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Heroes Community > Other Games Exist Too > Thread: Illidan
Thread: Illidan This thread is 4 pages long: 1 2 3 4 · «PREV / NEXT»
Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted July 23, 2008 08:19 PM

Quote:
Quote:
That's why Blizzard sucks
Blizzard wonŽt suck because of just one thing blizzard is one of the best game maker company and if you compare blizzard with nival then youŽll see that nival sucks really and blizzard rocks over others you canŽt say that blizzard sucks just because of one mistake in storyline.
Great, another Blizzard fan-kid
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xerox
xerox


Promising
Undefeatable Hero
posted July 23, 2008 11:37 PM

...

I didnt mean the entire company sucks -.-
Activision-Blizzard is the largest game developers/company in the world and people know that Blizzard always have a huge good quality on their games.
Not to mention their games are the most famous and successful ones.


I think he meant that Blizzard sucks because they destory the history of Warcraft. Its true, I completly agreed.
99% of all old characters become insane and become raid bosses 10 people can kill alone and they make the big bosses (like Illidan or Kil'Jaedan) look mindless, cowardly and weak.

And they change the story all the time which makes them suck in that part.

He didnt like this "Omg everything in Blizzard sucks, everything they do sucks!!!" it would more be like this "It sucks that Blizzard destroys the lore".
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yasmiel
yasmiel


Supreme Hero
Former Chessmaster
posted July 24, 2008 03:54 AM
Edited by yasmiel at 04:05, 24 Jul 2008.

Quote:
That story has been retconned (which means Blizzard totally changed it ).


In the Death Knight starting quests in the next expansion a guy called Darion Mograine wields the Corrupted Assbringer.
In the quest the Deathknights attack a base called Lights Hope Citadel to lure out a guy called Tirion Fodring.



Don't tell me you get to kill Tirion, since he should have survived to see his son enter paladinhood which happens quite some years after wow.

EDIT: nvm, i messed up the timelines, seems wow happens alot later than i was aware of.

Anyway, about Illidan, I'm not against killing major characters, as long as game produces new ones that can replace them.
I hate seeing lots of undefeatable punks roaming a universe.
With that in mind, maiev+40 sturdy adventurers killing Illidan is perfectly fine with me. Without Maiev, it maybe would have felt empty.

If Lich King is to be destroyed, I assume Tirion will take "Maiev-place" in that battle, since he is first main character created by Chris Metzen and has been only non-paladin(expelled) able to wield paladin powers of pure light.
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espen15
espen15


Famous Hero
posted July 24, 2008 11:21 AM

well i liked arthas as paladin not as death knight, because he was stronger while he was paladin not as death knight, because death knight was effective while he had a throng army to command, super regeneration enables to attack more strongly and attack lasts more longer, but 1vs1 paladin arthas would win death knight arthas.

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xerox
xerox


Promising
Undefeatable Hero
posted July 24, 2008 07:46 PM

Uhm no... when Arthas became a Death Knight he also became MUCH stronger.


WoW starts four years after Warcraft 3 (with TFT) and two years later WotLK starts.
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Cepheus
Cepheus


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Far-flung Keeper
posted July 24, 2008 07:49 PM

Not in-game he didn't, I think.  Frostmourne + Paladin Arthas = pwnage compared to the Death Knight variant.

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xerox
xerox


Promising
Undefeatable Hero
posted July 24, 2008 07:50 PM

Game mechanics O.o
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Cepheus
Cepheus


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Far-flung Keeper
posted July 24, 2008 07:53 PM

Indeed.  If game mechanics were an argument, we could also claim that thousands of Wisps aren't able to destroy Archimonde.  How odd.

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yasmiel
yasmiel


Supreme Hero
Former Chessmaster
posted July 24, 2008 09:58 PM

Quote:
Not in-game he didn't, I think.  Frostmourne + Paladin Arthas = pwnage compared to the Death Knight variant.


It could also depend on how many power up tomes you picked up in their corresponding campaigns

They should have kept the chaos damage in death knight variant since the weapon stayed the same.
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espen15
espen15


Famous Hero
posted July 25, 2008 02:33 PM

More better would if Arthas would have been as dark paladin not as death knight.

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Asheera
Asheera


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posted July 25, 2008 02:34 PM

Quote:
More better would if Arthas would have been as dark paladin not as death knight.
What do you mean? The opposite of a Paladin is a Deathknight (well, at least in most fantasy worlds)
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xerox
xerox


Promising
Undefeatable Hero
posted July 25, 2008 09:30 PM

Yeah and in Warcraft 3 they were almost the opposite of each other in abilities too


Unholy Aura VS Devotion Aura
Increases health regenration VS Increases defense.

Death Coil VS Holy Light
Heals undead, damages living VS Heals living, damages undead.

Mass Ressurection VS Raise Dead
Ressurects allies permantly VS raises enemies and allies in a short amount of time.

Death Pact VS Blessing of Protetction (forgot the name in Wc3)
Kills ally and restores life VS Protects yourself and makes you immune to all damage.


It was not only Wisps that killed Archimonde
It was nature itself

Seriously, to say that Paladin Arthas is stronger then a Lich King-empowered death knight King Arthas is very weird.
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body and
mind, the individual is
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- John Stuart Mill

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Cepheus
Cepheus


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Far-flung Keeper
posted July 25, 2008 09:48 PM

Quote:
It was not only Wisps that killed Archimonde
It was nature itself


Wow that's an even worse excuse for a good death, almost twice as bad as Elrath killing Laszlo.

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TheDeath
TheDeath


Responsible
Undefeatable Hero
with serious business
posted July 25, 2008 09:50 PM

Quote:
Quote:
More better would if Arthas would have been as dark paladin not as death knight.
What do you mean? The opposite of a Paladin is a Deathknight (well, at least in most fantasy worlds)
In Neverwinter Nights Doom Knights are the opposites of Paladins
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Asheera
Asheera


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Elite Assassin
posted July 25, 2008 09:52 PM

Doom/Death Knight, what's the difference?

The thing is that there aren't Death Knights in NWN. If they were, there would be the opposite of Paladins
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xerox
xerox


Promising
Undefeatable Hero
posted July 26, 2008 01:55 AM
Edited by xerox at 14:31, 26 Jul 2008.

To explain the Archimonde thing.


The Horde, Alliance and Sentinels defended the world tree from the Legion and gave Mal'furion time to prepare a trap.
It worked. Archimonde stepped into the trap.

Since the Night Elves were connected to the world tree and gained their immunities and immortality from it they sacrificed it and used the trees power to destroy the demon.'
However its not sure that Archimonde died completly. Its speculated that his spirit found a way into the pararell-world/dimension called Emerald Dream and started to corrupt it.




Warcraft 2 was released 1995 with Death Knights.
Neverwinter Nights was released 2002 so what is your point?


edit: Also the ancestral spirits of ALL dead animals and nelfs came to attack Archimonde (in the shape of wisps).
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Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Cepheus
Cepheus


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Far-flung Keeper
posted July 26, 2008 12:24 PM
Edited by Cepheus at 14:37, 26 Jul 2008.

lol it's alright about the Archimonde thing Xerox, you're not the only one who's played Warcraft III.

Quote:
ancestral spirits of ALL dead animals and nelfs


Where's this coming from?  That sure wasn't mentioned in the game and it certainly isn't named on WoWWiki, only "the ancestral guardians" are spoken of.

Over there, it's even stated that Wisps did kill Archimonde and that their origin is totally unknown

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Asheera
Asheera


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posted July 26, 2008 02:32 PM

Quote:
Warcraft 2 was released 1995 with Death Knights.
Neverwinter Nights was released 2002 so what is your point?
Ahem, D&D was released in 1974
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xerox
xerox


Promising
Undefeatable Hero
posted July 26, 2008 06:06 PM
Edited by xerox at 18:07, 26 Jul 2008.

Uhm... Blizzard even said that if not D & D had existed then Warcraft wouldnt have existed so im not "hurt" by that.

And he said Doom Knights were in that game and not in D&D.


I have no idea what Neverwinter Nights are so I didnt know it was related to old D&D (lol neverwinter nights sounds like a child game).
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Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Asheera
Asheera


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Elite Assassin
posted July 26, 2008 06:09 PM

Quote:
lol neverwinter nights sounds like a child game
I tell you if there's a child game here, it's Warcraft with those cartoonish graphics
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