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Heroes Community > Heroes 5 - Modders Workshop > Thread: The Flame Of The West
Thread: The Flame Of The West This thread is 3 pages long: 1 2 3 · «PREV
Mixolid
Mixolid


Hired Hero
posted January 26, 2008 10:41 PM

LEVEL WOLF(ready=r)
L1,UG1 WINTER WOLF(r)[wolf]
L1,UG2 WORG(r)[wolf]

L2 SNOW WARRIOR [Earth elemental]
L2,UG1 ICE WARRIOR(r)[earth elemental]
L2,UG1 FREEZING WARRIOR [earth elemental]

L3 BEAR(r) [Bear rider]
L3,UG1 ICEBEAR(r) [Whitebear Rider]
L3,UG2 ARMORED BEAR(r) [Blackbear rider]

L4 SNOW SHOOTER [Fire elemental]
L4,UG1 HAIL SHOOTER [Fire elemental]
L4,UG2 GLACIER MAGE [Fire elemental]

L5 ICE BIRD [Fire bird]
L5,UG1 WINTER ROC [Wyvern]
L5,UG1 FROZEN PHOENIX(r) [Phoenix]

L6 YETI [Cyclops]
L6,UG1 YETI CHAMPION [Cyclops UG1]
L6UG2 YETIS' QUEEN(r) [Cyclops UG1]

L7 ICE THUNDER GHOST [Knight ghost]
L7,UG1 WINTER'S SPIRIT [Knight ghost]
L7,UG2 LORD OF THE ICE [Knight ghost]

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InfernoX880
InfernoX880


Promising
Famous Hero
posted January 27, 2008 12:05 AM

Mixloid...I really hope you know what you're doing because this is no little project. You realize how big this is? This is something that the game developers could have made as an expansion pack. Good luck then.

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magnomagus
magnomagus


Admirable
Legendary Hero
modding wizard
posted January 27, 2008 01:16 AM

If think we should now stop whining about the size of this project, because I don't want the mapmaker to become less enthousiastic. Instead it's better to create a good development plan.
Why don't cut the project in 3 pieces. Every piece becomes an episode of the campaign and introduces one new town + 8 maps.
The work on the second episode starts after the first is released.
A release in the middle of the development can also make more people enthousiastic about the project.
____________
MMH5.5 Downloads | MMH5.5 Translations | MMH5.5 FAQ

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sith_of_ziost
sith_of_ziost


Promising
Supreme Hero
Scouting the Multiverse
posted January 27, 2008 06:04 AM

Ambitious, very ambitious. If you don't mind me saying, I believe setting high goals is a sign of good character. It makes you work harder to accomplish them. I will assist in any way possible. But, realistically, it is too much for even a score of heroes to make all at once, so I agree that its should be broken down into little parts at a time. Its less overwhelming that way.

But, first of all, we have to break it up into steps.
____________
Steel Yourself for War

Next Set: Mirrodin
Beseiged

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Mixolid
Mixolid


Hired Hero
posted January 27, 2008 08:32 AM

It's a good plan. Let's make the Ice creatures. This is the first part.

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DarkShadow
DarkShadow


Legendary Hero
Cerise Princess
posted January 27, 2008 12:25 PM

Hmm,i could help with some stuff,not too big thou,must finish WoH before summer.

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Kronos1000
Kronos1000


Promising
Supreme Hero
Fryslân Boppe
posted January 27, 2008 02:49 PM

Where have I seen your opening before:


Quote:
~5 new campaings = 20 new maps
~3 new heroes: Halehad (Ice), Gorgon (Elemental), Morghian (Ice)
~3 new town with new creatures:-ICE
                                -ELEMENTAL
                                 -DARK HAVEN
~new textures of course
~new Dialog Scene
~new exe files


Quote:
~2 Campaigns = 10 new maps all are scripted!
~2 New Heroes, Karador (Wizard) and Crage (Warlock)
~A subfaction with 21 new creatures called Nexus
~2 New Neutral Creatures, Celestial Dragon and Cerulean Firebird
~For the new creature and the new heroes new textures of course
~New dialog scenes
~A new exe file


Btw, what do you want to do with multiple exe files?
____________
Hwær cwom mearg? Hwær cwom mago?
Hwær cwom maþþumgyfa? - 'The Wanderer'

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DarkShadow
DarkShadow


Legendary Hero
Cerise Princess
posted January 27, 2008 03:34 PM

Maybe it's spelling error,he already said his english isn't so good.

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Mixolid
Mixolid


Hired Hero
posted January 27, 2008 05:19 PM

The half of the Ice Creatures ready. Coming soon I upload some photo.
____________

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Lord_Evil
Lord_Evil


Famous Hero
Evil lolcat
posted January 27, 2008 07:56 PM

1.Can you post some stats aswell?

2.Why do you use Cyclopses insted of Yeties? Imean you have the Yeti creature in the map Editor, and you got the Yeti Textures and you even can create a Yeti model, i did it once but i dont remembere how. I'll try tommarow.
____________

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InfernoX880
InfernoX880


Promising
Famous Hero
posted January 27, 2008 08:24 PM

Is it possible to import 3D models from other games. If so, I have a very good-looking Yeti from BFME2 Expansion.

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted January 27, 2008 08:38 PM

Sadly, no.  This thread will explain further.

(Didn't I say that back when you were learning to mod the Crystal Dragon?  Meh, nevermind.)

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InfernoX880
InfernoX880


Promising
Famous Hero
posted January 27, 2008 08:47 PM

No, you didn't tell me about that, or at least I don't remember it. I probably just don't remember it.

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted January 27, 2008 11:26 PM

Yeah I guess you just forgot - thread.  I guess I was a little harsh...

"Sorry, but let me stop you right there.  Nobody outside of Nival knows of any way to get new models into the game."

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Mixolid
Mixolid


Hired Hero
posted January 28, 2008 04:08 PM

Quote:
Yeah I guess you just forgot - [url=http://heroescommunity.com/viewthread.php3?TID=24429&pagenumber=3]thread[/url].  I guess I was a little harsh...

"Sorry, but let me stop you right there.  Nobody outside of Nival knows of any way to get new models into the game."


I found a page by .MA ([url=http://www.fileinfo.net/extension/ma]Click here[/url])

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted January 28, 2008 04:26 PM
Edited by Cepheus at 16:27, 28 Jan 2008.

Well, sure it's possible to make an .ma file, but there is no way to add it into the actual game itself.  We're under the impression that Nival uses a model converter, but they haven't released it...

Plus the link isn't working for me, for some reason

EDIT:  Oh wait, now it is.

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