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Heroes Community > Heroes 5 - Modders Workshop > Thread: [NCF_based] Enchanter
Thread: [NCF_based] Enchanter This thread is 2 pages long: 1 2 · «PREV
radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 19, 2008 06:30 PM

Yeah, I know. But it isn't essential, is it? Had no inspiration
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Full_dawa
Full_dawa


Hired Hero
posted January 19, 2008 07:11 PM

The icon for the editor have no extension, you have to add .tga after the Creature_212 file.

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 19, 2008 07:13 PM

No, I don't
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Full_dawa
Full_dawa


Hired Hero
posted January 20, 2008 11:09 AM

I'm sorry, I wasn't saying "You, Radar, MUST put the .tga extension right now !!!", but, for the people who would like to put them on the editor, I was saying "If you people would like to have the icon of the Enchanter, like me, you have to add the .tga extension"
I wasn't giving you orders ! (My bad, I'm French )

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 20, 2008 11:27 AM

Have you tried it?... it works as it is.
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Full_dawa
Full_dawa


Hired Hero
posted January 20, 2008 12:18 PM

Yes I've tried it, and i've been surprised when your enchanter wasn't in the monster's list ^^

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted January 20, 2008 12:22 PM

That's actually VERY strange 'cause I reinstalled mod several times and all worked FINE.

The file was created by editor itself and because of that it has no rights to work buggy. As you can see all files in the

Editor/.../NCF/

folder have no extensions.

Anyone else got this problem? Truly, I highly doub't it unless they changed something by themselves.
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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted January 20, 2008 01:34 PM

No, everything works fine in the editor, including the icon.
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Full_dawa
Full_dawa


Hired Hero
posted January 20, 2008 01:57 PM

Well, maybe the problem was from my computer, anyway, I just wanted to warn you people if you had the same problem

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted September 06, 2008 12:00 PM

patch 2.0 is available

Check out the masterpost for an update.
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Disturbed-Gnu
Disturbed-Gnu


Supreme Hero
Pro Bacon Vodka Brewer
posted September 06, 2008 04:38 PM

That's cool Looks much better with the icicle, and i like the sound..
He reminds me about an Ice Enchanter

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razor5
razor5


Famous Hero
Freezing...
posted September 06, 2008 05:01 PM

Great work,it looks like the Heroes 3 Zealot !!
I'm very happy to see it again...in Heroes 5
Good work

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SimonaK
SimonaK


Promising
Supreme Hero
posted September 07, 2008 02:51 AM
Edited by SimonaK at 07:02, 07 Sep 2008.

Quote:

the New Creature Framework thread by sfidanza: http://heroescommunity.com/viewthread.php3?TID=24698

project's web page: http://www.heroes-fr.com/en/new_creatures_framework.php




you aren't just up to date with 3.1



Quote:
~ a little overpowered.


Indeed, all neutral creatures need to be a little overpowered
if compared to castle's same tier.


Quote:

description added

Once per several years, on a secret wizards' gathering, some of the most skilled Priests, Mages and Druids of Ashan can be promoted to Enchanter class. Studying somewhere only the chosen know, they learn to control beneficial spells on a level they couldn't ever dream of.



coooool!



Quote:
new type of shooting: an ice bolt drops from the sky





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VokialBG
VokialBG


Honorable
Legendary Hero
First in line
posted September 07, 2008 09:09 AM
Edited by VokialBG at 09:12, 07 Sep 2008.

Quote:
Indeed, all neutral creatures need to be a little overpowered


It's true, they need more HP and better survival, since they will enter combat without hero (most likely). I'll like Enchanter with more HP and/or Regeneration spell (replace for one of the others).

Great new fix Radar Especially the new type of shooting
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