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Heroes Community > Bards Glade Pyre (RPG) > Thread: Pokémon - Adventures in Helnith (OoC)
Thread: Pokémon - Adventures in Helnith (OoC) This Popular Thread is 181 pages long: 1 20 40 60 80 100 120 140 ... 143 144 145 146 147 ... 160 180 181 · «PREV / NEXT»
AlkarRahn
AlkarRahn


Promising
Legendary Hero
Divine Arcanist
posted June 24, 2018 12:03 AM

I'll have Whirlipede and Cosmas out.
____________

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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted June 27, 2018 11:42 PM

Gnomes, if I don't hear from you by Saturday I'm going to assume you don't want any Pokemon out.
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Adventures in Helnith has moved!

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Gnomes2169
Gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted June 30, 2018 05:48 PM

Sorry for the delay, I'll have Skarmory and Swellow out.
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Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted July 14, 2018 02:17 PM

*poke, poke*
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gorman
gorman


Promising
Legendary Hero
Been around since before 2003
posted July 15, 2018 07:45 PM

Figure I'll let someone else make the first move. That way they can cause whatever trouble might occur Seems IRL I've been a magnet for bad things happening, also in game as I keep having my pokemon faint
____________
When all else fails... Take notes.... ALL the time... ESPECIALLY when playing D&D.... or Pokemon in my case

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Gnomes2169
Gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted July 18, 2018 09:44 AM

The prodding has awoken me from my eternal slumber. Yes.
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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gorman
gorman


Promising
Legendary Hero
Been around since before 2003
posted July 24, 2018 02:00 AM

Oh sweet jesus I was under the impression we were a relatively far distance away and seeing these Bandra grunts chasing this Bronzor some distance away Boy I feel sheepish now.... which isn't a pun just because I've a Flaffy....
____________
When all else fails... Take notes.... ALL the time... ESPECIALLY when playing D&D.... or Pokemon in my case

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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted July 24, 2018 12:15 PM

Remember: when the enemy is in range, so are you.

It helps that it's nighttime so bright lights are extra obvious.
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gorman
gorman


Promising
Legendary Hero
Been around since before 2003
posted July 26, 2018 12:42 AM

Night time totally did NOT help my plan.... I'm failing in spectacular mannerism yet again... *le sigh*
____________
When all else fails... Take notes.... ALL the time... ESPECIALLY when playing D&D.... or Pokemon in my case

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Gnomes2169
Gnomes2169


Honorable
Undefeatable Hero
Duke of the Glade
posted July 27, 2018 07:17 AM

Low rolls are good, right? Riiiiiiiiiiiiight?
____________
Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred

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gorman
gorman


Promising
Legendary Hero
Been around since before 2003
posted July 28, 2018 06:32 AM

May I make a request under the Moves ~ "Notes" section of the Helnith Pokemon sheet chart where it will say if a move can hit multiple pokemon or if it's just a single target move? Perhaps even "Offensive" or "Defensive" if it attacks or increases dodge rate /// lowers enemy accuracy? Sorry if this is inconvenient, if I knew if Wing Attack could hit multiple targets I'd use it. But if not I fear missing and having Taillow get KO'ed like a goober again....
____________
When all else fails... Take notes.... ALL the time... ESPECIALLY when playing D&D.... or Pokemon in my case

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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted July 31, 2018 12:10 AM
Edited by Kareeah_Indaga at 00:29, 31 Jul 2018.

I'm in the middle of moving right now, but remind me in ~2 weeks.

Edit: And Wing Attack is single target.
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gorman
gorman


Promising
Legendary Hero
Been around since before 2003
posted July 31, 2018 10:47 PM

Ah, game paused till the move is over?
____________
When all else fails... Take notes.... ALL the time... ESPECIALLY when playing D&D.... or Pokemon in my case

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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted August 01, 2018 02:30 AM

I'll try to squeeze in one more update, but for about the next week this is NOT my highest priority.
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gorman
gorman


Promising
Legendary Hero
Been around since before 2003
posted August 01, 2018 11:14 PM

Understood, enjoy the move, don't stress it too much
____________
When all else fails... Take notes.... ALL the time... ESPECIALLY when playing D&D.... or Pokemon in my case

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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted August 12, 2018 10:38 PM

I'm back! Yell if any of my numbers look strange.

In the mean time, it looks like we need a refresher on multitarget moves:

Quote:
MULTITARGET MOVES:

-Stat reducing moves that hit more than one target (Leer, Growl, Tail Whip, String Shot etc…), will hit 10 targets for every 10 levels the user has (ie. Levels 1-10 will hit 10, levels 11 – 20 will hit 20, and so on). Also Smokescreen and Sand Attack are multi-target under this system.

-Status inflicting moves that hit more than one target are 1 target for every 5 levels (ex: a level 15 Pokemon will be able to hit 3). Sing is multi-target under this system.

-Damage causing moves that hit more than one target have the number of Pokemon hit determined by the stat ruling that attack. (ex: Rock Slide is Physical and is therefore determined by the Pokemon’s Attack stat, whereas Surf is Special and is therefore determined by the Pokemon’s Special Attack stat.) Exact number is determined as follows:

2 + ((Attacking stat the move uses - 20) / 10)

So for example, Swift uses the Special Attack stat to determine its damage. Sandslash has a Special Attack of 38. So for Sandslash, the number of targets hit will be:

2 + ((38-20) / 10) = 3 targets.

In other words, 1 target for every 10 points in the relevant stat, with a minimum of 2 targets. Attacks that can hit friend or foe have the number of targets split, and the user chooses half—the other half are determined randomly. (If it’s an odd number, the user gets to pick the ‘extra’ – IOW if the Pokemon will hit 9 targets, the user picks 5.) No Pokemon can be hit more than once, and the user can’t hit themselves.

-Weather moves will affect everyone on the battlefield.

-Stealth Rock, Spikes, and Toxic Spikes will affect 1 target for every 5 levels the uses has, and has a percent chance to affect Pokemon over that limit. Equation is as follows:

= (user's level/5) / number of Pokemon on the affected side (including the one(s) being sent out)

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gorman
gorman


Promising
Legendary Hero
Been around since before 2003
posted August 15, 2018 12:32 AM

So many numbers....brain....hurt....ow
____________
When all else fails... Take notes.... ALL the time... ESPECIALLY when playing D&D.... or Pokemon in my case

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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted August 23, 2018 02:54 AM

...Hello? >_>
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gorman
gorman


Promising
Legendary Hero
Been around since before 2003
posted August 24, 2018 04:19 AM

I'm alive, waiting on life from the other two o.O
I don't want to screw the Growlithe anymore....
____________
When all else fails... Take notes.... ALL the time... ESPECIALLY when playing D&D.... or Pokemon in my case

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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted August 24, 2018 11:56 PM
Edited by Kareeah_Indaga at 00:11, 27 Aug 2018.

If you lot don't start posting, I'm going to start giving the opponents free attacks.

Edit:

Alkar Water Pulse is single target; let me know what you want to hit.
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