Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 5 - Modders Workshop > Thread: Help needed with upgrades
Thread: Help needed with upgrades This thread is 2 pages long: 1 2 · «PREV
WarLore
WarLore


Famous Hero
servant of urgash
posted September 27, 2007 03:05 PM

awesome mod,i found bug,shadow witches cost 1400
____________
A Nightmare from below.A hero from Within

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Moonlith
Moonlith


Bad-mannered
Supreme Hero
If all else fails, use Fiyah!
posted September 27, 2007 05:40 PM

There's more statistical minor bugs like that. Which is ok since I went to redo the entire stats to my personal liking anyway. I'm just still bothered with the town interface being screwed up.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Moonlith
Moonlith


Bad-mannered
Supreme Hero
If all else fails, use Fiyah!
posted September 30, 2007 09:24 PM
Edited by Moonlith at 00:55, 01 Oct 2007.

*update*

I might have figured where the problem lies. I had thought that data.pak and data3p.pak (or whatever it is called) where the only two main data files. I updated the matriarch and matron chamber files within the data3p.pak file, but I hadn't realized there was also a datals folder with more RECENT matriarch / matron chamber files. Thus the game went with those, and probably got severely confused when I altered the hydra and minotaur files in the other files.

Thus, the minotaur cave ended where it belonged (at the previous hydra building spot), the hydra cave got placed at the matron spot, but then, in that datals file, it set the matron palace where it used to be... Thus overwriting the hydra cave and leaving the old minotaur square empty.

Yes, it makes sense. I'll double check and see if it works now!

*update*

Yeah that was it, it works just perfectly now Except of course the external dwellings, but yeah, who cares about those

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Kronos1000
Kronos1000


Promising
Supreme Hero
Fryslân Boppe
posted October 01, 2007 04:08 PM

Well they can easily be fixed in the MapObjects/Dwelling.(AdvMapDwellingShared).xdb you can just change the Creature in the Dwelling there and in the Texts/Game/Dwellings/Dugeon you can change the names and descs there.
____________
Hwær cwom mearg? Hwær cwom mago?
Hwær cwom maþþumgyfa? - 'The Wanderer'

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 2 pages long: 1 2 · «PREV
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0274 seconds