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Heroes Community > Other Games Exist Too > Thread: Command And Conquer: Red Alert 3 Annouced!
Thread: Command And Conquer: Red Alert 3 Annouced! This thread is 6 pages long: 1 2 3 4 5 6 · «PREV / NEXT»
mamgaeater
mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted March 06, 2008 09:55 PM
Edited by mamgaeater at 21:57, 06 Mar 2008.

Quote:
Tiberium and Red Alert series are completely different storywise, like H4 and H5, aren't they?

incorrect in the original red alert kane was an adviser to joseph stalin (i don't remember names well)


Westwood Studios designed Command & Conquer: Red Alert as the prequel to Command & Conquer: Tiberian Dawn, and by proxy of the Tiberian series as a whole.

Throughout the Soviet's campaign, Kane is seen to make infrequent appearances as a mysterious counselor to Joseph Stalin, and the story subtly implies he may in fact have been instigating the world war between the Soviet Union and the Allied nations in order to further the Brotherhood of Nod's long-term goals. Indeed -- Nadia, one of Stalin's other closest advisers and evidently a member of the Brotherhood herself as early as the 1950s, instructs the player to "keep the peace" until Nod would "tire of the USSR in the early 1990s" upon the campaign's successful conclusion. Kane however then shoots her without provocation or warning, and proclaims to the player that he " [is] the future". Moreover, during the Allied campaign, a news announcer reporting on the Allies' loss of Greece is suddenly heard stating that the United Nations are in the process of creating a special military task force intended to deal with future globalized conflicts. This task force is implied to have been "Operations Group Echo: Black Ops 9" -- the covert and international peace enforcing unit of the United Nations and the precursor of the Global Defense Initiative, one of the two main and iconic factions of the Tiberian series along with the Brotherhood of Nod.

A much debated theory intended to resolve the apparent time line error which came to exist between Command & Conquer: Tiberian Dawn and Command & Conquer: Red Alert 2 is to consider Red Alert as the genesis of two parallel story lines. If the Soviet campaign were to be successfully completed in Red Alert, then the USSR would emerge as the dominant Eurasian power and Kane and the Brotherhood of Nod would subsequently take control of this new empire. Conversely, if the Allied campaign were to be completed in Red Alert, the Allies would emerge victorious and the time line would instead lead into the events of Red Alert 2. It should be noted however that this theory is in direct contradiction to the original Tiberian Dawn manual, which states that Nod is an African group in its origin, making no mention of the Soviet Union whatsoever. Additionally, a GDI FMV mission briefing sequence in Tiberian Dawn features a map with all of the GDI member states of the time, with one of them being Russia itself. Also, during Red Alert's Allied campaign a newscaster refers to the United Nations having approved "a unique military funding initiative", calling for the formation of a "global defense agency", both vociferous references to the international military alliance of identical naming in Tiberian Dawn, which nonetheless is not featured in Red Alert 2 in any form. A further apparent flaw of this theory is that if the Allies had been defeated by the Soviet Union in Red Alert, the future Group of Eight would not have existed to have first set up the Global Defense Initiative by becoming its primary founding nations.

According to former C&C designer Adam "Ishmael" Isgreen, Command & Conquer: Tiberian Dawn follows the events of Red Alert's Allied campaign, while Red Alert 2 and Yuri's Revenge take place in a parallel universe created by an attempt to alter the past in "Tiberian Incursion", which was known to be the working title of Westwood's cancelled sequel to Tiberian Sun: Firestorm. Isgreen also implied that Nikola Tesla was responsible for attracting the attention of the Scrin through his experiments, and thus for the arrival of Tiberium on Earth.

When the Command & Conquer: The First Decade compilation was released in February of 2006, Electronic Arts divided the Command & Conquer series into three distinct universes, with this apparently violating the storyline connections between Red Alert and Tiberian Dawn initially established by Westwood Studios. With the subsequent release of the title Command & Conquer 3: Tiberium Wars in March 2007, however, Electronic Arts published a document pertaining to C&C 3's storyline in which a reference to Kane's appearance in the 1950s of Command & Conquer: Red Alert was made.

thanks seraphim for the info. but it still means that the game will most likely be based in the alternate timeline.



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roy-algriffin
roy-algriffin


Supreme Hero
Chocolate ice cream zealot
posted March 07, 2008 03:53 AM

Im going to plagarize a sonnet to emphasize me missing the nuke.

Arise Fair nuke! and slay the envious chronosphere!
Who is already boring and a waste of time!
That thou , Her weather machine is far more interesting then tree
The brightness of her lightning would shame those bubbles!
as global warming is warm, The nuke from the heavens.
Would through the long hemisphere stream so bright
The people would sing and look at its glorius graphical delight.


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JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted March 07, 2008 12:27 PM
Edited by JoonasTo at 12:28, 07 Mar 2008.

Red Alert was supposed to be a prequel to Tiberian dawn but when they did RA2 the link was severed so it does actually happen in a parallel universe.
Tiberian Sun comes directly from "real" timeline, just add tiberium and Nod.

Did you notice that this would be the third Red Alert timesplit?
There's the first where Hitler is erased, then there's the leap to stop Yuri and now this.

Ps. Let's honor the nuke.
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Seraphim
Seraphim


Supreme Hero
Knowledge Reaper
posted March 08, 2008 09:07 PM

I think they did a good job seperating the universes.
A serious and acceptable universe of conflict and war where the world is at dawn combined with cartoony a world where logic barly has place?
It was a great job to do so or my beloved tiberium world games would be cheesy and would fail.Westwood's intentions were pathetic,no wonder that they failed in C&C tiberian sun and renegade.
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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted March 08, 2008 11:39 PM

well, there are so many differenet twists and tales in Command and Conquer, frankly, unless it says a number, i think there different games

eg.

Generals --- ---- Red Alert

Tiberium --- --- Tiberium Sun
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gallow
gallow


Bad-mannered
Known Hero
Avenger
posted March 11, 2008 10:09 PM

I played red alert and red alert 2 with the expansion and i must say those are great games,i liked them so much,but maybe i give a try to C&C red alert 3

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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted March 15, 2008 09:01 AM
Edited by Ted at 16:06, 19 Mar 2008.

i went on IGN today and i found a rather nice RA3 producer interview, there isn't any new info, but there are some new pictures and a few things got cleared up (like how co-op works)

the interview is here

EDIT

more news people, on my favourite C&C site again, there was some new info on the superweapons and tanya, take a look!

Quote:
* One of the superweapons is the "Gravity Cannon" which "pulls satellites out of orbit and hurls them down at the enemy"

* Tanya gets a portable time machine that allows her to move back in time a few seconds, resetting her position and health.

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mamgaeater
mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted March 27, 2008 07:54 PM
Edited by mamgaeater at 20:09, 27 Mar 2008.

Guess what i got?


BETA key W00T



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JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted March 28, 2008 10:14 AM

Quote:
Guess what i got?


BETA key W00T





I don't even have a pc of my own right now.
Post is fooling around again.
The package with required parts was already on town but they decided to sent it back to store.
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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted March 31, 2008 05:05 PM

hey, i got amazing news, according to Kenzins.com and Gamestop, RA3 will release on PS3 this year

Quote:
11/11/08 - Command and Conquer : Red Alert 3


happy days!

NOTE: THIS IS AMERICA, SO PAL AND ASIA WILL BE LATER
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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted March 31, 2008 05:20 PM

The PC, PS3, and 360 will all get it.  After playing C&C3 on the 360, if I decide to get it, I will be getting it on a new PC.  A controller is a poor excuse for a mouse.

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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted May 17, 2008 02:48 PM

well EA released a new Red Alert 3 trailer today, so i think its worth a mention
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Ted
Ted


Promising
Supreme Hero
Peanut Exterminator
posted June 15, 2008 01:56 PM

BIG RA3 news, PS3 version is "on hold" so its delayed for a while, and the RA3 homepage is updated (and has some new unit bio's) and [url=http://forums.ea.com/mboards/forum.jspa?forumID=4223]there's a mod answering all sorts of Red Alert questions,[/url] its worth a mention, and some new info below from various sources

-MCVs are unpacked at the beginning of a match, after placing it you’re free to choose the direction it should face (Grid-based building)
-The engineer has an inflatable boat to be faster at his destination
-There’s a neutral building which upon capturing reveals the whole map
-The music shown was still from RA2, but unit voices were largely new and, according to the writer of the article, very funny
-The bomb seen in the trailer is a vacuum bomb, aka the aerosol-bomb, a concept of the 60s
-If a conyard is placed on water near land, you are able to build on shore as well
-Many weapons are based on cold war concepts
-Terrain heights give tactical advantage
-New Japan unit: King Oni mech
-The spy and the grenade thrower is back for the Allied
-There will be structures for an alternative income
-Tanks still have better or worse armored sides, and are able to reverse-move as in TW
-Ore mines are limited resources
-The dog and conscript are able to swim, unlike the Allied peacekeeper
-Kirov's second ability: Moving faster while losing health
-The terror drone can be used as burrowed mine
-Power plants are able to overload for a short period of time
-Garrisoning (and clearing them) is back
-Natasha's second ability is sniping out enemies from vehicles, making it capturable

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Tweak
Tweak


Hired Hero
posted June 17, 2008 07:58 PM

Ea spends more money on buying companies than they do on development. Good for them xD

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mamgaeater
mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted August 08, 2008 04:40 PM

well i have the beta.
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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted August 08, 2008 04:45 PM

Could you please tell me how all of the superweps work (especially Japanese)? I can't find it.
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mamgaeater
mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted August 08, 2008 04:49 PM
Edited by mamgaeater at 18:54, 08 Aug 2008.

oh crap...my comp can't run it.

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mamgaeater
mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted August 10, 2008 03:21 AM

EA just lost a customer. i am not paying 800$ to upgrade to a computer that will be obsolete next year so i can run a game.
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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted August 10, 2008 09:09 AM

What are your specs? The requirements aren't high you know

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mamgaeater
mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted August 10, 2008 01:20 PM
Edited by mamgaeater at 13:21, 10 Aug 2008.

my specs are 1.6 ghz
64 mb video card
its just that upgrading even to a 2.0 ghz and a 128 ram will cost me so much money and wil become obsolete in a year or two.
frankly i can run tib wars.
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