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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Stronghold's Starting Heroes
Thread: Stronghold's Starting Heroes This thread is 5 pages long: 1 2 3 4 5 · «PREV / NEXT»
Nirual
Nirual


Famous Hero
Imbued Ballista
posted October 07, 2007 11:15 PM

blood rage seems to absorb plain anything, including hero attacks. The only thing I don't know about yet is Plauge Tent, but I bet it does absorb that, too...
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In ur base killing ur doods... and raising them as undeads.

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watcher83
watcher83


Supreme Hero
Child of Malassa
posted October 08, 2007 01:00 PM

I have a question
blood drinker - does its bonus last only during the battle or do you grow stronger after every creep on the adv map (if that's the case than it's overpowered)

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George
George


Adventuring Hero
Dragon Lord
posted October 08, 2007 02:24 PM
Edited by George at 14:26, 08 Oct 2007.

Quote:
Ah so they actually took that strategy in mind! Nice.


Anyway I doubt it would have been a good one .

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WarLore
WarLore


Famous Hero
servant of urgash
posted October 09, 2007 07:57 PM

Quote:
I should mention that they are protected against magic rushes early. Rage absorbs destructive magic too. And Vorpal Sword.



Picture is courtesy of Xenofex_086 at ubi forum. Resized now


what? vorpal sword dont at least one if had lots of blood rage points? no way and about academy,their creatures are not weak,they suffers hero's low attack and defence and new alt uprg.are goods i like these

1.saboteur better if use alt golems
3.golem better if use saboteurs lol and because their new ability
5.djinn same reason as golem
6.rakshaka new ability sounds great
7.strom titan could be better dunno
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A Nightmare from below.A hero from Within

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 09, 2007 08:04 PM

Wrong topic.. The fact that the discussion took another turn for a while does not mean you can continue doing that.
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Map also hosted on Moddb

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 09, 2007 08:17 PM

I on the other hand saw the answer somewhere but I forget It's for the current battle, it does not stack.
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atma6
atma6

Tavern Dweller
posted October 09, 2007 08:22 PM

I think the Academy just became the best destruction magic town. MotW + WL + Marble Garg + 50% damage increasing arty, destroys the competition. One word though, Imagine an Warlock capturing a Wizard town and making use of those Gargs

As for their creatures. They don't screem power, they scream strategy. Both the Golem and the Gargoyle have very specific uses outside of straight combat. The Sabateur, assuming it can sabatoge every turn, can effectively destroy Deleb, or indefinetely delay a siege. Visiers last longer (yes thats their major upgrade), and the Kshatri has that juicy, but sometimes useless, hydra attack. The Titan doesn't seem like a big, or even small difference however.


Do we know what Eldritch aura is yet?

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George
George


Adventuring Hero
Dragon Lord
posted October 09, 2007 08:25 PM

Quote:
I on the other hand saw the answer somewhere but I forget It's for the current battle, it does not stack.


Thanks for the answer...sorry but I deleted my post because I just saw that someone allready posted the question just up the page..think it was watcher .
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George
George


Adventuring Hero
Dragon Lord
posted October 09, 2007 08:29 PM
Edited by George at 20:31, 09 Oct 2007.

Quote:
Do we know what Eldritch aura is yet?



I would kill to find out what that is (not actualy kill ), because the battle mage seems even weaker than it's alternative (has -1 HP,no mana and the same damage;at least if they increased its damage by one point).

Edit: But of course I end up out off topic again..sorry Elvin
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 09, 2007 08:32 PM

Their magic attack or other battle mages'(I mean the ranged attack that hits all in line) cannot harm their adjacent units. So he can shoot through them and be well protected,
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George
George


Adventuring Hero
Dragon Lord
posted October 09, 2007 08:33 PM
Edited by George at 20:33, 09 Oct 2007.

Quote:
Their magic attack or other battle mages'(I mean the ranged attack that hits all in line) cannot harm their adjacent units. So he can shoot through them and be well protected,


Wow...now that's cool... REALLY cool
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Duncan
Duncan


Famous Hero
The Pathfinder
posted October 17, 2007 11:06 PM

When I played the demo I used Urghat as my secondary hero. Gotai crept by himself until level 15 something, then I passed some of the army to Urghat, and bam! With that decent army and her logistics she quickly-madly cleansed the uncharted areas very fast (with warpath+snatch), quickly levelling herself up to Gotai my main hero.

On a campaign I guess she's a must-hired.
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But now I have come to believe that the whole world is an enigma, a harmless enigma that is made terrible by our own mad attempt to interpret it.

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Nirual
Nirual


Famous Hero
Imbued Ballista
posted October 17, 2007 11:57 PM

she's worse than Grok and Rutger unless there is a lot of heavy terrain around, but among the orcs, she's second to none for that matter. But every hero can get Warpath and Snatch, and barbarians have an easy time getting logistics, too. Loved Snatch in the final orc mission since it makes crossing water that much easier.

Still Urghat is my favorite squire, with Kilghan being my favorite town guard. Free goblin trappers, whee .
____________
In ur base killing ur doods... and raising them as undeads.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 18, 2007 12:09 AM

Yeah love the fact that he starts with many goblins which was not the case in the demo Leadership has good perks but the pounder remains my favourite so far.
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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted October 18, 2007 12:13 AM
Edited by feluniozbunio at 00:17, 18 Oct 2007.

Id say that best starting heroes are guy with war machines and centaur leader. Ballista + flaming arrows rox da haus and centaurs are awesome alone and with commander they are ridiculous. I dont really like rest. Logistic guy isnt bad  but hes got pathfinding which will mess up your skill chices unless you take 2 very weak abilities that are opened with pathfinding. I was very curious about that pounder guy but he turned out to be a disaster after i found out that i can cast 1k dmg warcry instead of hitting with melee attack.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 18, 2007 01:04 AM

Yeah horde's anger is great to have But it depends on your army's strength and mana is limited. Later you can use it with powerful attack, it's just half initiative.
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Nirual
Nirual


Famous Hero
Imbued Ballista
posted October 18, 2007 10:22 AM

Fear My Roar is far better than Horde's Anger, in my opinion. Horde's Anger is great against incorporal enemies, though. Or the usual suspects that are immune to fear (undeads, elementals and undead).
____________
In ur base killing ur doods... and raising them as undeads.

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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted October 18, 2007 01:29 PM

Far better than doing 1k damage? OK.

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dschingi
dschingi


Famous Hero
the guy with the dragon golem
posted October 18, 2007 07:19 PM

In my current game I started with the war machine guy. The ballista is a nice bonus, but what really helps is the first aid tent! The damage reduction you get from rage is HUGE if the creatures have enough rage points, because of that I also think that Memory of our Blood is a very important ability, the special building in town also helps. So with such high reductions you lose small amounts of hit point that can be healed easily by the tent. Of course every race benefits from war machines early, but I think the tent is particularly helpful for the orcs.
I haven't got Flaming Arrows (yet!) since I focused on primary skills, but if I do I'll sure show those enemy cyclops/wyverns

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feluniozbunio
feluniozbunio


Promising
Supreme Hero
posted October 18, 2007 07:54 PM
Edited by feluniozbunio at 19:56, 18 Oct 2007.

And i thought that my goblins were so tough when none died from the hit.

HAHAHA
HAHA
HA
..



Flaming balista is ridiculous to a point of being overpowered. It cuts through lvl 7s like through butter(or anything else)

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