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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Favorite/Strongest Warcry?
Thread: Favorite/Strongest Warcry? This thread is 3 pages long: 1 2 3 · «PREV
Adon
Adon


Known Hero
posted December 03, 2007 11:21 PM

Quote:
I dont think its that balanced. The only thing orcs are vulnerable to is magic. So cleansing would be kinda powerful.



Orcs are not immune to attack, last I checked. Their units are strong with a high level of rage, mediocre without, and they don't have light magic to ressurect any lost units in creeping.  Orcs have as many vulnerabilities as other factions imho, just the lack of any defense against the extremely strong dark magic aside from "Shatter Dark" which 1) requires you to spend a skill slot that offers no creeping benefits 2) is randomly offered 5% of the time meaning you need a bit of luck, I have gone up to level 20 and not been offered it before but at least its not 2% and 3) not going to stop a puppet master, slow, frenzy or confusion from hitting you or remove it when you want.  

But Elvin might be right too, more testing in multiplayer is needed to see if Orcs can actually win against factions that use dark.  Shatter Dark may be enough.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 03, 2007 11:53 PM

Actually the orcs have less of the others' vulnerabilities with rage if you count the spell and regular damage reduction and in time they can become an unstoppable force later on. It does not matter if shatter dark has creeping value, how many creeping skills do you want? Four? Maybe 5? In creeping you should make do with 2-3 tops, the rest is up to who you face. I don't know, even with 5% I have always gotten the shatter skill I wanted by lvl 15 or so, maybe because I don't invest in many skills early.

Btw I just saw something funny. Academy totally annihilated an endgame stronghold with great artificer(mostly init/luck/att) and a combination of dark/summoning. Even with aura of swiftness to reach enemy lines faster and battle elation the combination of mass slow and initiative from artificer could drain the rage faster than they could boost it. Not to mention that rajas could use dash and gain 21 initiative
A ballista with flaming arrows won't help because of goblin saboteurs and even fear my roar has limitations(titans, golems, gargoyles immune). Also horde's anger is easy to weaken as the mages will play first(arties again) and kill a good number of goblins. Btw I should mention that fear my roar cannot affect units that are surrounded and have nowhere to run.

Maybe stronghold should have taken retribution and hope that to position the executioners/chieftains so that they can immediately hit titans but you cannot depend on that either due to randomness or unfavourable terrain. There's also resistance from luck but still not reliable.
Good news is that academy will almost never have the resources for lvl 3 artifacts on most units but still their potential is surprising. I'd think that the orcs would wash over them like an endgame haven can..
The difference is that haven won't allow academy to shoot more than once, say twice and has at least 2 units that wil reach the enemy lines immediately. Ok I've ranted enough
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pinkspear
pinkspear


Known Hero
Crazy like a fool
posted December 04, 2007 12:13 AM

Quote:
It does not matter if shatter dark has creeping value, how many creeping skills do you want? Four? Maybe 5? In creeping you should make do with 2-3 tops, the rest is up to who you face.



Exactly. I've just steamrolled all creeps on Heritage of Deleb with Kragh.He had:

Exp att:battle frenzy, excr. strike, stunning blow.
Exp leadership: recruitment, aura of swiftness, battle elation
Exp blood rage: memory of our blood, powerful blow.
I had only trappers, marauders, and warriors along with a single ballista. I've lost about 5 gobbos and centaurs 1st week and 2 centaurs on the 2nd, which is hardly a problem imo.

I think it would even be possible without leadership. Conclusion? with barbs, you can creep effectively with (a max. of) 2 skills and racial. The rest should be related to which faction you play against, just as Elvin had mentioned.


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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 04, 2007 12:29 AM

Kragh is crazy, he only needs attack to creep because his special makes things easier It's especially useful against shooters once he gets a few levels. In a multiplayer match I attacked enemy dungeon week 2 with exp shatter destructive and even won my opponent on his castle. Powerful blow on centaurs and 5 hydras per hit..

Anyhow not to stray from the topic is it me or building a lvl 2 warcry shine early is too demanding on resources? Around what time do you build it?
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pinkspear
pinkspear


Known Hero
Crazy like a fool
posted December 04, 2007 12:44 AM

I build it on 3rd week. I think its cost is reasonable, provided you can spare 5 wood & ore for that. Ok, it was a trivial answer, but focusing on shaman and  slayer upgrades are more important imo. Also, while both lvl 2 warcrys are fine, I think they're not necessities for creeping, and a bit later, you'll probably have the resources for the building.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 04, 2007 12:53 AM
Edited by Elvin at 00:55, 04 Dec 2007.

Yeah I was concerned more about getting castle and cyclopses as soon as possible. That slave market is also a killer and I don't see myself benefiting much from it.

A lvl 2 warcry could help against hunters/marksmen where you'd have to turn back but I guess it can wait until week 3.
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pinkspear
pinkspear


Known Hero
Crazy like a fool
posted December 04, 2007 01:04 AM

Just one simple question: Do you think that focusing on building the tier 7 dwelling in week 2 is necessary? 'Cause I always thought that having a good "base" of level 1-5 tier creatures and a better economic position (much more gold to buy troops) at the beginning in week 3 is better than having +2 cyclopes.


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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 04, 2007 01:10 AM

If I have fort then I'd rather go for citadel, otherwise cyclopses. I don't build wyverns week 2 exactly because of said economic position but I'll try to have the rest. Normally I should have up to tier 5 and citadel or cyclops and then enough money to build capitol but I take a few chests for gold.
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Adon
Adon


Known Hero
posted December 04, 2007 01:10 AM

Quote:
Just one simple question: Do you think that focusing on building the tier 7 dwelling in week 2 is necessary? 'Cause I always thought that having a good "base" of level 1-5 tier creatures and a better economic position (much more gold to buy troops) at the beginning in week 3 is better than having +2 cyclopes.




That's really off topic for this thread.  Maybe ask in the Stronghold Strategy thread.

I usually get level 1 warshrine built so my hero will have something to do besides a weak attack in the early game. But hold off on the higher levels until I have a cyclops dwelling.
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Oscarius
Oscarius


Famous Hero
*sleepy*
posted December 05, 2007 01:22 PM

Some1 expect for me, wants more warcrys?
Sure the orcs got many perks for normal atk but still, only 6 warcries. Most factions can have varios magic dest. and light at the same time and fortress even got runes, Why cant orcs have more than 6 warcries??
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Lesij
Lesij


Famous Hero
posted December 05, 2007 02:56 PM

I do agree with you...
Orcs need more warcries and one cleasining within them.
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Elodin
Elodin


Promising
Legendary Hero
Free Thinker
posted December 06, 2007 03:55 PM

Fear My Roar is my favorite and is generally strongest. On large map though Horde's Anger is very powerful too.




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Oscarius
Oscarius


Famous Hero
*sleepy*
posted December 06, 2007 05:14 PM

I think around 4 up to 10 more warcries i needed, disturbed on 3-5 lvs of power
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 06, 2007 05:29 PM

What is the problem, they work pretty well as they are now. They are shouts for goodness sake not spells.
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Adon
Adon


Known Hero
posted December 06, 2007 05:48 PM

You talk about shouts and spells as if they are real life things which we can have a basis of reference to, Elvin. Its all fictional, newly made up for this expansion.  

That in mind---Why shouldn't there be a few more shouts? Why can't orcs know a good variety of ways to encourage troops and demoralize the enemy? And what does that have to do with spells?

6 (at 2 per level) is kinda weak, I imagine a few more (1 more per level?) would added in a patch would add some vareity and interest. And in the case of a cleansing one, maybe help with a balance issue if its needed.  

How many runes are there? 10? Keeping in mind the dwarves still get a full spell book selection with their "shout equivalent"?

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 06, 2007 05:52 PM

Quote:
You talk about shouts and spells as if they are real life things which we can have a basis of reference to, Elvin. Its all fictional, newly made up for this expansion.

Not at all, it would just make it seem more magic oriented if it was full of warcries. It's supposed to be might with minimal spell-like action.
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Adon
Adon


Known Hero
posted December 06, 2007 06:01 PM

Hmm...I take your point.  I just like a little variety in my hero abilities, and excruciating blow/powerful strike seem to be about the only enhancements to a hero's standard attack. Leaving the warcries far and away the most strategic thing you can do with a hero. Maybe a few different perks for different hero standard attack abilities would have been a better way to go rather than upping the war cries.  

War cries are mostly a way to improve the might of your creatures, even if they use mana (baring fear my roar and horde's anger).
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pinkspear
pinkspear


Known Hero
Crazy like a fool
posted December 06, 2007 06:07 PM

Play with Kragh, then you won't complain about warcries! Ok, from this point, I'll stop worshipping him.

But... he... is... soo... powerful... Sorry.

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Oscarius
Oscarius


Famous Hero
*sleepy*
posted December 06, 2007 08:59 PM

NP i like kragh too (But HE suck with word og the chief)
u heard it i said HE,HE,HE!!
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