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Thread: Which units will you choose while playing your favourite faction in TotE? | This thread is pages long: 1 2 3 4 5 6 7 · «PREV / NEXT» |
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ismail222
Known Hero
The Cataclysm
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posted August 23, 2007 04:30 PM |
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IMO word of light would be a great idea for the blood angels,it's not gonna be THAT strong,i mean it'll probably be once a battle and what's the max dmg it's gonna do??in average maps u probably won't even have that amount of blood angels to deal the insane dmg with word of light,and it's not like it's a crazy idea,the archangels have resurrection,why can't the blood angels have word of light,both lvl 5 spells
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Ppl griveing,Ppl
Deceving,Ppl lying,Ppl dying
One Word : Life
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted August 23, 2007 04:32 PM |
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Because it is total crap..?
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ismail222
Known Hero
The Cataclysm
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posted August 23, 2007 04:34 PM |
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Quote: Because it is total crap..?
Yes lol,maybe U would like to share a great idea of urs
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Ppl griveing,Ppl
Deceving,Ppl lying,Ppl dying
One Word : Life
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted August 23, 2007 04:47 PM |
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I'd love the idea of having the old guardian angel spell, divine guidance or otherwise an expert righteous magic with mass adv divine strength are not a bad choice. There are many solutions and I'm not going to think about it more than that - the game should be close to gold.
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ismail222
Known Hero
The Cataclysm
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posted August 23, 2007 05:45 PM |
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Yes,but it can't be a really strong spell,cause there must be a reason for ppl to pick the arch angels.
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Ppl griveing,Ppl
Deceving,Ppl lying,Ppl dying
One Word : Life
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted August 23, 2007 06:33 PM |
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Quote: Because it is total crap..?
It's not a fantastic spell, but that's why I think it would go well with the Angel. It would not be über powerful, but sometimes, when perhaps you had no obvious move to make, you could use it to weaken enemy stack, or maybe even take out several small stacks of Liches.
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What will happen now?
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Deathy
Known Hero
Angels Galore
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posted August 23, 2007 06:36 PM |
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Edited by Deathy at 18:38, 23 Aug 2007.
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well Archangels in general are very good fighters aswell.
if Blood Angels get a strong spell in their arsenal, they could be made weak fighters, having low damage, and cannot take as much damage as the Archangels.
that would balance it out IMO.
Holy Word wouldn't be that bad if the Blood Angels get enough spellpower per angel and the Holy Word comes at expert level
let's assume you would have enough angels to do 300 damage with the spell. that would be 1 dragon,3 wraiths,almost 6 liches etc etc. when you go all the way to skeletons, they would lose alotta units and the hero could only raise dead one stack it would also work against Inferno, if the Angels would be fast enough, who knows, they could end up killing some Familiars before they can drain knight mana.
but personally, i would like Arcane Armor for them the best after that Holy Word would be second best option
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted August 23, 2007 06:48 PM |
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Well yes, with the stupid Spellpower system (if it remains in TOTE), and with Expert WOL, damage would be:
1 Angel = 104 Damage
5 Angels = 154 Damage
10 Angels = 224 Damage
20 Angels = 272 Damage
50 Angels = 344 Damage
Which about would cover the relevant numbers ... So obviously, it would not be a life saver ...
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What will happen now?
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted August 23, 2007 07:41 PM |
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Edited by Elvin at 19:42, 23 Aug 2007.
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That's what I had in mind...Besides it's useful less than half of the time and rez is always useful.
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roy-algriffin
Supreme Hero
Chocolate ice cream zealot
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posted August 24, 2007 12:05 AM |
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i think that the word of light spell would encourage people to send useless secondary heroes with stacks of 7 blood angels (if the game goes long enough) to weaken necropolis. 100 damage per angel to 7 targets is still 700 damage. so using that tactic is 700 damage x7. i still dont think it would be all that fair just because 50 would hardly do any damage compared to other tier 7 creatures.
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"Am i a demon? No im a priest of the light! THE BLOODY RED LIGHT"
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alcibiades
Honorable
Undefeatable Hero
of Gold Dragons
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posted August 24, 2007 12:20 AM |
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Quote: i think that the word of light spell would encourage people to send useless secondary heroes with stacks of 7 blood angels (if the game goes long enough) to weaken necropolis.
True ...
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What will happen now?
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Deathy
Known Hero
Angels Galore
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posted August 24, 2007 03:39 AM |
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Edited by Deathy at 03:41, 24 Aug 2007.
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Quote: i think that the word of light spell would encourage people to send useless secondary heroes with stacks of 7 blood angels (if the game goes long enough) to weaken necropolis. 100 damage per angel to 7 targets is still 700 damage. so using that tactic is 700 damage x7. i still dont think it would be all that fair just because 50 would hardly do any damage compared to other tier 7 creatures.
in theory this is true, but when was the last time you played a game so long you could actually afford to waste 7 angels many times and still have enough of them for the last battle too?
i usually get maximum of 20 7th tier creatures in my games
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Daystar
Honorable
Legendary Hero
Back from the Dead
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posted August 24, 2007 04:44 AM |
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Hint: ` + @addherocreatures...
Also, I agree about word of light, it would be really good. You couldn't do the 7 stacks of angels, it just wouldn't work any better than Resurection.
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How exactly is luck a skill?
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ismail222
Known Hero
The Cataclysm
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posted August 24, 2007 07:21 AM |
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Quote: i think that the word of light spell would encourage people to send useless secondary heroes with stacks of 7 blood angels (if the game goes long enough) to weaken necropolis. 100 damage per angel to 7 targets is still 700 damage. so using that tactic is 700 damage x7. i still dont think it would be all that fair just because 50 would hardly do any damage compared to other tier 7 creatures.
U can't put 7 angels in the battle field,the tactics area isn't big enuf,i guess ur max is five or four,but not 7 lol
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Ppl griveing,Ppl
Deceving,Ppl lying,Ppl dying
One Word : Life
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roy-algriffin
Supreme Hero
Chocolate ice cream zealot
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posted August 24, 2007 08:34 AM |
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well i havent often seen games where you could stand around and waste 7 angels when necropolis is around. but if the situation occurs its overpowered.
besides that its a Love or hate kind of thing. its useful maybe 1 in 70 times. i dont like those odds even if it would fit the creature
i think that a weak divine guidance might not be a bad idea 10% boost maybe?
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"Am i a demon? No im a priest of the light! THE BLOODY RED LIGHT"
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Tenaka
Famous Hero
Makes sense
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posted August 24, 2007 10:20 AM |
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Honestly, if Haven manages to get that many angels, Necro is screwed anyway...unless they get an immense (and I mean immense) necromancy army...
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Houseism of the week:
As fascinating as our bodies are, they're also stupid.
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Gil-galad
Known Hero
High King of Noldor
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posted August 24, 2007 04:26 PM |
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Well, after all there is no perfect spell for the Blood Angel. Perhaps it would be better with no spell but a new cind of ability. Suggestion (and just a suggestion, maeby it would not fit at all): Aura of light/Blessing aura: friendly units close to the Blood Angel are less effected by dark magic spells.
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GenieLord
Honorable
Legendary Hero
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posted August 24, 2007 04:42 PM |
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Quote: Well, after all there is no perfect spell for the Blood Angel. Perhaps it would be better with no spell but a new cind of ability. Suggestion (and just a suggestion, maeby it would not fit at all): Aura of light/Blessing aura: friendly units close to the Blood Angel are less effected by dark magic spells.
That's actually an excellent idea.
What about Blessing Aura ability: friendly units in the tiles adjacent to the creature get +40% to the minimum damage.
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Gil-galad
Known Hero
High King of Noldor
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posted August 24, 2007 05:13 PM |
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Yep, something like that
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Deathy
Known Hero
Angels Galore
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posted August 24, 2007 05:40 PM |
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i don't think dark magic resistance aura would be so balanced idea. cleansing/mass cleansing + zealot cleansing + lay hands + luck magic resistance + Blood Angel Dark Resistance aura + Mass Light Spells = Haven immune to Dark Magic. would be bad news for Necropolis, Inferno would lose a important weapon and Academy would have to rely on something else.
Bless aura is nice idea but i wonder it's usefulness when Haven already has Inquisitors with adv. div str and mass divine strength comes often.
and didn't the TotE topic above already say that in the demo, Blood Angels were casters with Righteous Might and Divine Vengeance? kinda hard to believe they would suddenly change that and think up a new skill.
i was originally suggesting that Righteous Might would be replaced with some better spell, because Zealots already have the same spell and Knight Heroes get Mass Righteous Might often. also wasting turn of an lvl 7 tier creature just to cast Righteous Might is waste
im still fan of Arcane Armor, the idea is the same as Guardian Angel from heroes 4(not same spell but same idea ) and would suit the unit well too. for my eyes, the fact that it's summoning magic isn't that bothering.
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