| Thread: Heroes IV - New Necropolis Creatures[MOD] |
BAD

  
  
Promising
Known Hero
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posted December 26, 2007 05:11 PM |
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Heroes IV - New Necropolis Creatures[MOD]
Akul requested a mod to replace some creatures in Necropolis and I did that.
Here you go
This version is for H4- Equilibris Version (24 December 2007)
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http://www.megafileupload.com/en/file/31530/New-Creatures-in-Necropolis-rar.html
- Heroes from Necropolis have Zombies instead of Imps at the start of the map;
- Zombies replaced Imps, Mummies replaced Cerberi and Dark Champions replaced Devils.
You'll be able to recruit Zombie, Mummies and Dark Champions, but the dwellings inside will look like old creatures and also on adventure map.
Maybe when will have more free time, will make more adjustments 
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ByteBandit

  
   
Promising
Famous Hero
Soul Merchant
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posted December 27, 2007 04:26 AM |
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I like the idea. It's great. And I would probably use it, except I don't have the expansions. I have Equil, but the game crashes for me when I enter an expansion building. And I never see the Dark Champion. I fight a blank enemy. Bummer. But at least I can make maps for any of the expansions. I would use this if the Devils and Bone Dragons were left alone. Great work Bad!
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The Archives
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BAD

  
  
Promising
Known Hero
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posted December 27, 2007 05:35 AM |
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Edited by BAD at 05:35, 27 Dec 2007.
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quote: I like the idea. It's great. And I would probably use it, except I don't have the expansions.
I did for expension and was tested with expension, so I don't think I can do something right now to make for non-expension. 
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solitaire345

  
   
Promising
Famous Hero
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posted January 08, 2008 11:24 AM |
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quote: the dwellings inside will look like old creatures and also on adventure map.
is it possible to change appearance of buildings on the map?
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BAD

  
  
Promising
Known Hero
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posted January 08, 2008 11:44 AM |
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I think it is, but never tried to find that...
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