if their durablity is big enough. Then all those runes effects can be combined together to create "imba" scenarios. That's why rune of ressuretion is basically the rune to overpower all other runes. For example, sylvan wouldn't care much about runes if annoying dwarves wouldn't come back from dead that much. Runes used on almost dead stacks won't scare sylvan..

Below, a simple scenario illustrating what it means to have/not have rune of resurrection. Let's assume:
fortress player A has 1000 shieldguards and no rune of resurrection
fortress player B has 500 shieldguards and rune of resurrection
The outcome - player B wins with almost no loses.

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