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Heroes Community > Heroes 5 - Modders Workshop > Thread: Tales of Karador
Thread: Tales of Karador This thread is 69 pages long: 1 ... 10 11 12 13 14 ... 20 30 40 50 60 69 · «PREV / NEXT»
Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted August 24, 2007 10:42 PM

Here's my Gold Dragon attempt:



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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted August 24, 2007 11:06 PM

Wow, that is far better than the one in the current Gold Dragon mod.  I really like it, great job Gnoll Mage.

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted August 24, 2007 11:57 PM
Edited by Gnoll_Mage at 23:58, 24 Aug 2007.

Why, thanks very much! Hey, that's like the third time I've had to thank you recently Cepheus... Where can I find the current Gold Dragon mod? Do you think I should package and present this one as a proper mod?
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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted August 24, 2007 11:58 PM
Edited by sfidanza at 10:32, 28 Nov 2007.

Just goes to show that you're a very mannerly person

I'm serious though, that Gold Dragon really rocks.  You should make it available for download.

EDIT: Oh, and I think the previous Gold Dragon mod is here.  Unfortunately there's no screenshots included.

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted August 25, 2007 12:06 AM

Thanks again

I'll check it out when I get a chance.
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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted August 25, 2007 12:16 AM

Oh my goddess. So cool.
____________
How exactly is luck a skill?

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Kronos1000
Kronos1000


Promising
Supreme Hero
Frysln Boppe
posted August 25, 2007 10:50 AM

Good job Gnoll_Mage! You've really done a good job!

UPDATE:

I finished Mapping the second Map, I'm working on the Dialog Scenes now, I allready two finished now, just one before before starting the Script. By the way tomorrow is the last day of my hollidays so I won't have much spare time I want to finish the second Map tomorrow and start the third Map when I have time. I hope I still have some time left, if not I have to work really hard for this in the weekends lol

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted August 25, 2007 03:55 PM

If you have no time and need help, feel free to ask someone esle!
____________
How exactly is luck a skill?

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted August 25, 2007 05:34 PM

Cheers guys, I'm chuffed that my first mod has gone down so well! Here's the file: http://tribesoftheeast.awardspace.com/GMsGoldDragon.pak. I haven't actually tested it with the game, only the HOF map editor. Side question - which versions of the game accept pak files, and which need some other method (making them .h5m files and moving them to Maps, yes?)?
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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted August 26, 2007 11:47 AM

nice work so far guys, the games coming along quite nicely, perhaps you could try for a release date that matchs TotE, so if you can't get it, you get this instead
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Visit my Site!

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Orfinn
Orfinn


Supreme Hero
Werewolf Duke
posted August 26, 2007 02:34 PM
Edited by Orfinn at 17:12, 26 Aug 2007.

Really good looking gold dragon there!

Btw: heres the old Gold Dragon mod, dosent look as good as the new one, but were a nice attempt to bring goldie back to the series.



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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted August 26, 2007 06:48 PM

No contest, Gnoll_Mage's is better.
____________
How exactly is luck a skill?

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roy-algriffin
roy-algriffin


Supreme Hero
Chocolate ice cream zealot
posted August 26, 2007 08:10 PM


but they look the same except a blue mouth instead of green.
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"Am i a demon? No im a priest of the light! THE BLOODY RED LIGHT"

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Orfinn
Orfinn


Supreme Hero
Werewolf Duke
posted August 26, 2007 08:29 PM

Nope. Included those mouth and eye differences, the old one have more of a neon, fluorscent green-yellow color scheme. Hurts my eyes
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roy-algriffin
roy-algriffin


Supreme Hero
Chocolate ice cream zealot
posted August 26, 2007 08:40 PM

id have to say thats more because of the lighting then the color. still i see what you mean
____________
"Am i a demon? No im a priest of the light! THE BLOODY RED LIGHT"

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Kronos1000
Kronos1000


Promising
Supreme Hero
Frysln Boppe
posted August 26, 2007 08:44 PM

I'm sorry guys I'm unable to finish the Map today. There is a bug in my script that prevents the script from working. I can't find this dammed thing!

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted August 26, 2007 10:16 PM

When this is over you MUST write a lengthy scripting tutorial (if you already have and I've missed it, where is it?
____________
How exactly is luck a skill?

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Kronos1000
Kronos1000


Promising
Supreme Hero
Frysln Boppe
posted August 27, 2007 01:16 PM

I allready made one you can find it at the Mod wiki and at the GotP forum.
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Hwr cwom mearg? Hwr cwom mago?
Hwr cwom maumgyfa? - 'The Wanderer'

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted August 27, 2007 01:17 PM

Ah, thanks.  

Also, what was that you said about opening .mb files?  Where did you find that?
____________
How exactly is luck a skill?

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Kronos1000
Kronos1000


Promising
Supreme Hero
Frysln Boppe
posted August 27, 2007 04:12 PM
Edited by Kronos1000 at 17:41, 27 Aug 2007.

All right I'll try to explain what I have found: I fyou place a Creature in the Editor and go to the Shared file and then to Model you can create a new file in the desired folder, you'll see SourceScene (models/Heroes/Godric/Godric_mounted_LOD.mb by standart) there is a Browse button here where you can load mb files from your harddisc I don't know what AIRootMesh means, but I hope it's not important, if you check Skeletons and Geometry you'll see they also require mb files and the AI Geometry too, this is what's required for a new Model. (I think, I haven't tried this yet)  Now to give your Model Animations, you'll have to create two new AnimSet Files one for Arena and one for the AdvMap. You'll se this requires another mb file and a folder called ExpScrsClipFolder (I don't know how Maya works so I don't understand this) Now you'll have to add Animations such as idle00 or move (You know that stuff) and you'll see each Animation requires an mb file and an ma file, I hope this works, if it does than we have finally uncovered the secret of Modeling!

UPDATE:

Phew, Map 2 is finished, but I will not release it now. If you want to play it just wait 'till the Beta (Wich will be given only to Beta Testers)

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