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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Top 2 of each town.
Thread: Top 2 of each town. This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 19, 2007 08:23 PM

There is a bug about her or she is not enabled for the map. She's my favourite with haven but she does not appear in all maps...
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PhoenixReborn
PhoenixReborn


Promising
Legendary Hero
Unicorn
posted July 19, 2007 08:28 PM

I just tested it out.  HoF 2.1.  For me, she worked fine on maps that came with original homm v but did not show up on any Hof maps or ones that were made with the HoF editor.

Elvin, did she appear on peninsula?  Because in mine she did.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 19, 2007 08:34 PM
Edited by Elvin at 20:36, 19 Jul 2007.

Edit: Yes she's there. I think it was some toh maps where she does not appear. Also she did not appear it Tapani's RMG so there may be a problem with her.
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The_Gootch
The_Gootch


Honorable
Supreme Hero
Kneel Before Me Sons of HC!!
posted July 19, 2007 08:39 PM

We're using the HoF 2.1 RMG.  Did ubisoft use Tapani's RMG?  If they're different whose is better?

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted July 19, 2007 08:42 PM

Well Tapani's can't make a map with more than 2 players and in any case I think the ubi's is more...full. I could be wrong as I played few games with either.
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shassz
shassz


Adventuring Hero
posted July 19, 2007 09:43 PM

No1 mentioned Sorgal although he does more than double dmg with lizard bite compared to other dungeon heroes. If you can use lizards well he is the best hero in dungeon.

I dont know if it is good to mention a campaign hero but I think markal is far the best necromancer hero. I played the necro campaign like a month ago(dont really care about campaign but I tried it now) and on the mission where you have to convert castles I made a funny experiment. There was a gem mine just between the 2 castles of mine at start guarded by "lots" of vampires. I didnt really need it and it was blocked by mages anyway whom I didnt want to attack cause of the losses. Later I killed the mages but left the vampires cause I thought theyre just great for breading. Especially on heroic growth rate no castle can race with that. I conquered some castles on the other side too and then some nasty wizard with hordes of creatures showed up so I had to give up a castle on the island. It was following me to the south island where now I didnt want him to kill my little pets so I just picked them up. And bang he just jumped back to his ship and sailed far away to a distant land.

What I want to say is that if the map has some random creatures guarding the places you have a chance to find some useful necro creatures(like skele,vamp,lich) and secure the place youll have an insane ammount of creatures free for pickup.


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sdfx
sdfx


Famous Hero
posted July 19, 2007 10:14 PM

http://www.heroesofmightandmagic.com/heroes5/game_manuals.shtml
Version 2.1 page 81/261
"Damage from Lizard Bite is 1.10+0.005*Level times the regular damage (instead of 0.5). Note that there is no Attack or Defense bonus to Raiders."
So he is by far the worst dungeon hero.

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shassz
shassz


Adventuring Hero
posted July 19, 2007 11:29 PM

Quote:
http://www.heroesofmightandmagic.com/heroes5/game_manuals.shtml
Version 2.1 page 81/261
"Damage from Lizard Bite is 1.10+0.005*Level times the regular damage (instead of 0.5). Note that there is no Attack or Defense bonus to Raiders."
So he is by far the worst dungeon hero.



I dont get it y is he the worst? Cause he doesnt get the regular A+1,D+1/2level regular bonus? With that bonus he is unable to get such a bite attack even not at the level 40 cap(+20A which is double dmg which is 1 time regular dmg bite attack). He may not get bonus on regular attacks but if you bite wisely this guy worth it. The 0.0 levelup bonus doesnt really matter much but you just overlooked the major bonus thats accessible on lvl1.

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sdfx
sdfx


Famous Hero
posted July 20, 2007 11:25 AM
Edited by sdfx at 11:26, 20 Jul 2007.

Yes, no A+1,D+1/2 level is the main reason why he is so weak. Also, his starting skill(attack) is generally bad for a warlock because he needs, enlightenment, destructive, luck and sorcery ASAP. Generally, only those warlocks that can give those 4 skills fast can be considered as a top 2 material.
If you don't believe he is the worst warlock then try naming a weaker one.
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ZombieLord
ZombieLord


Promising
Famous Hero
that wants your brainz...
posted July 22, 2007 08:38 PM
Edited by ZombieLord at 20:38, 22 Jul 2007.

Quote:
If you don't believe he is the worst warlock then try naming a weaker one.

Yrbeth.

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Istari
Istari


Known Hero
Truth Teller, ToH
posted July 23, 2007 08:48 PM

Naadir is the best Necro for rushing, and probably best overall Necro.
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Bombur
Bombur


Known Hero
posted July 24, 2007 10:57 AM
Edited by Bombur at 10:58, 24 Jul 2007.

Quote:
Naadir is the best Necro for rushing, and probably best overall Necro.


Yes,but I like Vladimir also.His raise dead ability is very usefull,just be sure to not use it twice on a stack cause it will have -40%hit points
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The_Gootch
The_Gootch


Honorable
Supreme Hero
Kneel Before Me Sons of HC!!
posted November 19, 2007 05:47 PM

Revived

Okay, with ToTE out it's time to listen to make some revisions and to include Stronghold into this list.  I'll start off with Dungeon.

Dungeon has all sorts of problems, doesn't it?  Low creature growth, 2% chance for defense skill, no defense help from hero combine to make a flimsy army that could do some damage only if it could survive long enough to retaliate.  It's time to start thinking outside the box.

And because of this, I'm kicking Sinitar out of the top two and replacing him with--Kythra!  Yes, Kythra.  You see, in HoF Kythra's Estates kept her from getting Aura of Swiftness, which was about as good a perk as you could get with Leadership, Diplo notwithstanding.  

However, in this new day and age, Warlocks get a shot at *gasp* Empathy!  Empathy is so wtfpwnj00 good it should have never been made a prize perk for the cheap Morale regalia.  Does anyone know if Empathy and the Lion's regalia stack?  Blood Furies with high morale at the beginning of a fight(you can wait and still trigger morale btw) is an acceptable substitute for Swift Mind.  Combine Sorcery and Empathy together and you have a chance to really lay the smackdown spellwise on the bad guys.  

If Dungeon troops serve as meatshields to let the hero take care of business, then Kythra is even better than Yrwanna.  Tactics that involve moving Furies all over the board while the hero blows stuff up can be done by any dungeon hero.  Kythras minos, on the other hand, can whether blows noone else's can.  The TaskMasters are a terrific addition to the Dugeon creeping.  

Yes, Dungeon needs Enlightenment, Sorcery, and Destruction, and Luck.  Kythra offers up Leadership.  For your sixth and final slot try to hold out for defense.  If you can't then I suppose Logistics never hurts, nor does Summoning if you have access to good enough spells.    

 

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The_Gootch
The_Gootch


Honorable
Supreme Hero
Kneel Before Me Sons of HC!!
posted November 19, 2007 05:53 PM

Quote:
IMO, Dougal is 3rd.

We can look at fortress heroes this way: battle begins, cast mass haste and..
23 level Ingvar -> +12 attack, +12 defense,+~50% more HP to 1 weak stack
23 level Ebba -> +12 attack, +12 defense to 1 medicore stack.
23 level Karli -> +12 attack, +12 defense to 1 weak stack.
23 level Helmar -> each stack has 89% chance for +12 attack.

So, generally Helmar + preparation rules. Defend button that allows striking *before* the attacker with +12 attack(*luck) is pretty sick..


I think this has been a good rule of thumb, but I'm starting to think that War Machinist Ebba is a monster.  You and I agree that the bears are the best level 3 in the game so I don't think they deserve to be called a mediocre stack here.  Their ability to help shape the battlefield and slow the opposition's scary stacks just make them beasts.  And a level 23 Ebba gives her bears a 26 defense before adding in her own stats.
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Cleave
Cleave


Promising
Famous Hero
Raging Blood
posted November 19, 2007 07:26 PM

Quote:
Okay, with ToTE out it's time to listen to make some revisions and to include Stronghold into this list.


The best Stronghold hero is Kragh, the Pounder, at level 20 his damage is doubled. This ability combined with powerful blow (which works on ranged attacks) and stunning blow and even excruciating strike is really powerful. At higher levels he can kill several Tier 7 creatures with a regular attack.

Telsek would be my second choice, a ballista is good at the beginning.

Kilghan is good stationed in the town (recruitment right from the start).

Actually, Garuna the Blood Drinker is a good choice but you only get a perk once you start to win the battle.

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dale
dale


Known Hero
posted November 19, 2007 08:52 PM

Quote:
for the final one? Havez, probably, but only if he could get flaming arrows.

I tend to play necropolis, but will often take Havez if offered at the start.   He comes with war machines that are worth more than his cost, and 60-70 immediate shooters is nice also.  All of that gets transferred to my main Necro hero to give him a jump start at the beginning.
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vinetu80
vinetu80


Adventuring Hero
posted November 19, 2007 09:27 PM

@The Gootch:  Yes, Empathy for Dungeon is overkill, but you shouldn't forget 2% chance of having it when leveling up. Even Kythra who already has it has a very small chance (not exactly 2%, but still a very low chance) of getting Advanced, same goes for the perks. So by the time you actually get Empathy, you've neglected the other skills, essential for creeping. Her special? I'll agree that Taskmasters are way better then old Minos, but, let's face it: that's the last building you build coz they suck either way...So no, Kytra remains a good secondary hero (you DO need that recruitement...) but she's out of the picture for the top two IMHO.

Now, before ToTE I would go without hesitation with Eruina as the true queen of Dungeon And, I'm not talking Matriarch's free shot here, I am talking Tactics at level 2 (or so...) : bye, bye hunters...But as of ToTe and the introduction of stalkers, I'd say,hmmm Yrwanna (Enlightement, and her furies hurt even later game...), Eruina (I know my argument's no longer valid, but she's my favorite, damn it ) If you really have to replace the latter then Vayshan. I would concede a point to Sinitar lovers even if I don't find him uber (beside the fact I dispise him...)

On the other hand, Yrbeth and Sorgal should be banished from Ygg-Chall

As for others:

Haven: Klaus, Dougal
Necro: Zoltan, Vladimir
Inferno: Deleb, then whatever
Sylvan: Ossir, Ylthin
Fortress: Helmar, Ingvar
Academy: Jhora,..................(long gap), Havez, then everybody else...
Stronghold: Not experienced enough to judge them yet, but Centaur lady and executioner captain look nice...
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The_Gootch
The_Gootch


Honorable
Supreme Hero
Kneel Before Me Sons of HC!!
posted November 19, 2007 11:18 PM
Edited by The_Gootch at 03:41, 20 Nov 2007.

Quote:
@The Gootch:  Yes, Empathy for Dungeon is overkill, but you shouldn't forget 2% chance of having it when leveling up. Even Kythra who already has it has a very small chance (not exactly 2%, but still a very low chance) of getting Advanced, same goes for the perks. So by the time you actually get Empathy, you've neglected the other skills, essential for creeping. Her special? I'll agree that Taskmasters are way better then old Minos, but, let's face it: that's the last building you build coz they suck either way...So no, Kytra remains a good secondary hero (you DO need that recruitement...) but she's out of the picture for the top two IMHO.

Now, before ToTE I would go without hesitation with Eruina as the true queen of Dungeon And, I'm not talking Matriarch's free shot here, I am talking Tactics at level 2 (or so...) : bye, bye hunters...But as of ToTe and the introduction of stalkers, I'd say,hmmm Yrwanna (Enlightement, and her furies hurt even later game...), Eruina (I know my argument's no longer valid, but she's my favorite, damn it ) If you really have to replace the latter then Vayshan. I would concede a point to Sinitar lovers even if I don't find him uber (beside the fact I dispise him...)



Thanks for the response.  Here's a few things though.  Note:  I play random maps exclusively.  CD maps are easy.  And while Toh maps are fun, they're still fixed to the point where playing them is the equivalent of playing the first 20 moves of the Ruy Lopez all the time.

Dungeon needs as much in the way of hit points as possible.  Minos fit the bill perfectly.  You say the structure isn't worth being built until after everything else is?  What should replace it then first week?  The mage guild?  I'm sorry.  I try to get a lot of mileage out of Eldritch Arrow.  Plus, she's perfect in that she starts with Ice Bolt.  I won't need my mage guild for awhile.

Kythra's Leadership addresses a few more things.  There will be sometimes (read: half) when the second hero in your tavern will be one of those goody goodies.  Leadership will help deal with bad morale while you offer these things up as sacrificial lambs.  Diplo will give you an opportunity to bolster your troops.  And if they happen to be of a different enough alignment, sac them to the ritual pit.

You talk about other skills being neglected.  For Empathy, Enlightenment is a requirement.  No problem there.  We want Enlightenment.  Soo... what do you think are the crucial skills the Lock has to forego?  Luck?  Luck to me is one of the last things that gets developed fully.  Destruction?  I don't need Destruction for awhile because I'll be working with no higher than level 2 spells.  Okay, I can get Destruction just to tuck it away for later but I don't really need the perks until I have a clearer understanding of who my opponent is going to be.  Sorcery?  I won't let Sorcery escape but again, that's one that doesn't need to be maxxed immediately.  Maxxing Leadership and Enlightenment quickly I'm arguing makes for an acceptable creeping strategy.  

And Taskmasters still don't suck.  40 hp level 3s with positive morale are more than welcome.  The boost in the stats over their predecessors is definitely noticeable..and that doesn't even include Kythra's hero bonus.  While minos and furies or stalkers might not have the synergy that golems and master gremlins do, minos can still perform the function of blocking against larger creatures.    

As for Eruina, her light is dimmed because she has Attack as a skill.    
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antipaladin
antipaladin


Promising
Legendary Hero
of Ooohs and Aaahs
posted November 19, 2007 11:22 PM

Are you not adding Sanitar becouse he is overpowerd?
i also go with dougal in humanes,as an archer commander he can prove himself to be usefull. when u have around 300 archers,at youer disposle and a lvl 15 dougel can make some differnce.
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The_Gootch
The_Gootch


Honorable
Supreme Hero
Kneel Before Me Sons of HC!!
posted November 19, 2007 11:34 PM

Sinitar is not overpowered.  Sinitar is one Arcane Training from obsolescence.  He does nothing to bolster your troops.  If you have no troops you don't get to go boom!!theregoeshalfyourtroopscosIruelsandj00suxz0rs!11
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