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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Playing competitively: first steps
Thread: Playing competitively: first steps This thread is 2 pages long: 1 2 · «PREV
dreddy
dreddy


Hired Hero
HC frosh
posted June 01, 2007 12:55 PM

Quote:
A little tip for the start with necro:
If you put 1 skeleton archer in every empty slot of your army you can get even more mana out of mark of the necro, since every shot of an archer that hits the marked target gives you 1 mana, even if it does only 1 damage. They can also block your other creatures and take retaliations if necessary.
If you have eternal servitude all of the 1-archer stacks will be resurrected after the battle anyway, assuming you didn't lose any other troops.

Nice one, thanks.
@ elvin: Yeah, cutting the initiative of enemy creatures with Master of Ice is simply great for the slow Necro army too.
____________
“... so when the devil wants to dance with you, you’d better say “never”, because the dance with the devil might last you forever.” /Immortal Technique/

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 01, 2007 01:55 PM
Edited by Elvin at 14:25, 01 Jun 2007.

I was just thinking about cold death A high tier killer. The freezing is still welcome
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted June 01, 2007 02:46 PM

cold death may become a bit more useful with the deepfreeze spell.

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted June 01, 2007 02:52 PM
Edited by radar at 14:53, 01 Jun 2007.

cold death & circle of winter - awesome vs impeding war machines (like deleb's in duel)

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dreddy
dreddy


Hired Hero
HC frosh
posted June 02, 2007 01:39 PM

Lvl17 in three weeks with same Lucretia. Lucky I got like 35 Treants in W2 and my Spectres made surprisingly short work of dreaded Elder Druids for the gold mine. Even at Lvl10 with this hero Vamps become ultra-cute, dishing out decent damage and coming back from the dead all the time, over and over again.
Honestly, this is breathing new life into my messy relationship with HoMM V.

You might've noticed there's no Sylvan/Academy/Fortress discussion here. That's because I haven't played those factions enough to really elaborate on this.. plus, I just plain don't like them, sorry. It's quite well known that you do better at a job you actually enjoy.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 02, 2007 02:05 PM

You don't like my favourite factions? HOW DARE YOU!!
Hehe glad you are getting better and enjoying more of the game's potential In time you may want to get in touch with the others if only for variety's sake.
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sdfx
sdfx


Famous Hero
posted June 02, 2007 03:10 PM

Fast creeping -> Naadir
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 02, 2007 03:39 PM

Yeah, the extra ghost stacks in combat help a lot and his starting skills are fit for the magic way that suits necropolis. Not that it would be hard to get any of them.
I used to have Deirdre as my main as I just loved the boosted banshee howl and the obligatory dark magic. However although she is more open to other skill paths I have come to appreciate summoning now that motn is a racial skill with no prerequisites. Starting with it and getting an expert firetrap is very helpful.
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PhoenixReborn
PhoenixReborn


Promising
Legendary Hero
Unicorn
posted June 02, 2007 04:06 PM

Quote:
Fast creeping -> Naadir


Maybe not so much in 1.5.  I wonder if 2.2 is going to add the change where the a.i. ignores summoned/gated units like Naadir's ghosts.

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sdfx
sdfx


Famous Hero
posted June 02, 2007 04:50 PM

Maybe.. Anyway, Naadir will still be the best hero to be picked at the beginning because summoning and dark spells allow to creep with ghost fodders only and that means clearing a map with more than just one necromancer.
For example, while Naadir with ghost fodders only is clearing and haunting mines on the "left side" of the map with frenzy, mass slow, phoenix etc. some weaker necromancer(but with an army) may be clearing and haunting mines on the "right side" of the map.
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dreddy
dreddy


Hired Hero
HC frosh
posted June 05, 2007 08:17 AM

So... anyone know any good fast creeping tactics for Sylvan/Academy?
I think someone (probably Doomforge) noticed how vulnerable Sylvan is to early rushes, just experienced that myself, ouch this hurts.
____________
“... so when the devil wants to dance with you, you’d better say “never”, because the dance with the devil might last you forever.” /Immortal Technique/

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted June 05, 2007 08:26 AM

haha, right, I've wrote about this many times Yes, sylvan is extremely susceptible to rushes, especially magical ones: with low HP of the troops, early rush with meteor shower, or even less powerful spell, is extremely hard to repel. I think you should go destructive yourself (with imbue arrow), weak as it is, it still adds a bit of damage you desperately need, and with the new alternatives which are a bit more durable, things should be easier for sylvan.
Sylvan offers very powerful endgame, though. It may be worth to give this faction a try.

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sdfx
sdfx


Famous Hero
posted June 05, 2007 10:18 AM

Academy. Take Nur or Havez and abuse.
Nur abuses with motw + frenzy(you won't always have it) and infinite summons. It's your main hero against the map but not necesserily the best main for final battle.

Havez is "just" another machinist like Deleb or Vittorio.. His main advantage is a chance of learning flaming arrows. If you want, you can abuse motw + frenzy with him too, why not.

Sylvan. Hmmm. Take Ossir and pray for weak non-shooting creeps. You have 2% chance of war machines so that may be the way to go sometimes.
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PhoenixReborn
PhoenixReborn


Promising
Legendary Hero
Unicorn
posted June 05, 2007 05:29 PM

Quote:

Sylvan. Hmmm. Take Ossir and pray for weak non-shooting creeps. You have 2% chance of war machines so that may be the way to go sometimes.


In my last 3 games I've been offered war machines on the first or second level-up.

I wonder if individual heroes have different percentages.  I like to play random heroes and usually use whoever I get.

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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted June 06, 2007 02:31 PM
Edited by feluniozbunio at 14:32, 06 Jun 2007.

Quote:
haha, right, I've wrote about this many times  Yes, sylvan is extremely susceptible to rushes, especially magical ones:


hyhy did i tell u that i won another game by rushing with sylvan? this time with balista with imbued exp destructive ice matered ice bolt

so far 2-0 for me in rush games with sylvan , not bad

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted June 06, 2007 03:08 PM

Quote:
Quote:
haha, right, I've wrote about this many times  Yes, sylvan is extremely susceptible to rushes, especially magical ones:


hyhy did i tell u that i won another game by rushing with sylvan? this time with balista with imbued exp destructive ice matered ice bolt

so far 2-0 for me in rush games with sylvan , not bad


I'd rather go for dungeon if I want to rush with exp icebolt

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Destro23
Destro23


Promising
Famous Hero
Keeper of GrongGrong
posted June 07, 2007 04:42 AM

My last game with Sylvan I took Imbue ballista, triple ballista, and was VERY VERY disappointed when I found that I could not imbue Word of Light  But it was ok, I had an imbued Fireball with a cloak so it was fine.

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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted June 07, 2007 08:43 AM

Easy.
Play to win in a fair game but be a good sport about it.

Cheap shots & cheating is not competitive but a screwed up way to win.
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