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Thread: Heroes 5: Temple of Ashan Weekly Tribes of the East Quiz | This thread is pages long: 1 2 3 4 5 ... 10 20 30 ... 37 38 39 40 41 · «PREV / NEXT» |
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted March 25, 2008 10:55 PM |
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That's not the ability, it's more of a riddle than actual gameplay question. Good guess at 8 but there's more. Summon pitlord is also good but no I meant the same fallen units The oxen are not units.
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edwin_yang
Known Hero
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posted March 26, 2008 04:07 AM |
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6.I have missed the Dragon Talon Crown,which increases the initiative of the warmachine.maybe mask of equity will affect ballist too..
16. the mentor,the mermaid,the faerie in the faerie ring,the swan in the lake,soldier in the mercenary camp,the siren,the wee folk,the shipwrecked footman and peasent,the sphinx LoL..do
you mean these creatures..
17. raise the fallen hydras/wyverns/paokai once then they would health themselves.
18.let me think,most of the range units are carrying a bow and a knife.archer/marksman/crossbowman,skeleton archer,mage/runmage/lich(staff and knife lol),hunter/master/arcane,chieftain,scouts/assissians. and the creatures with two hand weapons,golems,rakshasas,stalker,fruies,minotaurs,dancers, berserks.
edit 17:raise death on fallen units and use regenaration on them.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted March 26, 2008 09:41 AM |
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6) The crown has been mentioned but the mask of equity is a very good guess. There's always one thing missing, if nobody finds it I'll give a point to those with the most accurate guesses.
16)I wouldn't exactly call the mentor or soldier a creature but the siren, leprechaun etc definitely are There's more.
17) I'm not asking for raising to full health, just bringing back dead stacks.
Finally 18 is correct The Radar who answered first had forgotten the archers that also carry a knife. Btw at first I also thought goblins because they throw a rock when they are in an arrow tower Of course that might have been a little too much.
Edwin_Yang +1 points!
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edwin_yang
Known Hero
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posted March 26, 2008 12:32 PM |
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6.you got me..I have no idea what the artifact is.
16.hmmm...maybe the knight's horse,wizard's elephent,and the necr,the rune mage,the warlock the barbarian's saddle horse are included. and I notice that there is a raven on the signpot,and some batterflys on the fearie trees(that's maybe a little too far away)..
17.I know you dont ask for raising to full health,but you could keep them after the battle right in this way.the gremlins can repair the golems also .
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted March 26, 2008 01:46 PM |
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Told you the one at 6 is not easy That said it may be a bug.. You got something at 17, you are close! One more.
Aand 16 is correct There are also pigeons and bats - you may spot them inside a necropolis and probably other places, I forget - but these are more than enough.
Edwin_Yang +1 points!
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edwin_yang
Known Hero
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posted March 26, 2008 02:04 PM |
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17.Could it be the consume Artifact
I would like to think about 6 again.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted March 26, 2008 02:16 PM |
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Edited by Elvin at 14:23, 26 Mar 2008.
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He's on a roll! Edwin_Yang +1 points!
A little hint, it's about initiative.
Edit: There are some posts may get an extra point but I don't have the time to check from the beginning. Will look into it the next few days.
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simpelicity
Promising
Famous Hero
Video maker
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posted March 26, 2008 02:27 PM |
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1. Order of the chief?
2. peasants, wights, and centaurs, because that's what they're doing when you first encounter them in the tote campaigns
3. Skeleton warriors, lich and upgs (the staff), priest and upgs, druid and upgs (the staff), gremlin and upgs (they use their gun as blunt weapons), gargoyle and upgs, defenderand upgs, bear rider and upgs, rune priest and upgs (the staff), thane, warriors and veterans, cyclops and untamed cyclops
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted March 26, 2008 02:32 PM |
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Edited by Elvin at 14:35, 26 Mar 2008.
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Order of the chief? No. Which object never lies?
2 is not tied to the campaigns, just the weapons some units use
Good job, 3 is correct though you missed brawlers Oh and defenders is not exactly blunt.
Simpelicity +1 points!
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simpelicity
Promising
Famous Hero
Video maker
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posted March 26, 2008 02:42 PM |
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2. plague zombies use some kind of scythe as well. but theyre kinda ill suited, cuz theyre gonna plague the whole plantation
Anything with an axe for some deforestation? Add cyclops to that
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GenieLord
Honorable
Legendary Hero
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posted March 26, 2008 02:44 PM |
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I see creative questions!
This is only for the fun, I'm not looking for any points.
Quote: 1. What ability never lies?
My guess would be the ability "Purge".
Quote: 2. Which units would be best suited for agricultural activities?
The Storm Titan of course! Can water the field with his Storms!
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simpelicity
Promising
Famous Hero
Video maker
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posted March 26, 2008 02:48 PM |
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Did i say plague zombies? i mean rot zombies.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted March 26, 2008 03:03 PM |
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Edited by Elvin at 15:05, 26 Mar 2008.
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Simpelicity +1 points!
Genielord's got a good answer too, agriculture also takes watering the crops Therefore,
Genielord +1 points!
Oh and 1 is still unanswered! Time to go, will check later.
Hey TDL in case you see it before me I did not update the masterpost with the above.
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edwin_yang
Known Hero
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posted March 26, 2008 03:15 PM |
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1.A mirror never lies..magic mirror..
2.dont know wether the 2 is full answered...but the defenders' weapons are just like .....a hoe..
I checked out all the artifacts in H5 and found nothing new about 6..the answer must be out of my expect..
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radar
Responsible
Legendary Hero
Castle/Haven player
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posted March 26, 2008 04:25 PM |
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Edwin's answer with mirror sounds reasonable and I guess it's correct. But still, it's a perk.
Similiar thing - on question what perks and abilites do not harm blackbear rider there's spell Vulnerability listed.
Be more accurate guys, please
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phinex
Adventuring Hero
for sylvan
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posted March 26, 2008 06:32 PM |
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8. How can you ensure that a whitebear rider will never cause fear on its target?
when they retaliate.
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Falkenstein
Hired Hero
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posted March 26, 2008 07:07 PM |
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Just a guess fot the question 6 - could Ballista be improved by Phoenix Feather Cape (bonus fire damage in the case of Flaming Arrows)? And, of course, all Spellpower artifacts improve Imbue Ballista.
The bug Elvin spoke about might be the Initiative artifacts (Ring of Celerity and Speed), but i havenīt seen it, so i really donīt know...
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted March 26, 2008 07:57 PM |
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Yes, it's magic mirror As for perk or ability I have been calling them abilities since I can remember.
Edwin_Yang +1 points!
You are right about vulnerability, I forget who it was that updated the masterpost - classic case of copy-paste
On the fear question I mean when the whitebears attack, would be lame otherwise.
Phoenix feather cape only affects spells cast by the hero, not abilities as flaming arrows or fiery wrath. Of course an imbued fireball is another case About the initiative artifacts this is half right. Only ring of celerity gives a bonus to the ballista but that's the closest questions I have gotten so far so you get the point.
Falkenstein +1 points!
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MysticPhoenix
Adventuring Hero
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posted March 26, 2008 08:05 PM |
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Quote:
Aand 16 is correct There are also pigeons and bats - you may spot them inside a necropolis and probably other places, I forget - but these are more than enough.
Just for completion: Don't forget the cocks that fight in front of the peasant huts on the adventure map.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted March 26, 2008 08:07 PM |
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Dammit I knew I was missing something That's one of the funniest animations in H5.
MysticPhoenix +1 points!
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