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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Heroes 5: Temple of Ashan Weekly Tribes of the East Quiz
Thread: Heroes 5: Temple of Ashan Weekly Tribes of the East Quiz This thread is 41 pages long: 1 2 3 4 5 ... 10 20 30 ... 37 38 39 40 41 · «PREV / NEXT»
guarder
guarder


Supreme Hero
posted December 30, 2007 08:53 AM

Quote:
5. Which artifact sets provide the hero with bonuses to racial skills and abilities?

I'm pretty sure that the Embraces death(spelling?) gives you additional percent in necromancy, i think it was.
Urgarsh's will(or what it is called) supports gating.

I'm not sure about lion's spirit. it decreases enmies morale on attacks. This also works on ratilation strike, so i'm not sure

Archers dream helps indirectly. They help archers shoot faster and it's then easier to get extra damage on favorite enemies
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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted December 30, 2007 10:21 AM bonus applied by Elvin on 03 Apr 2008.

2. What retaliation is the most damaging and by how much (excluding any hero skills and abilities)?

Fierce Retaliation, increases damage 2x

6. How can your creatures attack an Arcane Crystal by making a melee attack and not damage themselves?  

By creature's area attack

7. Under what circumstances having a huge stack of tier 1 creatures can be helpful?

Goblins Witch Doctors - distrupting spells, Goblins Trappers - preventing creatures from moving

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skullman
skullman


Famous Hero
banned
posted December 30, 2007 11:19 AM

6. How can your creatures attack an Arcane Crystal by making a melee attack and not damage themselves?

Magic Resitance

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TDL
TDL


Honorable
Supreme Hero
The weak suffer. I endure.
posted December 30, 2007 11:35 AM
Edited by TDL at 13:51, 30 Dec 2007.

Guys, I am gonna come back in a short while (1-2 hours) and check your answers but once again I see that the way the questions are given tricked you. The only problem I found consider the questions is with the 7th - I seem to have missed one crucial part to add in the question so that now you are running around guessing randomly. My mistake, but I hope to find someone who will know the missing magic word

As for EDITING and RE-ANSWERING the questions, there seems to be a havoc. EDITING is further on prohibited, cause it is becoming harder for me to check your answers. RE-ANSWERING - this I will allow for this round but it might be removed later on. PLEASE pay attention to the rules before giving a shot, in spite of the phrase at the top of the master post.



Quote:
12: Necromancy, Gating, The Devil's ability to summon up more troops, scripting.

Incorrect: all of them are skill/ability/spell-based

6: The Thane's Axe thingy, Acid Blood (not really, but kindof), the Cyclops Eye thingy, Incinerate, if a lucky ghost(and upgrades) was incorporeal at the right point, Champion Charge, Lightning Breath, Prismatic Breath, the Griffin Upgrade's special ability, Paw strike pushing it away to prevent it dealing damage.

I don't know how many of these are right, but some might be.

Incomplete: +1 Point for what you have listed. I have little hope anyone will write them all down, but if someone does, the person will gain another point.

7: Gremlin Repair, Vermin and their Mana Siphoning, Dryad to heal lots of Treants, Cannon Fodder, as well as previously stated reasons.

Incorrect: Nada.

Quote:
1. How can you prevent a friendly creature from retaliating after being hit?

If you cast Circle of Winter and the friendly gets hit and you have master of ice they will be frozen.  then on attacking the enemy will not get a retaliation!

Incorrect


+1 Point for Daystar

Quote:
Quote:
1. How can you prevent a friendly creature from retaliating after being hit?
not dispell it when it has confusion cast on it?

Incorrect

Quote:
2. What retaliation is the most damaging and by how much (excluding any hero skills and abilities)?

The one of the Warmonger it deals twice the normal retaliatin damage.

Incorrect

Quote:
5. Which artifact sets provide the hero with bonuses to racial skills and abilities?
I'm not sure wheter you mean the bonus the set grants or the one the individual parts give (like the amulet of necromancy). I'll go with the set bonuses:
The Will of Urgash and Runeforce

Incomplete: you are right naming the last two and yes of course I meant the bonus the set grants

Quote:
7. Under what circumstances having a huge stack of tier 1 creatures can be helpful?

Well there are plenty of situations...Here I go:
Stronghold: The more Witch Doctors you have the higher is the chance for the enemy caster not to have effect or have negative sideeffects occure (higher mana cost, reduced SP,etc.)
Academy: Gremlin Saboteurs can now paralize warmachines that are on the expert level
Master Gremlin: Can repair even more hp.
Dungeon: No really good use poison dmg for Assasins increases but who plays them any more?
Haven: the more Peasents/Brutes the more gold per day
Inferno: The more Familiar/Imps the more mana you suck from your opponent. The more Vermins the more mana if you activate his ability.
Sylvan: The more Drady the more healed Savage Treants.

Incomplete: not what I am looking for! As stated these all are simple and I could not really have hoped that my inability to define this question the way it should have been defined will reduce its quality. +1 Point for detail.

Quote:
12. How can you get new creatures for your army without recruiting them, having specific hero skills or casting spells?
Battel Commander (Sylvan), Defend us all (Stronghold)

Maybe I'm stupid but what is a "unique secondary skill perk"? And what do you mean by hero perk?

Incorrect: nothing to be checked though perk is the abilities that secondary skills enable to choose from. In forums they are referred to as perks.




+1 Point for Azagal

Quote:
1. How can you prevent a friendly creature from retaliating after being hit?
Use Goblins.  Or Puppet Mastered units (which are then considered friendly) do not retaliate.

Incorrect: you are not involved in the process this way, it happens naturally... But how can you yourself prevent a friendly creature from retaliating ?

4. How can a War Machine be stunned?

Gremlin Saboteurs (spelling?) Yeah I know it's had one answer, here is another

By reference I will tell why this answer may not be considered correct. Because this way saboteurs disable units, not stun them. Stunning means a simple delay in action, with no consequential effect.

7. Under what circumstances having a huge stack of tier 1 creatures can be helpful?

Horde's Anger, Goblin Shammies Defile magic,

FINALLY! Correct: +1 Point.

11. Which hero class has no unique secondary skill perks?

Wizard (wild stab in the dark because I don't understand the question)

Already answered, did not update this question by mistake

12. How can you get new creatures for your army without recruiting them, having specific hero skills or casting spells?

No clue here.  Since external dwellings/diplomacy/'horde' buildings are all recruiting, and Recruiting (leadership skill), Defend us all, goblin support, ect are skills, and raise dead/ressurection/summon elemental (or phoenix) is spells.  Could be wolves special, but you don't get to keep those.

... and thus, it ain't correct



+1 Point for Mytical

Quote:
Just some adds:

1. How can you prevent a friendly creature from retaliating after being hit?

+ Vampire princes Torpor

12. How can you get new creatures for your army without recruiting them, having specific hero skills or casting spells?

+ If you fight goblins (Treachery ability) they will join you, and you'll be able to use them in future battles as well.

Just some adds, out of which one is incorrect and the other is correct but was answered in that certain manner )


0 Points for VokialBG

Quote:
Quote:
5. Which artifact sets provide the hero with bonuses to racial skills and abilities?

I'm pretty sure that the Embraces death(spelling?) gives you additional percent in necromancy, i think it was.
Urgarsh's will(or what it is called) supports gating.

I'm not sure about lion's spirit. it decreases enmies morale on attacks. This also works on ratilation strike, so i'm not sure

Archers dream helps indirectly. They help archers shoot faster and it's then easier to get extra damage on favorite enemies

Incomplete


0 Points for guarder

Quote:
2. What retaliation is the most damaging and by how much (excluding any hero skills and abilities)?

Fierce Retaliation, increases damage 2x

Incorrect

6. How can your creatures attack an Arcane Crystal by making a melee attack and not damage themselves?  

By creature's area attack

Incomplete

7. Under what circumstances having a huge stack of tier 1 creatures can be helpful?

Goblins Witch Doctors - distrupting spells, Goblins Trappers - preventing creatures from moving

Incorrect and incomplete: answered already but also the answer is incomplete




0 Points for Radar

Quote:
6. How can your creatures attack an Arcane Crystal by making a melee attack and not damage themselves?

Magic Resitance

Incorrect



0 Points for skullman

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 30, 2007 02:05 PM

About the retaliation thingy I'll help a bit. Maybe it is about a combo of abilities Damn I'm too complicated!
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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted December 30, 2007 02:17 PM

Griffin's Battle Frenzy? But in first row it doesn't deal more damage than Warmonger...

Of course we considered this, but we thought it must be a one-time retaliation. At least I did.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 30, 2007 02:19 PM

I am talking about one time retaliation, yes.
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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted December 30, 2007 02:24 PM

NENENENE!

Sucubuss Mistress' ranged one?


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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 30, 2007 02:28 PM
Edited by Elvin at 14:30, 30 Dec 2007.

Not a bad thought but it still would be a normal retaliation and I have not mentioned other units being present. Things are supposed to be simple(in a convoluted way ). Pay more attention to my first post in this page - there will be no more help forthcoming I almost gave it away
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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted December 30, 2007 02:39 PM

my last thought:

Warmonger retaliationg Horned Leaper after his jump, dealing 4x more damage?

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mamgaeater
mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted December 30, 2007 02:40 PM
Edited by mamgaeater at 14:42, 30 Dec 2007.

can i be in?
1. How can you prevent a friendly creature from retaliating after being hit?

warmongers special outa ideas

12. How can you get new creatures for your army without recruiting them, having specific hero skills or casting spells?

err, they can join you. you can visit a tier one dwelling. you can attack goblins and cause them to treachery? tier one dwellings don't say would you like to recruit em they say X would like to join your army.
also you could hire a hero and transfer his creatures.
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Protection From Everything.
dota

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 30, 2007 02:47 PM

Aand we have a winner! radar +1 points!

Quote:
can i be in?
1. How can you prevent a friendly creature from retaliating after being hit?

warmongers special outa ideas

Nope.

Not sure about 12, I forget TDL's answer.
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TDL
TDL


Honorable
Supreme Hero
The weak suffer. I endure.
posted December 30, 2007 03:02 PM

Complementing to Radar's answer, I can add that Battle Griffins retaliation strikes grow stronger with time, thus eventually they'd overcome Warmongers' retaliation. But in a one-time retaliation, yes, Radar's answer is right

As for my 12th question Wrong again )

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GenieLord
GenieLord


Honorable
Legendary Hero
posted December 30, 2007 03:22 PM
Edited by GenieLord at 15:22, 30 Dec 2007.

Answer for question 12:

If the amount of Goblins on a stack in the battle remains only 30% of their original amount or less the Goblins will switch sides.

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TDL
TDL


Honorable
Supreme Hero
The weak suffer. I endure.
posted December 30, 2007 03:40 PM

Wrong again, GL

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mamgaeater
mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted December 30, 2007 03:43 PM
Edited by mamgaeater at 15:44, 30 Dec 2007.

12: you can hire a new hero and transfer his creatures.
just have to try this again.
(srry sometimes my friends tell me i try to open many doors with one key)
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Protection From Everything.
dota

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TDL
TDL


Honorable
Supreme Hero
The weak suffer. I endure.
posted December 30, 2007 03:45 PM

Wrong once more )

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VokialBG
VokialBG


Honorable
Legendary Hero
First in line
posted December 30, 2007 03:46 PM
Edited by VokialBG at 15:47, 30 Dec 2007.

5. Which artifact sets provide the hero with bonuses to racial skills and abilities?

The necropolis set (Death's something) gives improve Banshee Howl to reduce enemies initiative with more 10% (total -20%), 1 more morale (total 2) and grand luck reducing effect to the ability. (2)

The Inferno (Will of Urgash ?) set improve demon lord's gating.

The Lion (Knights one) set improve all attacks of the knight so this mean all ability attacks too.

and the warlocks set give ability improvement but I'm not sure... which ability.
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TDL
TDL


Honorable
Supreme Hero
The weak suffer. I endure.
posted December 30, 2007 04:05 PM

Quote:
5. Which artifact sets provide the hero with bonuses to racial skills and abilities?

The necropolis set (Death's something) gives improve Banshee Howl to reduce enemies initiative with more 10% (total -20%), 1 more morale (total 2) and grand luck reducing effect to the ability. (2)

The Inferno (Will of Urgash ?) set improve demon lord's gating.

The Lion (Knights one) set improve all attacks of the knight so this mean all ability attacks too.

and the warlocks set give ability improvement but I'm not sure... which ability.


Correct: +1 Point (you need the name of the missing artifact and its effect but i will give it a break)

+1 Point for Vokial

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted December 30, 2007 04:44 PM

Refreshing to see that you are more lenient with the new quiz
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