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Heroes Community > Library of Enlightenment > Thread: The 8 skills of a hero
Thread: The 8 skills of a hero This thread is 30 pages long: 1 2 3 4 5 ... 10 20 ... 26 27 28 29 30 · «PREV / NEXT»
soccerfeva
soccerfeva


Disgraceful
Famous Hero
banned
posted June 09, 2003 11:20 AM

First Aid?

Here folks,what do you think of expert first aid?
Crap or gold?

I think they do restore lots of hp to selected stacks!
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chubby051
chubby051


Promising
Known Hero
King of All That Are Fat
posted June 09, 2003 01:42 PM
Edited By: chubby051 on 9 Jun 2003

LMFAO!!!!!!!!!

This is what I picked about a year and a half ago.  LMAO

Quote:
Diplomacy
Air
Earth
Water
Fire
Ballistics
Intelligence
Resistance

(Don't really care what I get on the last two, just as long as it isn't mysticism, navigation, or eagle eye.)


Now that I am not a complete idiot anymore....

1.  Logistics
2.  Earth Magic
3.  Tactics
4.  Offense
5.  Armour

6 and 7 depend on Castle I am using and Map

Castle
6.  Water Magic
7.  Leadership (no avoiding it)

Rampart
6.  Archery
7.  Water Magic

Tower
6.  Archery
7.  Air Magic

Inferno

6.  Fire Magic
7.  Water Magic (if I can find it somewhere)

Necro

6.  Water Magic
7.  Necromancy (they all start with it. lol)

Dungeon

6.  Archery
7.  Water, Air, or Fire (all will have use)

Fortress

6.  Water Magic
7.  Air Magic

Stronghold

6.  Air Magic
7.  Artillery

Conflux

TOSS!!!!!!!!!!!!!!!!!!

Most games I play are no diplo.  But if Diplo is legal, you gotta get it in there somewhere.  Depending on map, pathfinding is always good to have too.

As for the 8th skill, never fails, usually get stuck with something you don't want.  Depending on the map, I usually try to make it wisdom for pan boxes, but doesn't always happen.  I will admit, I like Luck for a skill, flame me. lol

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notmytohhandle
notmytohhandle


Known Hero
posted June 13, 2003 05:32 PM

1. logistics
2. offence
3. earth magic
4. tactics
5. armourer
6. pathfinding
7. air magic / maybe sometimes fire magic
8. resistance

some of u gonna say no wisdom?? well i find that in most games maybe 9 outta 10 the game is over before i have time to build guild or i have gotten a magic tome from topia or similar and then u dont even need wisdom ..

resistance isent great but when u cast mass haste and yr opponent cast mass slow or vice versa that fast unit resisting can be so important in final combat, but i guess u can live without it and pick wisdom if its a long game.

/Archie

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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted June 15, 2003 03:18 AM

I like to have these skills so I can beat any of my oponents.

Scouting
Estates
Learning
Mysticism
eagle eye
Navigation
Ballistics
First Aid

na joking my fav all time skills be depending on castle so I will go through with each castle

Castle:
Armourer
Offense
Archery
leadership
wisdom
Water
Tactics
Earth

Rampart:
Offense
Armourer
Archery
Wisdom
Air
Logistics
Leadership
Luck

Tower:
Offense
Armourer
Wisdom
Air
Earth
Archery
Tactics
Logistics

Inferno:
Armourer
Offense
Wisdom
Fire
Air
Leadership
Artillary
Resistance

Necropolis:
Necromancer
Tactics
Offense
Armourer
Wisdom
Earth
Logistics
Luck

Doungeon:
Offense
Armourer
Tactics
Leadership
Logistics
Wisdom
Fire
Earth

Stronghold:
Offense
Armourer
Tactics
Leadership
Air
Archery
Luck
Resistance

Fortress:
Armourer
Offense
Wisdom
Water
Earth
Leadership
Logistics
Archery

Well thats about it





















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Dreaming of a Better World

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Dingo
Dingo


Responsible
Legendary Hero
God of Dark SPAM
posted June 15, 2003 03:58 AM

Wisdom - Always needed

Logistics - Duh

Mystiesyim - Needed for when your Hero is away

Intelligence - I play with a magic hero and This skill is a must

Ballictics - Get rid of those annoying towers

Earth Magic - Slow, Stone Skin, Implosion, Town Portal, Animate Dead/Ressurection

Air Magic - Haste, Lighting Bolt, Dissrupting Ray, Counterstrike, Chain Lighting

Offense - +30% damage

All of these depend though.  If I Loynis I would pick water magic, if it was a small map Mystieyim would be useless.  If i was Necropolis, Necromancy would be a choice.
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The Above Post/Thread/Idea Is CopyRighted by, The Dingo Corp.

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Haldir
Haldir

Tavern Dweller
posted June 15, 2003 07:17 PM

My choices:

1- Logistics
2- Pathfinding
3- Earth Magic
4- Archery
5- Wisdom
6- Leadership
7- Diplomacy
8- Intelligence
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Haldir of Lorien

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Allu
Allu


Known Hero
the supreme heroe
posted June 15, 2003 08:42 PM

Quote:
These are the skills I try to get:

1.Wisdom (can't live without it...)
2.Logistics (Everybody wants this)
3.Pathfinding (for not to get stuck in the swamp...He-He)
4.Earth Magic (Town Portal, Mass Slow, Implosion, Resurect...very good reasons...)
5.Offence ( to strike better)
6.Armorer ( less damage)
7.Water Magic (Clone, Prayer, Water Walk, etc.)
8.Air Magic ( Lightning, Chain Lightning, Forgetfulness...)

don`t u think 3 magic schools are a little too much

i`d like
logistics
earth magic
air magic
wisdom
offence
resistance
armorer
that catapult skill
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Kuma
Kuma


Promising
Supreme Hero
u can type so much text in her
posted June 16, 2003 10:20 AM

Just get Log, earth, tac, off and wisdom. Rest is either not important, dependable on map or banned
____________
People used to call me crazy, but now that I'm rich I am excentric.

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Sir_Stiven
Sir_Stiven


Honorable
Legendary Hero
banned
posted June 17, 2003 01:23 AM

I agree with 99% of archies post.

Tho i rather have tactics in me 2nd slot than offense. Switch places between them (earth magic still 3) and you got a deal

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Vlaad
Vlaad


Admirable
Legendary Hero
ghost of the past
posted June 17, 2003 10:32 AM

Wisdom
Earth
Logistics
Offense
Armourer
Leadership
Luck
Air or Water
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Web
Web

Tavern Dweller
posted June 20, 2003 06:57 AM

Most good players would most probably say that I am an amateur and I am indeed one but I have a thing for pure magic heroes. Some would it is not necessary or even downright insane to have this but here is my preferred 8 skills...

Wisdom
Intelligence
All 4 magic classes
Sorcery
And any other

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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted June 21, 2003 02:15 AM

Quote:
Most good players would most probably say that I am an amateur and I am indeed one but I have a thing for pure magic heroes. Some would it is not necessary or even downright insane to have this but here is my preferred 8 skills...

Wisdom
Intelligence
All 4 magic classes
Sorcery
And any other


Ok Web i would be a gentleman & let you have Solmyr.
Lets say I am my fav Fortress & I will have Bron being a nice guy not taking Tazar ;0
My skills with my specialty being the basalisk will be

Offense
Armourer
Resistance
Air
Luck
Archery
tactics
Artillary

lets say it is week 4 & we both have a full army.

Lets say were fighting in the swamp & I go first.
I would simply use Mass haste so most of my creatures can reach you & out of harms way of your Chain Lightning orless you want to get hurt first.

Lets say we are fighting in the snow & you get to attack first.
Qhat are you going to do?
Chain lightning well you better hope you make it count because once it's my turn i am mass hasting & basically get 2 free turns & by the time you get a turn you would be hurting bad.

So say you use slow.
What would you do then, i would not go near me with your ground troops because for me they will only be in the way & you can shoot me but i will only mass haste myself.

If I dont have Air i usually go for water but I like both with fortress.
So if you slow me & I cant mass haste i rely on my water skills to help me move forward & my defense helps.
My offense wont be as great as my defense but my archery skills will help my ballista do some damage on you & my Lizards.

Point is you rely on magic too much.
Magic is good for supporting your heroes in battle.
Offensive spells usually not dependable on winning the whole game when all you need is some sort of knight & a good low lv skill to counter it.

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Dreaming of a Better World

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Xarfax111
Xarfax111


Bad-mannered
Supreme Hero
The last hero standing
posted June 21, 2003 02:38 AM

..funny to see that even long time players or even vets still answer in this stupid "which is the best lvl7 unit" "..the best skills" "best blah" "best blub".

They are made by offlinern, when they are bored and occur every now and then.

Funny to see that they even try to convince them to see it "their ways" and then u know they think "nah Solmyr is still da man".

I think if at least some vets wont answer to stupid posts the quality may raise (and please Kuma ban this soccafreak forever from this board, hes already making fun out of u, and thats what u really dont deserve).

Xarfax1
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Pollo2002
Pollo2002


Known Hero
posted June 21, 2003 06:35 AM

Xarfax?

Saying solymir is a bad hero? Maybe you only play closed maps/templates....try that BAD solymir on open and mutli-town maps and tell me again

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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted June 21, 2003 10:07 AM

Noobs Noobs every where theres noobs blocking my views looking at all these noobs,noobs here noobs there cant you see the noobs
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Dreaming of a Better World

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Captain_Rellek
Captain_Rellek

Tavern Dweller
Aqurius Dragon
posted June 21, 2003 10:42 AM

Quote:
Noobs Noobs every where theres noobs blocking my views looking at all these noobs,noobs here noobs there cant you see the noobs


Sure Acu, some of us might be noobs to HC, but that dosen't mean we don't know diddly about RPG'S and HOMM.  I've seen close to 100 of your aprox 2500 posts--you've added some quality topic...and not.  All I'm trying to say is that even an old fox like you (yes I've seen your pic--as far being old to HC) can learn a new trick from a noob like me--who's been playing RPG's for 20+ years.  I've been trying to figure how to get through the firewall on my brother's comp to play with you big time TOHers on the zone for weeks now--but still no luck.  Your pretty sharp--like a knife in the throat--and your very close to me; maybe you could help out a poor desperate noob who's tired of the same old AI.

Anyway don't mean to flame.  Just frustrated.
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Long live HOMM

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Xarfax111
Xarfax111


Bad-mannered
Supreme Hero
The last hero standing
posted June 21, 2003 02:29 PM

Quote:
Saying solymir is a bad hero? Maybe you only play closed maps/templates....try that BAD solymir on open and mutli-town maps and tell me again


..nope im not saying this.. its just that most of the newbies (which didnt read any info about online gaming) choose tower and solmyr in their first game ...and of course got beaten hard...so its more like an onliner-joke.

I think Solmyr is overrated, but surely he still one of the best. If hes been able to get over to your place in an early Random 160 (day 17-23), hes might be hard to stop. After this his chance of winning goes down to subzero. As soon as your oponent knows u r using Solmyr as Main, his chance of winning goes down to zero too. For me i fear Solmyr as scout, this in addition with hit and run can cause u heavy losses before it comes to the real endfight. In a game against Maximus i did it this way..but for sure i felt sick about it and dismissed this stupid Solmyr after i did it once.

Xarfax1
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Pollo2002
Pollo2002


Known Hero
posted June 21, 2003 04:11 PM

True is....

yes....solymir as most magic heroes, are the kind of heroes who ¨win fast, or don't win at all¨      ...but in sometimes you can win fast, on others, well, Choose neela or rissa , or better, hope you get hack on the tavern, Anyway, i'm a so bad Tower player......

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Aculias
Aculias


Responsible
Undefeatable Hero
Pretty Boy Angel Sacraficer
posted June 21, 2003 10:17 PM

Quote:
Quote:
Saying solymir is a bad hero? Maybe you only play closed maps/templates....try that BAD solymir on open and mutli-town maps and tell me again


..nope im not saying this.. its just that most of the newbies (which didnt read any info about online gaming) choose tower and solmyr in their first game ...and of course got beaten hard...so its more like an onliner-joke.

I think Solmyr is overrated, but surely he still one of the best. If hes been able to get over to your place in an early Random 160 (day 17-23), hes might be hard to stop. After this his chance of winning goes down to subzero. As soon as your oponent knows u r using Solmyr as Main, his chance of winning goes down to zero too. For me i fear Solmyr as scout, this in addition with hit and run can cause u heavy losses before it comes to the real endfight. In a game against Maximus i did it this way..but for sure i felt sick about it and dismissed this stupid Solmyr after i did it once.

Xarfax1


Hmm funny how even longer old time vets still answer stupid spell casting lv 4 questions
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Pollo2002
Pollo2002


Known Hero
posted June 22, 2003 05:25 AM

do you?

I wonder more when i see those vets answer those question not having idea of what are they talking about....

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