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Heroes Community > Age of Heroes Coliseum > Thread: ICTC 3: The Saurid
Thread: ICTC 3: The Saurid This thread is 2 pages long: 1 2 · «PREV
GenieLord
GenieLord


Honorable
Legendary Hero
posted March 25, 2008 11:57 AM
Edited by GenieLord at 14:29, 25 Mar 2008.

Cohesiveness: 10 / 10

Imagination/creativity/originality/wow factor: 11 / 15

Back story: 9 / 10

Battle facets: 5 / 10 - creatures abilities don't give many
interesting gaming aspects.

Discretionary: 5 / 5 - great description of the faction, behaviour, habits, etc.

Overall score: 40 / 50

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Momo
Momo


Promising
Famous Hero
posted March 25, 2008 05:57 PM
Edited by Momo at 17:59, 25 Mar 2008.

Cohesiveness 10/10: they're dinosaurs, guys. You can't get more cohesive than that.

Imagination 13/15: I like the basic inspiration, even if -as I said for pantherans and aviaks- beastmen aren't quite the latest news, dinos are always the best. But I utterly dislike the enormous amount of words spent for issues that had absolutely nothing to do with gameplay. This led the poster to put most of his creativity where it wasn't needed.

Back story 9/10: a bit slow in the unfolding, but overall a developed and good background, history, and involvement.

Battle facets 4/10: like GenieLord said.

Discretionary 3/5: the work was monumental and the race is easy to appreciate, but the most important aspect -gameplay- was left behind.

Overall 39/50

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Snatch
Snatch


Promising
Known Hero
Proud Kappa
posted March 28, 2008 06:45 PM

Cohesiveness: 8/10 (the faction in itself is very cohesive, but I'm not sure how well it will fit in the Heroes Universe)

Imagination: 12/15 (combining dinosaurs with some lifestyle and denotations of ancient Rome may be a new approach but the creativity of this idea is restricted, add to that that dinosaurs are very good and huge source so that you have not much to imagine entirely by yourself but you put a lot of effort in your faction)

Back story: 9/10 (great effort but too much details, it's a good variety that they are a product of evolution rather than creation)

Battle facets: 7/10 (racial is nice, but why not make geomancy as racial? creatures offer a solid variety, but I must agree that the strategies are limited)

Discretionary: 3/5 (for your banner - spears, helmet and shield would fit perfectly to my own faction and my phalanxes - and your effort)

39/50

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Tobius
Tobius


Adventuring Hero
posted March 31, 2008 08:41 PM
Edited by Tobius at 20:43, 31 Mar 2008.

The Saurid

Cohesiveness(5+0)=5 I simply cannot imagine dinosaurs in Heroes anyhow rather play Paraworld (other than machines (The Outsiders) which have a fundament in the sci-fi background of the old HoMM universe)
Imagination(4+1+4)=9 Quiet original and creative, but there are no real changes concerning the game mechanics (e.g. creatur system)
Back Story(4+3)=7 Good expanding on the universe, but why do you reduce the potential by saying "Still the Saurid expand onto the Known Continent, but their pace is slow and unthreatening" instead of giving at least some kind of cliffhanger?
Battle Facets(4+2)=6 I miss inovative ideas (strategies are limited)

Discretionary: +2 for the in-depth description of the race and the different dinosaurs

Total Score=29

How I graded these:
Cohesiveness (Internal Coherence [1-5]+HoMM Compatibility [1-5])
Imagination (Creativity [1-5]+Innovations [1-5]+Originality[1-5])
Back Story (How well it expands on one of the HoMM universes [1-5]+How interesting it was to me [1-5])
Battle Facets (Variety [1-5]+Inventive Aspects [1-5])
Discretionary (Bonus for exceptional efforts[1-5])

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friendofgunnar
friendofgunnar


Honorable
Legendary Hero
able to speed up time
posted April 12, 2008 06:50 AM

The Saurids:

FriendofGunnar

lol, these are some sophisticated lizards

cohesiveness 10/10
originality 13/15 hmm, dinosaurs + romans
backstory 10/10 excellent, you've really created a sense of place.
battle facets 7/10 Hornblowing is interesting.  Nothing else that really stands out though strategy-wise.
discretionary 2/5 It's a good faction but I have a hard time imagining them in the HOMM universe. Plus the Dino + geomancy + fantasy-permutations of dinos theme seems a bit jarring.

42


Kookastar

Cohesiveness: 9
Imagination/creativity/originality/wow factor: 13
Back story: 10 – complete and interesting
Battle facets: 8 – fun!
Discretionary: 3
Total: 43


TDL

Cohesiveness(max 10) : 8
Creativity (max 10): 10
Backstory (max 10): 8
Battle Facets (max 15): 11
additional (max 5): 5

a strong contender… lovely background and concept, although slightly incoherent… however, it is self-explanatory… quite well done


Total (max 50):42


Guest Judge's Score : 36.75 (Judges grades are weighed differently depending on how many factions they graded)
Judges Score: (42 + 43 + 42) / 3 = 42.33

Final Score: 39.54

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