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Heroes Community > Heroes 5 - Modders Workshop > Thread: Tales of Karador
Thread: Tales of Karador [ This thread is 69 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 (51) 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 ]
Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted February 01, 2008 08:59 AM

Downloaded? Where from?
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Bourdain
Bourdain

Tavern Dweller
posted February 01, 2008 09:41 AM

from page one of this thread.
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VokialBG
VokialBG

Hero of Order
First in line
posted February 01, 2008 09:44 AM

Quote:
hey

i want to play the map 1, i downloaded the K1KC1M1 folder where do i put it so i can play..?


Opqn your game folder, find there the "Maps" folder and put your map there.
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Bourdain
Bourdain

Tavern Dweller
posted February 01, 2008 10:41 AM

sorry to be a pain in the ass, but i put the K1KC1M1 folder in the maps folder and nothing's happening..
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Lord_Evil
Lord_Evil


Famous Hero
Evil lolcat
posted February 01, 2008 10:48 AM

Do you have TotE? if not then it wont work.
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Vidoja
Vidoja


Bad-mannered
Known Hero
Checker for Heroes Competiton
posted February 01, 2008 12:20 PM

Oh man...
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Kronos1000
Kronos1000


Promising
Famous Hero
Fryslân Boppe
posted February 02, 2008 05:09 AM

Hello all, I'm back again I was having a busy time with test all the time (those teachers can't stop giving tests ) Anyway I wanted to drop by yesterday, but my internet failed me, but here I am now!

And for IT's Argus it looks great although if we want to use it it should be Nexus themed Blue with Purple.
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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted February 02, 2008 06:32 AM

Yay, Kronos, are you making progress and everything still?
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Kronos1000
Kronos1000


Promising
Famous Hero
Fryslân Boppe
posted February 02, 2008 06:39 AM

Yes of course, progress is still being made and Map 5 is almost finished You start with a pretty big army, but don't expect it to be easy (Nothing is what is seems in the BD, not even a Sylanna's Ancient )

Oh and I forgot to tell you a few days ago I have become one of the proud owners of the HoMM Complete edition I'll see if I can snap a photo
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guarder
guarder


Supreme Hero
posted February 02, 2008 07:06 AM

I think this is a bug or something: You can start as every player expect blue
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IT
IT

Tavern Dweller
posted February 02, 2008 07:25 AM
Edited by IT at 07:56, 02 Feb 2008.

I tried to change the colour of the treant but I could only change the colour of the eyes and symbols on the wood, not the wood colour itself (so it would have to stay grey unless someone tells me how to change it [please tell me ]), also I'd like to know where the ghost effects are (the ones from ghost mode or something like that), I was thinking about adding some blue whisps or something like that near its head (to represent the souls it has taken or something like that).
By the way I wasn't able to sharpen the eyes on the arms  because I don't really know where the arms are in the texture, and it takes to long to try them one by one to see what happens.  



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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted February 02, 2008 07:27 AM

I think the new Argus is pretty much fine as it is, it would make an excellent Speculan.  We have already finished the Omniscients and their upgrades so there's no need to change them around for now.
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guarder
guarder


Supreme Hero
posted February 02, 2008 12:03 PM

Another two mistakes: when you convice havez to join you, the Nur mission is being filfulled. The other is Karadors speciallity. he have the same as Faiz, but he doesn't start with vulnurability, but it could be just to have a skill on this preview
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Kronos1000
Kronos1000


Promising
Famous Hero
Fryslân Boppe
posted February 03, 2008 06:54 AM

@Guarder1: You won't notice that when one plays it in a Campaign, that's what it's meant for And you're supposed to pay Teal.

@IT: Hmm, the previous one looked better, can you try to make the patterns blue?

@Guarder2: Bug 1 fixed thank you! The second one was done on purpose. Now you see that's why we need testers small bugs like the objective can easily be overlooked, but Beta testers should try to look at everything.

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Lord_Evil
Lord_Evil


Famous Hero
Evil lolcat
posted February 03, 2008 09:08 AM

Last Request

Can i be one of the beta testers?
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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted February 03, 2008 09:17 AM

Last Warning

Stop asking man!  We're not selecting anyone until the beta's actually ready.

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Kronos1000
Kronos1000


Promising
Famous Hero
Fryslân Boppe
posted February 03, 2008 02:54 PM
Edited by Kronos1000 at 15:15, 03 Feb 2008.

He he, why do people keep asking? Anyway, the Beta won't far away now (I know I said it a month ago too, but this time it's true)as long as we find someone to texture the Astral Sorceresses and when Cepheus finishes the Nexus Interior by texturing these files:

/Textures/auto-imported_______320/TESTS/Buildings/Placeholders/ken/Kennels.tga.dds
/Textures/auto-imported_______320/Town/Inferno/
/Textures/auto-imported/Town/NewInferno/

Meanwhile I can complete the script of Map 5.

Edit: I forgot, I'm still awaiting the finished design of Map 4 - Daystar, you'd better hurry
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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted February 03, 2008 02:55 PM

D'oh, I forgot again  Sorry about that Kronos, on it right now

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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted February 03, 2008 06:13 PM
Edited by Gnoll_Mage at 19:52, 03 Feb 2008.

Cepheus? The bird is back?!

If there is a mod representing all the work done so far for the Sorceress (i.e. textures and effects I guess), I might have time to look at it.
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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted February 03, 2008 07:33 PM
Edited by Daystar at 23:32, 06 Feb 2008.

Quote:
Edit: I forgot, I'm still awaiting the finished design of Map 4 - Daystar, you'd better hurry


I know, I know, working on it.

EDIT: Here is the first bit of the Elve's area:

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How exactly is luck a skill?

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